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  • #16
    Re: Starting Job

    Originally posted by Bakira
    I hope you're kidding when you say that. My main job is WAR and I use a 1h Sword and a Shield. I see no problems with it. I just prefer Swords over Axes and I don't care too much for Great Swords (too slow for me).

    If you're serious, why would I be a jackass for using a 1h Sword and a Shield?

    Back on Topic, I'd say WAR or MNK would be a good choice if you prefer Melee. I haven't play a Mage class yet, so I'm not sure about those.
    Because trust me, you do NOT want to use a 1h Sword and Shield. Hey, everyone has their preferences and if you want to use those go ahead, nobody is going to stop you. But people are going to deny you invites or kick you from parties if you don't have that 2h Axe on your back. If you haven't tried them at all, please skill it up a little anyway, you'll be way more pleased with the damage of regular hits and WS's than with the speed of the 1h Sword.

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    • #17
      Re: Starting Job

      easiest job imo = mnk. with mnk, all u need (at least at early lvls) is some hand-to-hand weapons and some armor. i think mnk is the best starting choice to take to lvl18 just to get subjob for a a couple reasons.

      1. ppl will get mad at u if ur not doin ur job right... and with mnk, all u have to do is hit the mob

      2. while ur hitting the mob, its easy to look around u and see how other ppl are doin there jobs. u can learn about hate control, enfeebles, healing, nukes, scs, mbs, everything.

      not to mention mnk is quite fun
      www.sockbaby.com

      Gaze upon its glory.

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      • #18
        Re: Starting Job

        Assuming you have some gil to back you up, THF is actually one of the easier jobs to take to 15/18 IMHO. Or at least it was before the ranged attack nerf, I don't know how it is today.

        Crossbows are your friends. I soloed THF to around 20 leveling off almost exclusively off of worms. At 25 there are bloody bolts which make soloing even easier.

        Again, I don't know how the ranged attack nerf has affected this.

        MNK is easy, but frustrating. A subjobless MNK is probably right up there with a Sneak Attack-less THF in terms of the longest LFG times. Having /WAR subjob available boosts your usefulness tremendously since a MNK/WAR makes for a very good tank at the low levels.
        Pounce (RETIRED) Mithra Bastok R.7 Titan server
        DRG 62 | RDM 65 | WAR 34 | SAM 30 | WHM 33 | BLM 33 | THF 15

        (guess my name =P) Mithra Bastok R.1 Titan server
        MNK 18 | WAR 3
        Future NIN -_-

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        • #19
          Re: Starting Job

          the ranged attack nerf hasn't affected thf noticably. i can still hit non xp mobs at point blank range without much problems.


          ionia of Cait Sith! 75 RDM, 75 THF
          Plotting World Domination and doing silly emotes on a server probably not near you!
          I live to entertain!

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          • #20
            Re: Starting Job

            There really was no "nerf" on ranged attacks, just how ranged attacks worked was changed. It's all about optimal distance from the mob for optimal ranged accuracy and ranged damage.

            The only thing that was nerfed was how ridiculously easy RNGs got their TP. That's all changed with the patch and brought RNGs back to mortal status.

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            • #21
              Re: Starting Job

              I'm still firing acid bolts every battle as warrior. Not for damage but for the defense down proc. I never monitor the damage, but the hit rate feels the same pre and post patch.
              There are painters who transform the sun into a yellow spot,
              but there are others who with the help of their art and their intelligence
              transform a yellow spot into the sun.

              - Pablo Picasso

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              • #22
                Re: Starting Job

                There really was no "nerf" on ranged attacks, just how ranged attacks worked was changed. It's all about optimal distance from the mob for optimal ranged accuracy and ranged damage.
                Yeah, but when you're soloing, you can't exactly adjust your range.


                I'm still firing acid bolts every battle as warrior. Not for damage but for the defense down proc. I never monitor the damage, but the hit rate feels the same pre and post patch.
                What level is your WAR? I tried to keep my marksmanship capped until my 50s, but gave up after that because I'd still miss like 90% of the hits vs. exp mobs (even with +RACC items and sushi), and it was taking a big chunk out of my melee TP gain.
                Pounce (RETIRED) Mithra Bastok R.7 Titan server
                DRG 62 | RDM 65 | WAR 34 | SAM 30 | WHM 33 | BLM 33 | THF 15

                (guess my name =P) Mithra Bastok R.1 Titan server
                MNK 18 | WAR 3
                Future NIN -_-

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                • #23
                  Re: Starting Job

                  THF didn't get hurt too bad with the change, although it does seem like I have to use sushi to hit anything above DC nowadays(at close range), that's really no big deal.
                  Typho - Elvaan - San d'Oria - Rank 10 - Titan

                  THF - 75 | RNG - 55 | NIN - 38 | WAR - 27 | WHM - 20 | SAM - 16 | MNK - 14 | BLM - 10

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                  • #24
                    Re: Starting Job

                    I never say it's a decent hit rate I just shoot 3 every fight. If it doesn't hit then that's that, I don't keep trying. It usually hits like every other battle. during battle using dual axe gives me fast enoguh TP to have time for more shots usually. With G Axe tho I can't.
                    There are painters who transform the sun into a yellow spot,
                    but there are others who with the help of their art and their intelligence
                    transform a yellow spot into the sun.

                    - Pablo Picasso

                    Comment


                    • #25
                      Re: Starting Job

                      Originally posted by Pounce
                      Yeah, but when you're soloing, you can't exactly adjust your range.
                      Just for RNGs (Read: Ammo will read RNG onry) they need to have a bind or stun bolt or arrow or bullets. Or lower shadowbind recast down to a minute. So when you're soloing, it won't be too bad.

                      Although I seriously think RNGs need a complete overhaul and should mirror similarly to the Hunter job class in WOW. Hunters have pets, so maybe RNGs don't need it. However, hunters got abilities to use freeze traps, which helps with ranged attacks. Iono ... just throwing out ideas. O_o

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                      • #26
                        Re: Starting Job

                        WoW's hunter is closer to FFXI's BST than RNG IMHO.

                        On a side note, I really with the BST pet system resembled the WoW hunter pet system more. I've always had a soft spot for pet classes in MMORPGs and have played them from UO to WoW.

                        FFXI is the only MMORPG where I chose not to play the pet class due to how poorly (IMHO) the pet system was implemented ;p
                        Pounce (RETIRED) Mithra Bastok R.7 Titan server
                        DRG 62 | RDM 65 | WAR 34 | SAM 30 | WHM 33 | BLM 33 | THF 15

                        (guess my name =P) Mithra Bastok R.1 Titan server
                        MNK 18 | WAR 3
                        Future NIN -_-

                        Comment


                        • #27
                          Re: Starting Job

                          War is handy the most since you can sub it at higher levels, and its got a wide range of uses as a sub.

                          Other than that go Ninja...

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                          • #28
                            Re: Starting Job

                            I find myself going through this thread and really paying attention all of a sudden.

                            I've been toying with the idea of creating a new Mule recently with the influx of new gear I've been gathering for all the damn jobs I level. Well I thought I'd create a Galka MNK and actually level it for the heck of it. Yeah I could just level MNK as Odude, (which I need to do honestly.) but doing it with a different race would be nice. I've always liked the way Galka MNKs look, and my bestest buddy from Beta was a Galka MNK.

                            MNK is the main goal, I don't even plan to unlock the Advance jobs for the character and only level MNK, THF, and WAR. But I'm trying to think what job I should take up to get the subjob for. I'm really starting to lean towards WAR, but I have the Tropical Punches that I really wanna try out! Too bad I can't use those on WAR. (I know, I'll be using an Axe and/or a Great Axe! You don't have to tell me! lol)
                            Odude
                            PS2 Beta tester - Cactaur - Rank 4
                            RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

                            Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
                            SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

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                            • #29
                              Re: Starting Job

                              Blm: Kinda easy to level. Not the most demanded lvls 10-20, after then your fine with invites. But you have to watch what your doing all the time and might have to main heal.

                              Thf: Arent really like lvls 10-20. Almost absolutly useless but to pull. After 20 they get better at pulls and SA skills(Sneak Attack).

                              Mnk: IMO, very fun. The damage is very constant and at some points, can hit(both hits added) as much as heavy hitters. Hundred Fists is the best melee 2hr in the game and a real life saver most of the time.

                              War: Just try it. Its but, Lvl it to 37 and be done with it. Why stop at 37 because most are known for subbing /nin, which is very expansive. Overall damage is good and got some awsome armor to mention.

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