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SE taking suggestions on how to combat MPK (on alla)

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  • #16
    Re: SE taking suggestions on how to combat MPK (on alla)

    Some people are coming up with some almost plausable suggestions. But a number of them just don't make sense on a number of levels. The GM idea cracks me up. So when you're standing some place waiting for a NM, and suddenly the GM pops. Now everybody's on high alert waiting for the NM to spawn. So one person can camp, and let their LS know that the GM just pop'd to get down here right away.

    But I don't have much problem with MPKs. I've had somebody try 3 times on me, twice I was wearing crappy armor on the way to a R2-3 fight, I just put on my main gear and slaughtered everything. The last time I was in a party in Kuftal. I just Gravity and Slept them and kited them while the party killed our first crab.

    Then again, I don't do much in the way of NM camping. Just too much wasted time for my liking. Once I get in the mid 60's I'll do some more, and maybe then I'll have to deal with MPK.
    Odude
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    • #17
      Re: SE taking suggestions on how to combat MPK (on alla)

      If its really a rep from SE I feel sorry for them , thye picked the armpit of the FFXI community to do this at.
      The only place worse they could have picked is Killing Ifrit (which I consider the asshole of the FFXI community).

      Hori retreated from battle. What a coward.
      Hori
      San d'Oria
      RDM/BLM/WHM
      (´ ゜ω゜`)
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      • #18
        Re: SE taking suggestions on how to combat MPK (on alla)

        I copy my response below :

        I tend to think that ther person doing the MPK is the problem, not the mob. The mobs are under their programme mechanics and they aggro wherever they are has important contribution to the thrill of this game.

        My suggestions are:

        Establish the crime scene evidence

        (a) MPK usually happens in specific areas under a definite condition of HNM or NM spawned. SE may develop a log programme to record activities during these moments without much difficulties. MPK usually results in a lot of mobs trained and a lot of players KOed. They are conditions to look for upon reviewing the log. I dont think its that difficult to do so. The GMs have been around for so long, I dont think they can monitor that many locations plus they need to response to player's call for help from time to time.

        Make the punishment to the MPKer painful and unforgetful

        (b) the jailing system of restraining a player from playing for a few days are not strong enough. Besides, its known gil sellers played and handled multi-accounts by multi-ppl, of course. With strong evidence from log, the punishment to the MPKer can be in the range:

        (1) striped of the most valuable weapon or armor in his bags, storage and mog house O.O);; ; and/or

        (2) pay a fine equal to certain percentage of/or all the gils at hand; and/or

        (3) striped of all but 3 most valuable armors in his bags, storage and mog house; and/or

        (4) convicted offender is down lvl by 5; and/or

        (5) including any of the above, but spread to his whole user account, i.e. striped of the most valuable weapon or armor in his or his mules bags, storages and mog houses; and so on

        (6) repeated offender should be banned from the game. SE has not publicized its serious action against wrong doers for a long time =P .

        Spread the Action to the MPK Core

        (c) All Linkshells (as MPK LS may have multiple LSs to shift around) hosting the offender(s) including their members will be forfeited of getting any drops from NM, HNM for a certain period of time. Everytime a LS member logs into equiping this LS will receive a system generated message.

        (d) Player checking on their LS will automatically received the system generated warning on undesirable behaviour of this LS. This will be on for a longer period of time than (c).

        My 2 cents, not to start a flame war.

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        • #19
          Re: SE taking suggestions on how to combat MPK (on alla)

          If I were to institute punishment for MPK, I wouldn't be too harsh. Again, there's a chance that it could've happen on accident and/or made unaware by players. The conditions describing an MPK attempt is "malicious and with intent." However, proving that, is another story. With that said, fixing how the system works is a lot easier than "fixing" how players work in a social setting.

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          • #20
            Re: SE taking suggestions on how to combat MPK (on alla)

            The simplest solution is to make the most valuable equipment available in BC style fights, which is the direction they've taken by moving Peacock Charm and Leaping Boots, AF +1, ENMs, etc... So SE seems to be on the right track.

            The biggest motivation for MPK is control over HNMs and stuff. Eliminating that motivation will reduce the amount of MPK cases.

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            • #21
              Re: SE taking suggestions on how to combat MPK (on alla)

              i don't think it is a problem of the game mechinics it is more like game economy.
              i played Everquest for 5 year and never had such a problem reason being they made the gods hard to get to so "Waiting for Pop" is not feasible
              LS's go to a area and get a Ranger to scan if the mob is up and get ls to come and fight their way up to the god making the first ls to reach and make way up the winner. if 2nd ls follows they can't MPK cos mobs take a while to respawn making mpk virtually impossible then if they fail 2nd LS will get an easy kill if they are prepared making human error your own fault not mechinics of the game. they can start implementing them in newer expansions but not to present zones.

              Make God mob spawn right at the "top" of a zone make the way there filled with all high level mobs which respawn at a high timer high enough for no mpk while fighting god say 1hr respawn?

              also add a very irratic spawn timer say anything from 1 day to 3days this way no one can really predict the HNM spawn time can camp him...

              This will leave HNMLS's few choices
              -asking a member "camp" 24/7 for 2 days to check HNM spawn status
              -HNMLS's are Forced to come to some social understanding that my MY LS is all here we get "Claim" first too bad for you. meaning if u 're LS is slow too bad.
              -"Raids" will take so much time for LS to do meaning if 2-3 mobs spawn at the same time HNMLS can only choose 1 god to raid. meaning some other LS can take the other.

              Since it is "End Game" Players who play generally few hrs a day don't have time for End Game Content" this eliminates so many LS's going for same mob as wel...
              Evengelion
              Hades Server
              65 Bst/Whm
              54 Mnk/War

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              • #22
                Re: SE taking suggestions on how to combat MPK (on alla)

                I heard a suggestion long ago that I really liked... when LS are competing for HNM, their representatives play tetramaster. Winner get to fight HNM. Not the best solution or even a viable solution at all but... sounds fun anyway lol

                This site might not be as heavily used as alla but I can tell our conversation feels a lot more polite and educated here ^^
                There are painters who transform the sun into a yellow spot,
                but there are others who with the help of their art and their intelligence
                transform a yellow spot into the sun.

                - Pablo Picasso

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                • #23
                  Re: SE taking suggestions on how to combat MPK (on alla)

                  WoW GM Conversation:
                  Player>> I got MPKed!

                  >>GM pfft....n00b....shoulda PWN3D that shit!!!!


                  FFXI GM Conversation:
                  Player>> I got MPKed.
                  >>GM We'll check our logs and take the appropriate actions. We deeply apologize for the inconvenience.


                  Sorry, couldn't resist.

                  IMO....GMs need to start banning the people who are repeatedly being reported for MPK.
                  Rodin - Ragnarok Server (Out of Retirement)
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                  • #24
                    Re: SE taking suggestions on how to combat MPK (on alla)

                    Originally posted by Rodin
                    IMO....GMs need to start banning the people who are repeatedly being reported for MPK.
                    Exactly.

                    I dunno why they are asking about suggestions on fixing mobs. Thats not the problem. The problem is the GMs that take forever to show up and keep handing out the same textbook corporate responses they were trained too.
                    "We will investigate this matter."
                    "We will look into it."

                    And what happens? Not a gd thing.

                    A good way to tell its a problem? If you got MPK'd by someone and said "Im calling a GM." what response would you get?

                    This:

                    or this:


                    On a good note people are suggesting changes to GMs, so if that is legit, hopefully they will listen. Also in his post he said they had changed the GM system... what change?

                    75 BLU | THF | PLD


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                    • #25
                      Re: SE taking suggestions on how to combat MPK (on alla)

                      Originally posted by ibroyles
                      If this is official, who bets this is the last time they choose Alla to do this on? I saw some guy complaining about not getting invites as PLD, some other people giving "suggestions" for the economy, etc, etc. lol
                      Lmao that's priceless.

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                      • #26
                        Re: SE taking suggestions on how to combat MPK (on alla)

                        I'm pretty sure this is real. They did the same thing with Ballista. They tested the idea on Alla first. I remember reading a write up on it and wondering if it was real or not. I concluded it was way too crazy to be real. Little did I know...

                        Anyway, Alla might get more traffic, but I would never count on it for anything "intelligent." If anything, that site perpetuates a level of stupidity in this game. I like to refer to it as the "If Alla says it, it must be true" complex.

                        TheCraft - Crafting Linkshell
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                        • #27
                          Re: SE taking suggestions on how to combat MPK (on alla)

                          It's nearly impossible to MPK in WoW because whatever you're training just runs right back to wherever it came from when you run a certain distance. I always thought this was lame and unimaginative.

                          I suppose they could raise the amount of time before the monsters go back into link/aggro mode giving players more time to get the hell out of the way. If you or anybody in your party see it happening you need to get the hell out of the way.

                          In terms of HNMs, I suppose those fighting it (whole party/alliance) could enter some sort of exempt status preventing outside monsters from aggroing or linking. If I were a crab or lizard or cactaur or tiger or raptor in Kuftal I would not want to be around Guivre when it spawns.
                          Last edited by DakAttack; 11-04-2005, 12:17 PM.

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                          • #28
                            Re: SE taking suggestions on how to combat MPK (on alla)

                            Originally posted by Impaction
                            If I were a crab or lizard or cactaur or tiger or raptor in Kuftal I would not want to be around Guivre when it spawns.
                            Kinda makes me think that Notorious Monsters should actually be well...notorious. All the monsters know they're bad news and just run away from it. No links or adds nearby because mobs simply want to get away from it. That sounds kinda fun actually. If you saw a stampede of mobs coming your way you'd know something was up...
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                            • #29
                              Re: SE taking suggestions on how to combat MPK (on alla)

                              Originally posted by Impaction
                              It's nearly impossible to MPK in WoW because whatever you're training just runs right back to wherever it came from when you run a certain distance. I always thought this was lame and unimaginative.
                              You can. But you need to exploit and according to WOW GMs, exploiting is bad.



                              Anywho ... I don't think monsters should stop aggroing the claiming party. That takes away the "challenge" of the whole encounter and would allow smaller groups of gil sellers to monopolize even HNMs. The whole thing about HNMs are in the locations and how the monsters nearby can be a huge problem to any 75 player ... (With exception to KB, because that's just a gay NM)

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                              • #30
                                Re: SE taking suggestions on how to combat MPK (on alla)

                                Well how would you step people from MPKing each other without stopping us from being able to MPK gil sellers? And should we even be MPKing them?

                                Maybe there needs to be an official competition system to keep claim to keep players busy trying to maintain or pull it without resorting to MPK.

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