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Isn't it sad they made this game so hard?

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  • #46
    A lot of the "time sink" portions of the game are solvable with good organization - i.e. a good, large, organized LS, static parties, and what-not.

    You can breeze through missions at a pace fast enough that you actually remember what happened during the last mission. LFG is nonexistant, even as a DRG. AFs are painless. etc. etc.

    Unfortunately, that's a LOT easier said than done, and the majority of players aren't blessed like that.
    Pounce (RETIRED) Mithra Bastok R.7 Titan server
    DRG 62 | RDM 65 | WAR 34 | SAM 30 | WHM 33 | BLM 33 | THF 15

    (guess my name =P) Mithra Bastok R.1 Titan server
    MNK 18 | WAR 3
    Future NIN -_-

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    • #47
      Re: Isn't it sad they made this game so hard?

      i'll tell you guys what. i got so damn sick of the other ff games. everytime you tried to do something you got thrown into a stupid movie that would take forever, and ever, and ever, and there was no way to just skip it, you had to sit and watch the whole damn thing til it was over. they were all some love story crap, and to me a complete waste of money. this one is different. i can do what i want when i want, without having to put up with that movie crap if i dont want to. now yes it is sad in some ways, like when the damned gil-sellers go in and start taking over an area, so suddenly SE gets the bright idea to nerf it, wtf is that about? and its sad that you cant do alot of stuff solo, but what the hell get a good linkshell and you wont have to worry about that. and yes its sad that it costs millions of gil to get a craft to where it is of any real worth, but thats the way it goes. now lets look at some good things about it, you get to talk to people from all over the world. try that with a console type ff game. you get to go on far more than one grand adventure-missions for each nation, cause you can always change nations and they all have their own story line, then theres the zilart and cop missions which each have their own story lines, theres quests to do, you can craft, try that in a console rpg, you can get 64 people together to defeat a common set of enemies-dynamis, you can get 18 people together to do a lot of hnms and gods. sad, sure its a little sad, but thats it. instead of wasting your time crying about what you cant do, why dont you try leveling your job, getting a good linkshell, then doing everything you can do. /slap

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      • #48
        Re: Isn't it sad they made this game so hard?

        lol EVTROPII. Try Xenosaga 2 (._.) ... we get like 2 DVDs filled with movies.
        There are painters who transform the sun into a yellow spot,
        but there are others who with the help of their art and their intelligence
        transform a yellow spot into the sun.

        - Pablo Picasso

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        • #49
          Re: Isn't it sad they made this game so hard?

          I acutally like Xenosaga because of that D:

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          • #50
            Re: Isn't it sad they made this game so hard?

            Lol. I watched the xenosaga 2 FMVs straight thru once. Was over 5hrs long with scenes being 5-15 minutes long at a time...

            Originally posted by l)@RK-l)EVIL
            To complate and do all the things this game can offer = SUPER HARDCORE

            To see FFXI full story = just do all quests/missions only 1 job lv 75 needed nothing else
            Pardon me if you were beig sarcastic, but I disagree. Having an improper job won't get you into some CoP pts (like using Drg against diablos, ouryu, etc.). Also, you need gil for those missions so farming and/or crafting is needed too. Additionally, with only 1 job you still miss the backstories of AF quests (some like PLD are interesting)

            And even getting 1 job to lvl 75 can take months unless you're "SUPER HARDCORE." ^^
            Last edited by fastcart; 07-11-2005, 02:37 AM.

            Title: Sergeant Major
            SAM75, RNG75, PUP75, PLD60, My NPC65
            Bastok Rank 10, San d'Oria Rank 10, Windurst Rank 10
            Missions: Completed/Zilart Completed/CoP Completed/ToAU: Playing the Part-Sergeant Major
            Midgardsormr|Cactuar (MNK51)

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            • #51
              Re: Isn't it sad they made this game so hard?

              Originally posted by fastcart
              Lol. I watched the xenosaga 2 FMVs straight thru once. Was over 5hrs long with scenes being 5-15 minutes long at a time...

              Pardon me if you were beig sarcastic, but I disagree. Having an improper job won't get you into some CoP pts (like using Drg against diablos, ouryu, etc.). Also, you need gil for those missions so farming and/or crafting is needed too. Additionally, with only 1 job you still miss the backstories of AF quests (some like PLD are interesting)

              And even getting 1 job to lvl 75 can take months unless you're "SUPER HARDCORE." ^^
              Anyone with lv75 (and any job) can clear all windy/san/bas/zilart missions in less than a month easy (like 5hours a day)

              and about cop hmmm you got a point there XD
              And i love xenosaga ;o

              also about af quests those are VERY short and they more like side story not the main story of ffxi just reading them is more than enough


              Still even if you clear all those missions you not done yet
              There is hints everywhere with some npcs/quests and other things like dynamis for example ~_-
              Last edited by l)@RK-l)EVIL; 07-11-2005, 02:47 AM.

              Main : Sephiro
              Mules : Sephira Eviljin Sephon
              COP missions = Complated

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              • #52
                Re: Isn't it sad they made this game so hard?

                It's so hard because it's Japanese. The Japanese have had to remake many games because they were thought to be "too hard," for americans--like Mario 2. Mario 2 was originally Mario 2, looked just like the first one and everything but for the Americans they took some crappy game and replaced the models with Mario stuff.

                This would explain why they're making FFXI easier as time goes on, more and more JP are quitting.

                -Xtek
                Chad Moran
                Vana'Guide Dev/Public Application Programmer

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                • #53
                  Re: Isn't it sad they made this game so hard?

                  Originally posted by fastcart
                  Lol. I watched the xenosaga 2 FMVs straight thru once. Was over 5hrs long with scenes being 5-15 minutes long at a time...

                  Pardon me if you were beig sarcastic, but I disagree. Having an improper job won't get you into some CoP pts (like using Drg against diablos, ouryu, etc.). Also, you need gil for those missions so farming and/or crafting is needed too. Additionally, with only 1 job you still miss the backstories of AF quests (some like PLD are interesting)

                  And even getting 1 job to lvl 75 can take months unless you're "SUPER HARDCORE." ^^
                  I disagree on Promathia missions, You dont have to be the ideal job, just have to make your own mission runs. OR when theres a shout find a leader willing to try something different.

                  COP= RNG/BLM/SMN = Myth
                  It's Official Promathia Hates me....
                  それは公式である,プロマシア は私を憎む。
                  Trielは博雅なる大召喚士
                  A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie

                  BecomingThe Movie: The tale of the Journey of a Blue Mage

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                  • #54
                    Re: Isn't it sad they made this game so hard?

                    Aye. You don't need to have that exact configuration. Heck, I tanked all the basic craigs as a WAR/NIN.


                    I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.

                    If Practice Makes Perfect, And Nobody Is Perfect, Then Why Practice?

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                    • #55
                      Re: Isn't it sad they made this game so hard?

                      I think it has became kinda standard in this case Taz where some jobs can really make things easier and without them the missions are harder. the 3Prommies are quite possible to do with none ideal jobs, minotour isn't so bad with full alliance. But things get really ugly from there imo where missions are not only harder but expensive to get supplies too... 100k for the items to stop omega weapons woo >.> Even a run organized among friends, ppl are not so happy to see jobs that are not efficient for the boss.
                      There are painters who transform the sun into a yellow spot,
                      but there are others who with the help of their art and their intelligence
                      transform a yellow spot into the sun.

                      - Pablo Picasso

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                      • #56
                        Re: Isn't it sad they made this game so hard?

                        One of things that seems is being forgotten is the MMORPGs one of their goals to achieve is a constantly changing world. So MMORPGs constantly try to expand and grow as a result completing it all becomes equally longer and longer. SE most likely is going to try and keep the story they have going as long as they possibly can, when it hits and end they find something else they can create a story for and impliment the needed changes to do so. For example CoP they destroyed teleport crystals just to create the excuse and link for the Promyvion areas (For those that didn't know FF before CoP release those broken teleport crystal were not always that way).


                        Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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                        • #57
                          Re: Isn't it sad they made this game so hard?

                          Sorry, Tazirai, but I'm simply going to have to disagree with your statement

                          I disagree on Promathia missions, You dont have to be the ideal job, just have to make your own mission runs. OR when theres a shout find a leader willing to try something different.
                          While it's possible to win pretty much any of the battles with any one given job of your choice, the methods required to do so become increasingly restrictive, the farther you are from an "ideal" setup. There are so few people on the later missions that if your main job that you want to use in a specific fight is far from ideal, the vast, vast majority of players simply will not be able to put together a party to pass that battle, because you generally find that you need specific jobs to make up for the shortfalls that your less-than-optimal job brings.

                          The most successful people doing CoP missions are the ones with multiple high level jobs; nearly everyone on Midgardsormr who has Al'taieu access has at least 2 jobs at level 75, or at least 1 at 70+ and a second in the mid to high 50s or above, because while some jobs truly shine in many of the battles (SMN), NO job shines in all of them (SMN are horrible at Snoll Tzar, for instance).

                          As a rule of thumb, it's generally impossible to generate a pickup party for any CoP mission beyond 2-5 in Monarch Linn unless you have friends who are willing to backtrack and help you on missions they have already passed.


                          Icemage

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                          • #58
                            Re: Isn't it sad they made this game so hard?

                            Ice explained it better than I could. Yes, it's possible to use 1 job thru all of CoP. It just can be hard as hell for some jobs.

                            Originally posted by l)@RK-l)EVIL
                            Anyone with lv75 (and any job) can clear all windy/san/bas/zilart missions in less than a month easy (like 5hours a day)

                            and about cop hmmm you got a point there XD

                            also about af quests those are VERY short and they more like side story not the main story of ffxi just reading them is more than enough

                            Still even if you clear all those missions you not done yet
                            There is hints everywhere with some npcs/quests and other things like dynamis for example ~_-
                            Agreed about windy/san/bas/zilart missions. Which Is why i didn't mention them and stated CoP. Altho Zm14 and Zm16 can be a challenge to find a proper pt configuration for some jobs. But with Zm 14 and 16, you can throw a lot of money into hi pots, etc. and win with less than ideal circumstances/skill. In latter CoP missions, you will find that you'll need more skill and in some cases blind luck and perseverence with some jobs.

                            Reason I can say this is because after beating CoP 7-5 bcnm with my CoP static, I went back again to help some other ppl beat it. I wanna say it took us 14 tries, but I honestly forgot how many times it took. Wait...Maybe I just died 14 times and we tried 7 times. Anyway the point is, we were trying our best, but the PT wasn't optimal and we had the worse luck at times.

                            So, yes, you can take almost any job thru all of the missions in FFXI. However, with a few specific jobs you'll need good friends that'll stick with you no matter what, a butt load of gil (like twice what a proper job for CoP would need), and/or determination or a combination of the three.

                            About AF, I don't have a strong opinion about it. I like knowing about the bits and details, but i don't wanna lvl to see/learn them. So, reading about them would be ok for me.

                            Title: Sergeant Major
                            SAM75, RNG75, PUP75, PLD60, My NPC65
                            Bastok Rank 10, San d'Oria Rank 10, Windurst Rank 10
                            Missions: Completed/Zilart Completed/CoP Completed/ToAU: Playing the Part-Sergeant Major
                            Midgardsormr|Cactuar (MNK51)

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                            • #59
                              Re: Isn't it sad they made this game so hard?

                              Timesink and challenge are different. To me, the game is more a time sink with the way it's going, but that all depend on if SE would change a few settings or not. I never knew sitting in town, waiting for party, and being harassed for having bad equips(to the public eyes) is a challenge.

                              The way they saw it as, when they designed the game, they wanted us to work for eachother, wanted us to party to do everything, think about it:

                              -Ochiudo Kote for example, if you grab a group of 34's, you could probably fight your way through to the stage. Emperor hairpin as well, if you grab a group of 24's, you can kill it too. Providing you have skill.
                              -Utsusemi: Ni, Erase and many valuable item from BC require us to gather a party of 3 to 6, each member workin for each other.

                              In reality though, this is all an ideal, no one will be willing to help eachother without a profit, who would care if you have an Emperor hairpin or not? To them, that's a valuable 1mil or so item(depend on server).

                              SE didn't designed FF to be a timesink, players did, and with SE's ignorance to player's feedbacks, the situation just keep getting worse day by day. Party become hard to find for certain job, but SE didn't say in ToS or anywhere that you should not invite a DRG, and have to send tell to them telling them how they suck; People are all getting elitist, SE didn't make anyone, but the game design did. It's a difference between designer's view and client's view,
                              to the designer, they foresee that everyone would be willing to help eachother, party is an essential part, but everyone would be happy to party, there will be a balanced population of everyone playing a job;
                              to the client, we only have a limited amount of time, we want more exp, so elitism spawned: with elitism, and a free player-controlled market, price inflation comes(supply-demand-greed).
                              Which is why FFXI seems to have so many problems with time consuming and such. Though, this issue has been complained about since JP release, and so far, we can see SE has done nothing to help =p

                              Well, with the upcoming update, we can see if SE is starting to listen to their players, or still in their utopia.
                              Last edited by Lacilie; 07-12-2005, 09:05 AM.

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                              • #60
                                Re: Isn't it sad they made this game so hard?

                                i disagree. SE designed the game to be a time sink. They want to string you along, for as long as they can, so they can continue to collect the $$
                                why else would you need to be lvl 20 to get choco license? why else would said choco license quest take ~6hrs? why make it so you need to get to lvl 30 first before getting an "advanced" job?
                                Last edited by neighbortaru; 07-12-2005, 09:14 AM.

                                Thanks Yyg!

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