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LVL1-2-3 Renkai chart the best one out there)

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  • LVL1-2-3 Renkai chart the best one out there)

    nt:spin:
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  • #2
    ty =p

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    • #3
      How the hell do you read that?

      Fusion can be done by starting with Burning Blade (Liquefaction) and then doing Combo (Impaction). Ok, that one makes sense, but many of the other skills that similarly should chain according to this chart don't work in other charts. Also, what does it mean if a WS has two elements?

      Anyway, damn confusing and hard to read. :dead:

      Warrior L30, Dragoon L45+, Thief L70+, Paladin L25+, Monk L15+, Ninja L35+ , Ranger 40+

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      • #4
        The way the game decides which renkei a combination of weaponskills is going to produce by checking taking the first elemental property of the first skill, then checking it against all the properties of the second skill. If none match, it moves to the second property on the first skill, and repeats the process. If a combination produces movement on that chart, the effect it lands on is produced. If it moves outward on the chart (IE, Detonation > Compression, Transfixion > Scission, Liquefaction > Impaction, or Induration > Reverberation) you get a Level 2 effect instead of the Level 1 effect indicated.

        The level 3 effects are formed by chaining a weaponskill with a Level 2 property after the appropriate other Level 2 property (Fusion <> Fragmentation, Distortion <> Gravitation). You can create the first Level 2 property with either another 225+ weaponskill, or by making a level 2 chain normally.

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        • #5
          Originally posted by stabby
          The way the game decides which renkei a combination of weaponskills is going to produce by checking taking the first elemental property of the first skill, then checking it against all the properties of the second skill. If none match, it moves to the second property on the first skill, and repeats the process. If a combination produces movement on that chart, the effect it lands on is produced. If it moves outward on the chart (IE, Detonation > Compression, Transfixion > Scission, Liquefaction > Impaction, or Induration > Reverberation) you get a Level 2 effect instead of the Level 1 effect indicated.

          The level 3 effects are formed by chaining a weaponskill with a Level 2 property after the appropriate other Level 2 property (Fusion <> Fragmentation, Distortion <> Gravitation). You can create the first Level 2 property with either another 225+ weaponskill, or by making a level 2 chain normally.
          Makes a lot more sense now. Thanks for clearing that up.
          By the way, I don't think it's possible to make two L2 chains in a row. I guess a skill level 225 or higher WS is necessary for L3 chains.

          Warrior L30, Dragoon L45+, Thief L70+, Paladin L25+, Monk L15+, Ninja L35+ , Ranger 40+

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          • #6
            You're quite correct. I was trying to say that you could, for example, use Sidewinder > Dancing Edge to create Distortion, then follow it with Swift Blade for Dark.

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            • #7
              This is also one of my favorite renkei charts, primarily because it makes it easy to find what effects which weapon skills produce. However, it can't be printed easily, so I can't use it while I'm playing.

              So overall, Aden's Renkei Chart is still the one I like the most, because it's the one I can most easily access and use.

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              • #8
                Wow, it took me a little while to fully understand this chart, but assuming it is accurate this is the finest chart I've seen yet of skillchains.

                I cross-referenced it with other charts to help understand it, and it works out perfectly. I love it.

                Herk
                -Blind faith runs into things-

                40 brd, 30 whm, 24 blm, 22 nin, 19 bst, 12 war, 9 mnk

                Hoo Mjuu the Torrent - 1/8 Stray Mary - 0/2

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                • #9
                  Originally posted by Tukka
                  This is also one of my favorite renkei charts, primarily because it makes it easy to find what effects which weapon skills produce. However, it can't be printed easily, so I can't use it while I'm playing.

                  So overall, Aden's Renkei Chart is still the one I like the most, because it's the one I can most easily access and use.
                  yea it's the one i use got it taped up against the wall beside me for easy access
                  Kaimaru - RETIRED
                  San D'oria Rank 5
                  DRK 46
                  PLD 49 -- Current Main Job
                  WAR 30 -- Current Sub Job
                  DRG 24
                  BST 17
                  THF 12
                  SAM 12
                  WHM 9

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                  • #10
                    How can you guys like the other charts? IMO, those things are crap and take too long to read. This thing, you have your skills. You have your effects. You know what you can use. Badda bing, badda boom. The other ones you have to look at every ability blah blah blah blah.
                    MNK: 31 RNG:70 WAR:35 SAM:10 NIN:35

                    Current Funds: 1,300,000

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                    • #11
                      pre-40 most melees have to make their renkei themselve

                      i know as a BLM at 40, i am constantly making the renkei ( i know what i should burst with) becuase alot of people rely on others to make it for them, or dont really care about renkeis

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                      • #12
                        I'm still having trouble trying to figure out how to actually read this thing...maybe I just don't fully understand how the renkei system works...

                        EDIT: Hrm. Nevermind. I think I got it figured out.

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                        • #13
                          It's a little bit confusing, but I think I get it o.o.

                          I don't quite get the diagram, it says: Scission ---> Reverberation ---> Induration etc. So if I do Shining Blade (Scission), and then do Spinning Scythe (Reverberation) what effect takes place? My other chart tells me it's Reverberation.

                          Something interesting on my other chart it says: If there is more than one renkei between two weapon skills, the one with the highest priority will be the one that goes off.
                          1-1 > 1-2 > 2-1 > 2-2
                          Umm... on that chart, it doesn't list 'multiple renkeis' involved. Do they mean like this chart points out "Hotshot" technically has 2 elements atttributed to it, being Liquefaction and Transfixion. You were saying the game checks the elements between the chains, and then if it gets a match in it's proccess it goes forward with this.

                          So if I were to chain "Hotshot" -> "Vorpal Blade", then the Scission effect would take place, but if I chained "Hotshot" -> "Tachi: Goten" then it would create an Impaction effect.

                          Uhh, is that right?


                          Corwynn's Journal

                          Red Mage for life.

                          What's worse than finding a worm in your apple?

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                          • #14
                            I'm too stupid to read this. ._.;
                            BRD75/WHM75/BLM75/RDM75/SMN70/NIN67/MNK33/WAR33/THF15/etc
                            Race: Elvaan. I just like to play with race changer. :3
                            Zilart, CoP completed
                            Vrtra downed.

                            San d'Oria Rank 10 & Windurst Rank 10
                            FFXI journal

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                            • #15
                              There is a PlayOnline article about renkei concept
                              http://www.playonline.com/ff11us/vt/extra/01.html

                              Basic renkei concept is:
                              - WS have attributes of their owns.
                              - Some WS have multiple attributes. Renkei combination would count in piority of: 1st WS-1st att. > 1st WS-2nd att. > 2nd WS-1st att. > 2nd WS-2nd att.
                              - You do 2 WS in order to get renkei effect of 2nd WS attribute.
                              - By specific combination of WS attributes, you can make LV2 and LV3 renkei.

                              Typical steps of using chart.

                              1. First, You plan for renkei effect you need for mob weakness.

                              Example: Going to hunt Cockatrice in Cape Terigan (weak to Wind) prefer Fragmentation (Wind/Lightning).

                              2. Check weapon/job that can do renkei elements.

                              Example: Fragmentation required Induration > Reverberation. Most powerful WS for do the renkei is DRK Guillotine > RNG Sidewinder. Alternatives are: NIN Blade:To, SAM Tachi:Hobaku, WAR Smash Axe for Induration; and WAR Smash Axe/Sturmwind, MNK Shoulder Attack for Reverberation.

                              Notes:
                              - Some WS have status effect that help BIG. WAR Shield Break (-EVA) at beginning make huge different for DRK dmg.
                              - SAM or /SAM can retore TP very fast. They can help doing more renkei.

                              I had translated this chart for JP site, think it could cover most of fight aspects. Most JP pt leaders plan for hunting place and renkei first, then look for specific jobs required. NA pt might have different concept like make full pt first then see what pt can do , but this chart could apply as well.

                              Alucath:
                              You were almost right Piority of Hot Shot > Goten is Liquefaction -> Impaction as you see, but follow the arrow you see it create LV2 Fusion (see the overlapped box on chart), not LV1 Impaction.
                              SHA~

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