Announcement

Collapse
No announcement yet.

monsters of lumoria

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • monsters of lumoria





    63/63 maps obtained

  • #2
    Re: monsters of lumoria





    and my personal favorite:
    63/63 maps obtained

    Comment


    • #3
      Re: monsters of lumoria

      Trailmix?

      Comment


      • #4
        Re: monsters of lumoria

        Apparently the Lumoria counterpart to Ramblix and whatever the Promyvion guy is called.
        Rude, but not wrong. ;x
        Rank 10 Bastok, Rank 10 San d'Oria, Rank 10 Windurst
        'Rize of the Zilart' Missions: Completed
        'Chains of Promathia' Missions: Completed
        Treasures of Aht Urhgan Missions: #8
        Private First Class
        Purple: O | Brown: O | Black X ;-;
        Mee Deggi the Punisher: 1/1 (no help, no TH)
        "I Kill For Fun, Meng!!" - Tony

        Comment


        • #5
          Re: monsters of lumoria

          haha awesome ^^b
          Trys - 67 BRD/WHM - Ragnarok (Active)

          Comment


          • #6
            Re: monsters of lumoria

            Do these things aggro like normal or what? I noticed you didnt have invis on so are the sneak?


            Warrior TP Warrior WS

            Comment


            • #7
              Re: monsters of lumoria

              Mmmm, trailmix sounds good about now >.>

              That is so funny though I haven't seen that guy but man being named a food!


              Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

              Comment


              • #8
                Re: monsters of lumoria

                Those monsters look so cool. ; ;

                I can't wait till my CoP SP hits Al'tieu. :D

                -------

                -------

                -------
                Thats our leader!

                Comment


                • #9
                  Re: monsters of lumoria

                  they have all kinds of different behavior.

                  aern are non-agro and have a job (BST, BLM, BRD, etc.) and randomly sometimes reraise with 100% HP after you kill them

                  euvhi spawn in 2 forms. closed like a seed or open like a flower. closed is non-agro, flower is true sneak

                  ghrah morph every 60 or so between soccer ball and another shape (bird, spider or human). soccer ball is non-agro, other form is agro. they are all BLM type, and will always cast first so you can outrun them if a zone is close. they will only have 1 agro shape, i.e. they will morph soccerball-bird-soccerball-bird, but never soccerball-bird-soccerball-spider. they have the special attacks of the animal type when in that form (hurricane wing, sickle slash)

                  hpemde are non-agro but they will follow you around for a minute or 2 when they detect you with true sneak. however if you are SMN and you have an avatar out, your avatar will attack it if it is following you. this is an interesting nerf to the practice of keeping a carby bodyguard out - SMN can no longer rely on this powerful advantage

                  phuabo are sharks that swim under the water surface. they don't show up on radar and you can't target them. however they are true sight and will swim up onto the surface and agro you if they see you.

                  xzomit are non-agro. they come in singles or triples. the singles are non linking. the triples have 2 small and 1 large. the smalls will link to the large, but neither small nor large link to one of the smalls. they will not link to another xzomit outside their group. the large xzomit is 100% drop for organ and very high drop rate for tissue

                  yovra are similar to phuabo, except they float high in the sky and agro if you walk under them. you cant even see them unless you crane the camera upwards so they are very dangerous, however they move slower than running speed and lose agro after a short time so you can usually outrun them

                  zdei have 1 side with a large pattern that is true sight agro. however almost all of them spin slowly so if you are clever you can rotate around their non-agro side.

                  seems like S-E got really creative with all the new stuff, there's no more simple magic/sight/sound agro stuff in lumoria. i've posted a bunch of videos if you want to download them

                  http://www.ffxionline.com/forums/showthread.php?t=48023

                  http://www.ffxionline.com/forums/showthread.php?t=48180
                  Last edited by grunion; 07-07-2005, 10:27 AM.
                  63/63 maps obtained

                  Comment


                  • #10
                    Re: monsters of lumoria

                    I would love to see some them mobs to bad i dont really like doin the Cop missions ;P
                    GALKA POWER

                    Comment


                    • #11
                      Re: monsters of lumoria

                      You didn't post a pic of the most annoying enemy, the Phaubo's, so here is one (I love this pic).

                      【MNK 75 - WAR 75 - NIN 75 - BRD 75 - WHM 75】

                      Comment


                      • #12
                        Re: monsters of lumoria

                        Russta! you're ok!

                        Thanks Yyg!

                        Comment


                        • #13
                          Re: monsters of lumoria

                          WTH is that thing o.o

                          BTW great info joe, couldnt have asked for better ^^


                          Warrior TP Warrior WS

                          Comment

                          Working...
                          X