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How to raise your NPC buddy

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  • Re: How to raise your NPC buddy

    hit 48 today.. hope it gets solved before i hit 50
    63/63 maps obtained

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    • Re: How to raise your NPC buddy

      My NPC hit Lv50 last night. I think I will call it 2-4 more times so that I can fully cap Lv50, but after that I am not really sure what the benefit of more calls would be except maybe to raise my total call count. It's too bad since I was trying to think what the next best area to exp in would be since exp would slow down in altepa at Lv50. Unless there is something we are missing, which I doubt, I think we have to wait for SE for the time being.
      Jaraude • Midgardsormr • KoolAid Linkshell

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      • Re: How to raise your NPC buddy

        http://www.ffxionline.com/forums/showthread.php?t=49613 Maintenance on the 28th. Maybe they'll add more stuff for NPCs?

        Title: Sergeant Major
        SAM75, RNG75, PUP75, PLD60, My NPC65
        Bastok Rank 10, San d'Oria Rank 10, Windurst Rank 10
        Missions: Completed/Zilart Completed/CoP Completed/ToAU: Playing the Part-Sergeant Major
        Midgardsormr|Cactuar (MNK51)

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        • Re: How to raise your NPC buddy

          Sounds like they are just changing server equipment (probably whatever has been causing the log in / log out failures) so I doubt there will be any NPC updates...
          Jaraude • Midgardsormr • KoolAid Linkshell

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          • Re: How to raise your NPC buddy

            Originally posted by Rones
            From Alla
            Demon Knight 48 - 52
            Demon Pawn 48 - 56
            Demon Warlock 50 - 56
            Demon Wizard 48 - 56

            So I wasn't completly off.
            "From Alla?" There's your problem. There is so much misinformation on that site it is sick. Somepage, MysteryTour, and Vana'diel Monsters all have the level range as 48-52 for all Demons in Xarcabard. Alla, as it is on many occasions, wrong.

            TheCraft - Crafting Linkshell
            Personality Tests

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            • Re: How to raise your NPC buddy

              Originally posted by solid-jamz
              "From Alla?" There's your problem. There is so much misinformation on that site it is sick. Somepage, MysteryTour, and Vana'diel Monsters all have the level range as 48-52 for all Demons in Xarcabard. Alla, as it is on many occasions, wrong.
              i'll repeat once more. This info is on the first post of this thread in detail.

              Title: Sergeant Major
              SAM75, RNG75, PUP75, PLD60, My NPC65
              Bastok Rank 10, San d'Oria Rank 10, Windurst Rank 10
              Missions: Completed/Zilart Completed/CoP Completed/ToAU: Playing the Part-Sergeant Major
              Midgardsormr|Cactuar (MNK51)

              Comment


              • Re: How to raise your NPC buddy

                Originally posted by fastcart
                i'll repeat once more. This info is on the first post of this thread in detail.
                I don't believe I was denying that. Just pointing out that Alla is frequently wrong and should not be relied upon for information.

                TheCraft - Crafting Linkshell
                Personality Tests

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                • Re: How to raise your NPC buddy

                  while frequently wrong, they do have a lot of right information. . . you could just send in corections you know

                  Yay, Ty for this Eohmer~

                  Silentsteel - Taru of Awesomeness on Valefor

                  80 Whm, 86 Drg, 40 Sam, 37 Blm, 31 Smn, & lower as it goes down... I have way too much play time for no levels, lol.

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                  • Re: How to raise your NPC buddy

                    Wow, really nice guide!! I'll be calling on my npc a lot more.

                    MySpace
                    Deviantart Page

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                    • Re: How to raise your NPC buddy

                      Originally posted by Impaction
                      They're basically beta testing NPCs. I think they said so in an article somewhere that they weren't finished and were testing the server's stability while people had them out.
                      I haven't heard of SE actually saying this anywhere, but I do know that I and several others here (and on other forums) have theorized this as a likely explanation for the various limitations placed on the NPCs.

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                      • Re: How to raise your NPC buddy

                        Anyone managed to break the 50 limit?

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                        • Re: How to raise your NPC buddy

                          http://www.playonline.com/ff11us/polnews/news5386.shtml

                          From:FINAL FANTASY XI
                          Aug. 29, 2005 03:00 [PDT]

                          FINAL FANTASY XI Update (Aug. 29)

                          At the following time we have performed a version update of FINAL FANTASY XI along with the scheduled server maintenance.

                          [Date & Time]
                          Aug. 28, 2005 22:00 - Aug.29 3:00 (PDT)

                          [Affected Services]
                          FINAL FANTASY XI

                          [Update Details]
                          - An issue wherein players were unable to obtain the "100 day after creation" special items (Kgd. Stable Collar, Rep. Stable Medal and Fed. Stable Scarf) for the Vana'diel Adventurer Recruitment Program has been addressed. These items enable teleportation to the Chocobo stables.
                          Looks like that's all they changed... ;; I'll check and let you know later for sure.

                          Title: Sergeant Major
                          SAM75, RNG75, PUP75, PLD60, My NPC65
                          Bastok Rank 10, San d'Oria Rank 10, Windurst Rank 10
                          Missions: Completed/Zilart Completed/CoP Completed/ToAU: Playing the Part-Sergeant Major
                          Midgardsormr|Cactuar (MNK51)

                          Comment


                          • Re: How to raise your NPC buddy

                            Community: How do the experience points for your Fellowship NPC work? Why not allow the NPCs health to be displayed under yours? And finally why not make it possible to call your NPC more than once every 20 hours?
                            Matt Hilton: The first part we'll have to keep under wraps. The reason you don't see the fellowship NPC's health/mp under yours is because they're not actually in a party with you and you don't see it above your chat log because that spot is reserved for your avatar or Wyvern HP. As for the cool down of 20 hours on the signal pearl, that's another issue we've heard a lot of feedback on, so maybe it can be changed in the future.

                            Community (follow up): It's possible to click on your NPC accidentally to dismiss them and miss their text due to chat log spam, is there any changes coming up to fix this issue?
                            Matt Hilton: That's exactly why we're asking for feedback and suggestions sent from the website or Viewer. If you find issues that you feel need to be addressed, please don't hesitate to bring them up.
                            Found this at the FFXI site.

                            Yay, Ty for this Eohmer~

                            Silentsteel - Taru of Awesomeness on Valefor

                            80 Whm, 86 Drg, 40 Sam, 37 Blm, 31 Smn, & lower as it goes down... I have way too much play time for no levels, lol.

                            Comment


                            • Re: How to raise your NPC buddy

                              I started this quest today. I did the first two parts. I had to do the fight twice. A Lv.75 Taru BRD spawned his right on top of mine. So both his and my NM's AoEs dropped my NPC immediately.

                              I zoned, healed because with both of those AoEs, I lost a lot of HP. I went back in, built up TP with my THF buddy, and we wiped it out quick. Now I just have to go take on the DRG. Which my THF buddy will get into his Lv.50 DRG. He has Lv.40 gear, and I'm going as my RDM38.

                              But what I'm wondering, is how skillchains go. I intend to put them in an attacker role, and give her a Great Katana. Will she just fire off her skillchain, or is there a way to tell her to do it? I read 10 pages of this thread, and then saw how many pages there were and just said I'd ask!

                              I'll most likely use it to farm, but I kill a lot of Easy Prey when I'm farming, so having a skillchain will help me big time. Just wanted to know how this works.
                              Odude
                              PS2 Beta tester - Cactaur - Rank 4
                              RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

                              Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
                              SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

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                              • Re: How to raise your NPC buddy

                                the dragon is a joke. you could beat it naked with just a weapon if youre melee. check the thread on doing the quest
                                63/63 maps obtained

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