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  • Return Ring Broken... T_T

    A while back, I used some conquest points to get a return ring the from the gate guard in Windurst Woods. Almost immediately after buying it, I used it and was teleported to the outpost in West Sarutabaruta. The problem is that since then, I haven't been able to use the ring at all. It'll start casting, but then it'll stop at about 10-20%.

    I have no idea what's causing this, because I've got it equipped, it has 9 uses left on it, and the time between uses has more than elapsed by now. If anyone can shed some light on this, I'd be appreciative.

  • #2
    Re: Return Ring Broken... T_T

    the ring only works if your country controls the region you are currently in.
    also, your current job must be above level 20 to use it.
    personally, i found the rules on the ring too restrictive. i threw mine away after a couple months, and have never missed it.


    ionia of Cait Sith! 75 RDM, 75 THF
    Plotting World Domination and doing silly emotes on a server probably not near you!
    I live to entertain!

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    • #3
      Re: Return Ring Broken... T_T

      Originally posted by aegina
      the ring only works if your country controls the region you are currently in.
      also, your current job must be above level 20 to use it.
      personally, i found the rules on the ring too restrictive. i threw mine away after a couple months, and have never missed it.
      The bolded part of your response is how the normal outpost teleport system works. I see nothing wrong with it. In fact, I believe every zone has a minimum level restriction to use the service.

      But the first portion of your response, about having to use the ring to port to an outpost that only your country is currently controlling in, if true, is really stupid. Because the way the system works from your home country, as long as you've done the supply quest, you can teleport to that outpost. Also, as long as the outpost in question is controlled by any of the three countries, you may use the return to home after paying a modest fee (It obviously will cost way more if your country does not control the region when you are using the service to return to your home)

      I realize that this may be confusing, so let me summarize how the current system works (This is not about the ring)

      From home to a region, the following criteria must be met:

      -You did a supply run to the region's outpost
      -You met the minimum level requirement for the region

      From region back to home, the following criteria must be met:

      -You did a supply run to the region's outpost
      -There is no minimum level requirement for this
      -One of the three nations must be in control of the region (e.g., there must be an NPC there)

      Comment


      • #4
        Re: Return Ring Broken... T_T

        hehe i'll test it out as soon as my PT is over ^^
        I'm a fisher and a windurstian. Usually there will be 1 area that WD rules adjacent to jeuno so I always use that zone for a quick jump back to myfishing guild.
        Didn't try with other nation control yet.
        There are painters who transform the sun into a yellow spot,
        but there are others who with the help of their art and their intelligence
        transform a yellow spot into the sun.

        - Pablo Picasso

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        • #5
          Re: Return Ring Broken... T_T

          Most recently when I tried to do it, I was in San d'oria, and I was trying to teleport to the outpost in Valkurm, which was under my nation's control at the time. So, what you're saying is that I need to deliver supplies to Valkurm, and that after I do that, I still won't be able to teleport there unless I'm teleporting from a region that Windurst (my country) controls?

          Comment


          • #6
            Re: Return Ring Broken... T_T

            it only teleports you to the outpost in the region you are currently in.

            if you use it in ronfaure, it teleports you to the ronfaure outpost

            for example, soppose you are from windhurst, and windy is in control of valkrum. you could teleport to the valkrum outpost from anywhere in valkrum or zukelheim using the return ring. you could use it from la thein plateau, but not sand'oria.

            if you used it in east sarabaruta, it would teleport you to the outpost in west sartabaruta. if you used it in rolanberry fields, it would teleport you to the outpost in pashlow marshlands. and, if you use it in west ronfaur, it will teleport you only to the outpost in west ronfaur.

            and by the way, you can't use it while inside one of the major cities.

            edited: for clarity
            Last edited by aegina; 11-09-2005, 07:22 PM.


            ionia of Cait Sith! 75 RDM, 75 THF
            Plotting World Domination and doing silly emotes on a server probably not near you!
            I live to entertain!

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            • #7
              Re: Return Ring Broken... T_T

              damn... that sucks so if some one would want to warp to the valkrum outpost from La Thine they would have to first zone?

              Comment


              • #8
                Re: Return Ring Broken... T_T

                Originally posted by Sassafrass
                Most recently when I tried to do it, I was in San d'oria, and I was trying to teleport to the outpost in Valkurm, which was under my nation's control at the time. So, what you're saying is that I need to deliver supplies to Valkurm, and that after I do that, I still won't be able to teleport there unless I'm teleporting from a region that Windurst (my country) controls?
                Let me clear any and all confusion here

                Using the Outpost-Teleportation Service from your Home

                1. First of all, when your home country is in control of a region, complete an outpost delivery quest. You can obtain these quests from any mission guard in your home country (I know for a fact that you cannot obtain these in Jeuno!)

                2. You may not be able to accept any delivery quest to a region that is not under the control of your home country! You will also have a deadline to complete the current quest by the next conquest tally (04:00 PDT - Sunday early morning is conquest tally?)

                3. You may only accept one supply quest at any time.

                Using the Outpost-Teleportation Service from an Outpost

                1. In order to use the teleport from an outpost that you completed a supply quest to, speak with the NPC at that outpost. It is important to note that if no country is in control of the region that the outpost is in, you will not be able to use the teleport service.

                2. These special NPCs are clothed in a greenish aketon with black collar. Lobho Ukipturi, an NPC Mithra, is one such staffing for Windurst at the Buburimu Outpost. These NPCs will be different, depending on which country is in control.

                3. The cost or fee associated with the use of the service will vary, dependant upon who is in control of the region in which the outpost is in. There are two grades of fees. There is one fee if your home country is in control of the region and the other, much higher fee for when your country is not in control. The fee may also vary from region outpost to the next. Generally, the higher level areas may levy a much higher fee than the lower level areas. I have not been very good with keeping notes on any variance in the fees and maybe someone can volunteer to provide this data. Caveat Empor: When you ask the NPC from an outpost to teleport you, they will only be able to teleport you back to your home country. This is important to remember!

                Some Note on using the Ring

                I believe it was clearly stated that you may not use the ring while in a city. I believe if you're in your home city, than why use the ring when you can use the NPC there? Using the charge on the ring is not as cheap as people would like to believe since it makes more sense to spend a few hundred gils and have the NPC teleport you in your home city.

                However, using the ring in another city, I am not sure how this will work. If it still does not, you can simply just step outside anywhere in the starting areas outside of the city and use the ring, so I do not see any problems with this besides the slight inconvenience (For chrissakes people, just how much easier should SE allow you to be traveling in Vana'Diel? X_x)

                Also, the basic rules that apply to using the Outpost-Teleportation services with an NPC applies to the ring. You'll need to have completed a supply quest to the outpost you wish to teleport to and you need to be of minimum job level.

                Locations of NPC in the three Nations

                Bastok
                Metalworks
                Conrad F-8
                First floor directly across from the elevators, back to the wall.

                San D'oria
                North San D'oria
                Jeanvirguad D-9
                Under a tree close to West Ronfaure exit.

                Windurst
                Port Windurst
                Rottata D-5
                Northeast corner, back to the wall.

                Here's a chart (I do not know how this will turn out):

                [CODE]
                Lv Outpost General Region Control
                .. Area Region Home Other Beastmen
                -- -------------------- --------------- ----- ------ --------
                20 West Ronfaure Ronfaure 200 800 1000
                20 Valkurm Dunes Zulkheim 200 800 1000
                20 North Gustaberg Gustaberg 200 800 1000
                20 West Sarutabaruta Sarutabaruta 200 800 1000
                20 Buburimu Peninsula Kolshushu 200 800 1000
                25 Pashhow Marshlands Derfland 250 1000 1250
                25 Jugner Forest Norvallen 250 1000 1250
                25 Meriphataud Mountains Aragoneu 250 1000 1250
                25 Qufim Island Qufim 250 1000 1250
                35 Beaucedine Glacier Fauregandi 350 1400 1750
                35 Sanctuary of Zi'Tah Li'Telor 350 1400 1750
                35 Yuhtunga Jungle Elshimo Lower 350 1400 1750
                40 Xarcabard Valdeaunia 400 1600 2000
                40 Western Altepa Desert Kuzotz 400 1600 2000
                45 Yhoator Jungle Elshimo Upper 450 1800 2250
                65 Cape Teriggan Vollbow 650 2600 3250[/CODE]


                This is Vana'Diel Atlas, for which you can study the locations of where you'll end up at when using the Teleportation services.

                http://www.ffxi-atlas.com/

                Edit: I give up. See the attached image of what it looked like before it got butchered into the forum ><;;
                Attached Files
                Last edited by Aeni; 11-09-2005, 07:13 PM.

                Comment


                • #9
                  Re: Return Ring Broken... T_T

                  Originally posted by Shuya
                  damn... that sucks so if some one would want to warp to the valkrum outpost from La Thine they would have to first zone?
                  the ring warps you to the outpost in that region.

                  if you want to go to the outpost in valkrum, you must be in either la thein, valkrum, or konshtat highlands when you use it. it will then warp you to the outpost in valkrum, and only the outpost in valkrum.

                  select "region info" to see what outposts inhabit what regions.


                  ionia of Cait Sith! 75 RDM, 75 THF
                  Plotting World Domination and doing silly emotes on a server probably not near you!
                  I live to entertain!

                  Comment


                  • #10
                    Re: Return Ring Broken... T_T

                    Just a quick note on why you want to do the supply quest to as many regions as possible.

                    I know many players that do not have teleport access or ways to get around a little bit faster. This service is so good, I don't understand why more players, especially those that are high level, have completed all the supply quests.

                    When running ZM5, I found how convenient it was when the members of the alliance also completed their supply quests. Everyone would just run up to an outpost NPC, zip back to their home and zip on their way to the next destination. This saved literally hours when trekking through the many points of the mission.

                    Comment


                    • #11
                      Re: Return Ring Broken... T_T

                      if you're sandorian this ring should work nicely since sandoria usually rules all over the place. If you want a quick jump to VK for example, exit jeuno to any zone like Batalia. Use the ring, it will send you to OP in Jugner forrest. You then warp from the OP to sandoria, and from Sandoria you OP to VK. That's about 1-2 minutes.
                      There are painters who transform the sun into a yellow spot,
                      but there are others who with the help of their art and their intelligence
                      transform a yellow spot into the sun.

                      - Pablo Picasso

                      Comment


                      • #12
                        Re: Return Ring Broken... T_T

                        Originally posted by Aeni

                        But the first portion of your response, about having to use the ring to port to an outpost that only your country is currently controlling in, if true, is really stupid. Because the way the system works from your home country, as long as you've done the supply quest, you can teleport to that outpost. Also, as long as the outpost in question is controlled by any of the three countries, you may use the return to home after paying a modest fee (It obviously will cost way more if your country does not control the region when you are using the service to return to your home)
                        the ring does not work the same was as your regular outpost tele does.
                        you DO have to own the region you are in for the ring to work. if you do not believe so, slap on a return ring and go into a region you do not currently own. the ring will go for about 10% then stop. when you get to the outpost, i -think- normal outpost rules apply. if you are too low to outpost tele for that region, the npc wont offer it to you. also, you need to have completed the supply quest to the outpost you are trying to tele to via return ring.
                        Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                        ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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                        • #13
                          Re: Return Ring Broken... T_T

                          Originally posted by Aeni
                          <snip>
                          But the first portion of your response, about having to use the ring to port to an outpost that only your country is currently controlling in, if true, is really stupid. Because the way the system works from your home country, as long as you've done the supply quest, you can teleport to that outpost. Also, as long as the outpost in question is controlled by any of the three countries, you may use the return to home after paying a modest fee (It obviously will cost way more if your country does not control the region when you are using the service to return to your home)

                          <snip>
                          it is true

                          1. Must have run supply quest to that outpost.
                          2. Your nation Must Control the region.
                          3. I don't know if your Job level makes a difference to tele to the outpost via ring. I usually use it to get to sandy when I dont feel like waiting for airship. ie Zone into one of the 4 regions surrounding Jeuno under Sandy's control (hopefully Qufim for lower tele fee) use ring then tele from outopst to San d'Oria. Ususally the is because I want/need to tele to another outpost. using this ring this way can take me to almost any outpost in the world.

                          I would imagine, since level 1 all jobs can equip it, you can tele to the OP via the ring at level 1, but getting to your home city from the outpost is a different story, but I can see many ways to make "shortcuts" with this ring. to just throw it away is a waste of CPs unless you absolutely need the space.
                          Paragon of Red Mage Excellence
                          G1 (X) 2(X) 3(X) 4(X) 5(Test aquired)
                          San Doria Rank 6
                          ZM5, PM2-5, ToAU 1-1


                          Which FF Character Are You?

                          a male version anyways >.> ... ~.^

                          #2 Vivi #3 Kuja

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                          • #14
                            Re: Return Ring Broken... T_T

                            it wasn't a waste of cp's to throw it away. it was a waste of cp's to buy it in the first place.

                            seriously, why does se give us broken stuff like this? every time i needed it, either my country did not control the nation, or else i was below the level requirement (lvling a job in dunes and such). i can see how you can make it work despite the fact that it's broken, but i won't miss it.

                            and no, even though it can be equipped by a level 1 character, you must be level 20 minimum to use it. i don't get it either...

                            edit: sorry, i didnt mean to whine and complain. i'm just frustrated over these rings. is it THAT hard to make something that actually works?
                            Last edited by aegina; 11-10-2005, 02:52 PM.


                            ionia of Cait Sith! 75 RDM, 75 THF
                            Plotting World Domination and doing silly emotes on a server probably not near you!
                            I live to entertain!

                            Comment


                            • #15
                              Re: Return Ring Broken... T_T

                              Originally posted by aegina
                              it wasn't a waste of cp's to throw it away. it was a waste of cp's to buy it in the first place.

                              seriously, why does se give us broken stuff like this? every time i needed it, either my country did not control the nation, or else i was below the level requirement (lvling a job in dunes and such). i can see how you can make it work despite the fact that it's broken, but i won't miss it.

                              and no, even though it can be equipped by a level 1 character, you must be level 20 minimum to use it. i don't get it either...

                              edit: sorry, i didnt mean to whine and complain. i'm just frustrated over these rings. is it THAT hard to make something that actually works?

                              I can see from where you're comming from, and in that case it is a waste of CPs to buy.

                              If you can't use it unless you're level 20, it should say lvl 20 All Jobs, by that fact alone it proves it's either broken or has bad QA (Quality Assurance) assosiated with it.

                              Otherwise I would say it may be working as intended, they want people to remember signet and try to take over areas.
                              Paragon of Red Mage Excellence
                              G1 (X) 2(X) 3(X) 4(X) 5(Test aquired)
                              San Doria Rank 6
                              ZM5, PM2-5, ToAU 1-1


                              Which FF Character Are You?

                              a male version anyways >.> ... ~.^

                              #2 Vivi #3 Kuja

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