Re: absolute virtue popped and...
I think the important question is:
Why is SE making encounters where 60+ people are needed, when only 18 can actively interact with a mob at one time. It sounds like bad game design and unless they're planning on expanding how many people can engage a mob, it should be considerably weaker.
I think the important question is:
Why is SE making encounters where 60+ people are needed, when only 18 can actively interact with a mob at one time. It sounds like bad game design and unless they're planning on expanding how many people can engage a mob, it should be considerably weaker.
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