Re: Some news from Famitsu
~smite @ Fastcart!~ Heheheh, just kidding. I actually did the Promy's as a WAR/NIN, and I did them before they got nerfed.
As for changing all the jobs, I'm all for it. I mean, sure it would mean alot of work...both on the players part and on S-Es part, but think about it. The game is, for all intents and purposes, in a rut. Only certain jobs are used for certain things, and people are so stubborn in their ways they won't try new things. If people WANT it this way, then S-E may as well just take out the jobs less used. We'd be left with far fewer jobs then we have now, simply because people are either too stupid or too stubborn to try other options.
Give ALL jobs new abilities, not just some of the ones stated above. Allow better party set-ups then just the same boring, monotonous ones we see today. Doing so will force players to learn new strategies, new ways of doing things. May be hard, but then again we all worked hard to get jobs to 75, or to earn all our gil.
To be perfectly honest, I usually pick parties or make parties that are unorthodox. Why? Because its something new, and it adds excitement to the game. Its not the same "hit, ws, hit, spell, spell, repeat as needed". Its new, because of different sorts of combinations and abilities. Know what my static was on Midgardsormr? DRG, DRG, DRK, RDM, WHM, BLM. We had so many skillchains, and so many CHOICES for skillchains that we had a blast.
Do I die sometimes with these set-ups? Of course. But guess what, I had FUN playing with these people, and these other jobs. And thats what the game is all about.
~smite @ Fastcart!~ Heheheh, just kidding. I actually did the Promy's as a WAR/NIN, and I did them before they got nerfed.
As for changing all the jobs, I'm all for it. I mean, sure it would mean alot of work...both on the players part and on S-Es part, but think about it. The game is, for all intents and purposes, in a rut. Only certain jobs are used for certain things, and people are so stubborn in their ways they won't try new things. If people WANT it this way, then S-E may as well just take out the jobs less used. We'd be left with far fewer jobs then we have now, simply because people are either too stupid or too stubborn to try other options.
Give ALL jobs new abilities, not just some of the ones stated above. Allow better party set-ups then just the same boring, monotonous ones we see today. Doing so will force players to learn new strategies, new ways of doing things. May be hard, but then again we all worked hard to get jobs to 75, or to earn all our gil.
To be perfectly honest, I usually pick parties or make parties that are unorthodox. Why? Because its something new, and it adds excitement to the game. Its not the same "hit, ws, hit, spell, spell, repeat as needed". Its new, because of different sorts of combinations and abilities. Know what my static was on Midgardsormr? DRG, DRG, DRK, RDM, WHM, BLM. We had so many skillchains, and so many CHOICES for skillchains that we had a blast.
Do I die sometimes with these set-ups? Of course. But guess what, I had FUN playing with these people, and these other jobs. And thats what the game is all about.
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