Someone with the data viewing smartness I do not contain tell me please ;3.
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What did that update give ;o
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Re: What did that update give ;o
This one isn't activated yet... it's for next week. A head start saves bandwith among others, like beta test servers.
Though you can probably sniff around to see what S-E might release come next monday.
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Re: What did that update give ;o
Yeah, I think it was all sound effects. I didn't see one file that wasn't an .spw. I listened to the ones from 286 and they sounded like some alien like mob fighting. I'll do a search for new files and see what the other ones are.
*EDIT* I converted what I could of the new sound effects. Some forced both POLUtils and XiMC to crash. >.> The ones I were able to convert were monster noises and what sounds like weapon skills.Last edited by Yossar; 07-14-2005, 05:15 PM.
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Re: What did that update give ;o
Preliminary update.
In preparation for the doozy we'll be getting, probably next week.PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
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Re: What did that update give ;o
145 files, all sound effects (.spw), no music (.bgw).
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Re: What did that update give ;o
Originally posted by solid-jamz*EDIT* I converted what I could of the new sound effects. Some forced both POLUtils and XiMC to crash. >.> The ones I were able to convert were monster noises and what sounds like weapon skills.
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Re: What did that update give ;o
Originally posted by PebblesWhich ones? I noticed that for the Fantasy Earth pages in the POL Viewer their bgm is .at3 (ATRAC-3?); I hope they haven't added a new type of SFX format...
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Re: What did that update give ;o
If its Atrac-3, then it's a sony proprietary audio format (which would make sense). There are converters and a winamp plugin for on the net, but I can't post the links here. Just google/yahoo them.
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