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Putting the pieces together, Bahamut.

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  • #76
    it seems to me that bahamut is gonna play an important part in the upcoming CoP storyline. if this is true than he will undoubtedly never become a summonable creature. ive heard people saying that "oh hes summonable in just about every other FF so it has to say the same!" but we all know FFXI is nothing like any of its predecessors.

    bahamut may be just a godlike figure that spreads knowledge of some secret or something. or he may be a boss. maybe all of these screens with that samurai guy are all flashbacks from the past? like what happenes in mission 10? i know that there "was" an airship armada long ago, as the vana'diel tribune said so but then they turned to a more commercial use.

    whatever it is we will have to wait for it to come out in a few weeks :spin:

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    • #77
      it seems to me that bahamut is gonna play an important part in the upcoming CoP storyline. if this is true than he will undoubtedly never become a summonable creature. ive heard people saying that "oh hes summonable in just about every other FF so it has to say the same!" but we all know FFXI is nothing like any of its predecessors.

      bahamut may be just a godlike figure that spreads knowledge of some secret or something. or he may be a boss. maybe all of these screens with that samurai guy are all flashbacks from the past? like what happenes in mission 10? i know that there "was" an airship armada long ago, as the vana'diel tribune said so but then they turned to a more commercial use.

      whatever it is we will have to wait for it to come out in a few weeks :spin:

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      • #78
        Anyone else having trouble with the preview?

        When I try to open it WMP says the file is either damaged or not supported.

        Warrior L30, Dragoon L45+, Thief L70+, Paladin L25+, Monk L15+, Ninja L35+ , Ranger 40+

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        • #79
          Re: Putting the pieces together, Bahamut.

          Originally posted by Kweh
          Are we talking about the actual summons here? Other than FFVI, i cannot think of a ff that had more than 2-3 party buffing summons.

          Carbuncle, Fenrir make sense as party debuffing avatars.

          The rest (Titan, Shiva, Ramuh, Garuda, Leviathan, Ifrit) were picked because of the remaining elements the game depends alot on.

          Bring non-elemental damaging avatars in, and you'll see every CloudVII player start lvlling SMN.
          ya know... well idk.. but... GRR

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          • #80
            Re: Putting the pieces together, Bahamut.

            Holy thread revival, Batman! And for a completely pointless comment, no less.

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            • #81
              Re: Putting the pieces together, Bahamut.

              Originally posted by Cloudvii
              ya know... well idk.. but... GRR
              Epic WIN.
              sigpic

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              • #82
                Re: Putting the pieces together, Bahamut.

                Wow.. didnt know it was that old hehe

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                • #83
                  Re: Putting the pieces together, Bahamut.

                  who ever necroed this post should be shot !
                  If the Autor of this Topic is still alive, NO Bahamut is no Summon but Yes you can fight him after you completed CoP you fight him in riverne side in an Uncaped fight which has 2 Rounds. The first round is not that hard and beateble by a good alliance while Bahamuth round2 is really a challenge.

                  CoP=Complete RoZ=Complete ToAU=Mission 8
                  Blade:Jin, a wicked badass 3-fold skill that totally outparses ridill WARs and Blackbelt monks and averages 700-1300.

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                  • #84
                    Re: Putting the pieces together, Bahamut.

                    Originally posted by Cloudvii
                    ya know... well idk.. but... GRR
                    what the hell? you necro'd a 2 year old topic with this stupid remark? i'm tempted to give you a warning for spam...

                    don't do that again

                    Thanks Yyg!

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