Announcement

Collapse
No announcement yet.

Faluzure's Hi-Res Shots (NOT BANDWIDTH FRIENDLY)

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • To Kyrial: Haha, look again Kyrial. If that were Flare on Suzaku, why are there flames around my LSmates? That's Suzaku casting Firega III with Chainspell (RDM 2 Hour) going.



    To Fafnyr: Erm... Don't say sorry to me. A mage doesn't need any of the base 4 Gods' drops except the Aquatic Abjuration series. So I really didn't care what he dropped In my opinion, any of the Cursed AF is better than Suzaku's Sune-Ate, especially the Crimson Greaves, Shura Sune-Ate, and the Adaman Sollerets. Then again, Gods' drops are free, so nobody can complain.
    Character: Faluzure
    Server: Quetzalcoatl
    Jobs: BLM75/RDM75/SMN75/WHM75
    Rank: 10 (Windurst) - Zilart & Promathia Completed
    Linkshell:
    Black Mage Profile
    Red Mage Profile
    Summoner Profile

    Comment


    • BLM seem to get really screwed with end-game gear..

      Since your elvaan tho, you probably want almost all the Dalamatica/Zenith sets I assume?

      But.. I'm lvl 70 taru blm rocking all of 715 hp.. that hp -> mp stuff scares me. Zenith mitts look awfully nice tho

      Just out of curiosity.. what's Water IV going for at the AH on quetzo?

      Nice pics as always ^^

      Comment


      • Originally posted by Mizar
        BLM seem to get really screwed with end-game gear..

        Since your elvaan tho, you probably want almost all the Dalamatica/Zenith sets I assume?

        But.. I'm lvl 70 taru blm rocking all of 715 hp.. that hp -> mp stuff scares me. Zenith mitts look awfully nice tho

        Just out of curiosity.. what's Water IV going for at the AH on quetzo?

        Nice pics as always ^^
        Well, I think so too. When I looked at all the end game gear, I decided how I would want my BLM to be with optimal gear and that's a mix of BLM AF Series 2 from Dynamis and Zenith Set. There's a couple Zenith pieces I'd skip just because Zenith is made for all casters, not just me. So the only one I really benefit from is the mitts and the Zenith Mitts IMO, are better than the BLM AF series 2 gloves. Who cares about Magic Burst Bonus. You're not always going to MB. So the Mitts with Magic Attack +5 is much more beneficial.

        As for a Taru in entire Zenith, several of my LS members have it all or close to it. One female Taru in my LS has 5 pieces, her HP was 550 with all of it on. She rarely uses all of it though. She constantly swaps out stuff when we fight NMs & junk.

        Last time I checked, Water IV was 200K. I tried to farm it once.
        Character: Faluzure
        Server: Quetzalcoatl
        Jobs: BLM75/RDM75/SMN75/WHM75
        Rank: 10 (Windurst) - Zilart & Promathia Completed
        Linkshell:
        Black Mage Profile
        Red Mage Profile
        Summoner Profile

        Comment


        • Originally posted by Faluzure


          Last time I checked, Water IV was 200K. I tried to farm it once.
          lol that almost sounds like theres a not so good story behind that comment :p
          Stabba, Stab, Stabby!
          OldEmpires LS http://www.rageaddict.com/oldempires/

          Comment


          • Yea.. pretty much the same conclusion I came up with..

            550 hp seems like a huge liablity in a hnm fight.. especially with the devestating 2-hours

            Just sucks that all the nice rare/ex tu' lia god drops are melee only pretty much. Even kirin's pole seems pretty weak.

            oh well

            Maybe the expansion will help us out.

            Farming for water IV? in beaudux? or did you try for the NM in Uggalepih/Den (forget which offhand)

            Comment


            • Hey Fal just wondering ive only seen maybe one Samurai in all of the HNM fights im getting ready for them almost that level, just wondering if ill even be useful? how will i be useful if so? thanks

              Comment


              • hehe... thats np Faluzure, i realised it was a really intricate request, and its easier to use that equipment-changing tool to get myself in the af. i only wanted the pics for a sig, but ive changed my mind about what i wanted. thanks a lot, and i dont know why i dont have a sig... any ideas why it isnt showing up?

                anyway great pics, its nice to see end-game shots especially from a blm ^^

                Comment


                • NICE!

                  I just went thru all the pages looking at the Screenshots you have taken, great job~looking forward to more.

                  Comment


                  • Great screenshots! I've avidly followed everything you've posted Some of your info on the HNM's and their gear has really helped inspire me^^

                    I was wondering, early you someone asked you how you got some of the things into your macros that you did (ie: a 4 with a circle around it). And you responded with saying it's just an ascii character, and you can do it with a macro editor. I don't know if this falls into the "hacks/bots/etc" category, and I really don't feel it should, it's just a handy tool to make communicating easier - but if it is, I don't want anyone to get in trouble, and I'm not looking for hacks or anything of the sort. That being said, if it's alright, can you post up a link to where you got it?

                    Comment


                    • To Sabastion & Mizar: Yeah, Kirin's Pole is somewhat weak, but I think its a status item more than anything. Kinda makes you stick out of the crowd, so players, especially mages would love to have it.

                      I think the expansion has lots to offer as well as future patches leading up to the expansion. Dynamis alone has a lot to offer players but the drops are just so damn rare.. look at the party formation in Dynamis. Most successful Dynamis runs include a lot of BLMs, since we dish out a good amount of damage as well as provide backup stun/sleep support. Divide 1 BLM drop among 15+ BLMs, I think the odds aren't very good. The AF Series 2 applies to any job really...

                      As for farming Water IV, I personally think its easiest to do it in Beaudeux. You can get Water IV from Sozu Bliberry NM & the regular Tonberry Pontifex at Den of Rancor. For one, I don't like messing with Tonberries period. They are just nasty and I don't want "Everyone's Rancor" to bust out on my face. Second, its kind of far. I'd either have to go by airship -> Choco, or teleport -> Walk. Beaudeux is much easier because I can smoke up Sapphire Quadavs with ease (they drop these too). Quadavs are just easier to kill in general because they are weakest to Thunder IV/Thundaga III and that's the strongest BLM spell you get in the game out of all the elements in that series (the IV series & -Ga III series).

                      Anyway, that's my reasoning. As for a bad experience vs them, I never had one. Even though they die easy, its a slow process without a refresher. So I rest most of the time and that's not fun.



                      To Strifey: Mmm. None of my LS mates are high level Samurai. It just doesn't seem to be a popular job. It has been argued to me by a NA SAM on our server asking me why DRKs get chosen over him in PTs despite the fact that SAM is able to wear all the ACC+ stuff DRK uses (except Hauberk, SAM only uses Haubergeon). I don't know the exact reasoning. He argued that he was just as good. Personally, I'd pick a DRK/THF over a SAM/THF just because that's what I'm used to and it seems DRKs do a little more damage. Maybe one of you veterans can provide some insight on this debate.


                      To cooljord: Again, sorry I couldn't help you out as specifically as you wanted, but I'm glad you got it. As for your sig... it is showing up. Despite the end-game shots from a BLM's point a view, its not as exciting as a melee (they get better closeup shots)
                      Character: Faluzure
                      Server: Quetzalcoatl
                      Jobs: BLM75/RDM75/SMN75/WHM75
                      Rank: 10 (Windurst) - Zilart & Promathia Completed
                      Linkshell:
                      Black Mage Profile
                      Red Mage Profile
                      Summoner Profile

                      Comment


                      • Ive probably killed 80+ sapphires and the best thing i've seen is flood..

                        been there for testimony hunts, key hunts, and skillups

                        oh welll..

                        can i get a pt layout/reccomended level on the nm in den?

                        thanks again :D

                        Comment


                        • Originally posted by Kawfee
                          I was wondering, early you someone asked you how you got some of the things into your macros that you did (ie: a 4 with a circle around it). And you responded with saying it's just an ascii character, and you can do it with a macro editor. I don't know if this falls into the "hacks/bots/etc" category, and I really don't feel it should, it's just a handy tool to make communicating easier - but if it is, I don't want anyone to get in trouble, and I'm not looking for hacks or anything of the sort. That being said, if it's alright, can you post up a link to where you got it?
                          Nevermind, I found it searching on my own, and realize now that they are all in japanese >< which I am not so fortunate as too speak. Thanks anyways, keep the screenies coming!

                          Comment


                          • [QUOTE]Originally posted by Faluzure
                            To Strifey: Mmm. None of my LS mates are high level Samurai. It just doesn't seem to be a popular job. It has been argued to me by a NA SAM on our server asking me why DRKs get chosen over him in PTs despite the fact that SAM is able to wear all the ACC+ stuff DRK uses (except Hauberk, SAM only uses Haubergeon). I don't know the exact reasoning. He argued that he was just as good. Personally, I'd pick a DRK/THF over a SAM/THF just because that's what I'm used to and it seems DRKs do a little more damage. Maybe one of you veterans can provide some insight on this debate.

                            Well I'm lvl 36 now so I'm not sure how different it is higher up but I can dish out almost as much damage as a DRK with the same lvl and I run circles around a DRK when it comes to TP. Then again it's probably because of the mithkabob :p. I think some people overlook the usefulness of samurai. We can bust out skillchains like nothing (even on our own if needed ^_^ b). Well I may just be a bit biased because I'm a Samurai. Hope that helps.
                            Ryuujin - Hume (account hacked thus deleted)
                            l RDM-29 l WAR-16 l MNK-2 l BLM-2 l SAM-31 l BST-2 l RNG-1 l WHM-2 l THF-1 l SMN-7 l

                            ------------------------------------------------

                            Ryuujin - Elvann (deleted)
                            l WAR-30 l THF-15 l WHM-1 l RDM-1 l BLM-1 l MNK-1 l SAM-36 l BST-1 l RNG-1 l NIN-1 l DRK-1 l PLD-1 l

                            ------------------------------------------------

                            Ryuujiin
                            lWAR-18 l THF-1 l WHM-8 l RDM-1 l BLM-5 l MNK-9 l

                            Comment


                            • Originally posted by Faluzure
                              To Strifey: Mmm. None of my LS mates are high level Samurai. It just doesn't seem to be a popular job. It has been argued to me by a NA SAM on our server asking me why DRKs get chosen over him in PTs despite the fact that SAM is able to wear all the ACC+ stuff DRK uses (except Hauberk, SAM only uses Haubergeon). I don't know the exact reasoning. He argued that he was just as good. Personally, I'd pick a DRK/THF over a SAM/THF just because that's what I'm used to and it seems DRKs do a little more damage. Maybe one of you veterans can provide some insight on this debate.

                              Well I'm lvl 36 now so I'm not sure how different it is higher up but I can dish out almost as much damage as a DRK with the same lvl and I run circles around a DRK when it comes to TP. Then again it's probably because of the mithkabob . I think some people overlook the usefulness of samurai. We can bust out skillchains like nothing (even on our own if needed ^_^ b). Well I may just be a bit biased because I'm a Samurai. Hope that helps.
                              Heh well I'm a bit higher than 36, so maybe I can provide a bit of info. Assuming we're still talking about high level SAM vs DRK, then DRK probably gets more invites because of spin slash. If I know my WS's correctly, Great Katana's 225 WS Tachi: Gekko is distortion element. The same goes for Scythe's 225, Cross Reaper. When chained with Gravitation, distortion type WS's allow for level 3 Darkness Renkei. However, DRK has A- rating in Great Sword as well, so that means that they have another 225 WS, in this case Spin Slash. Spin is different from the previous two WS's because rather than producing distortion, spin produces fragmentation, which when paired with fusion produces a level 3 Light Renkei.

                              Soo.... that would mean DRK has access to both level 3 renkeis, meaning they can fight pretty much anywhere, and still close renkeis for incredible damage. It is not uncommon to spin for 900 dmg and see a light renkei for 1100+ dmg. In Gustav Tunnel bone pt's, either MNK or DRK can close light renkei effectively (assuming they bring thf sub anyway). Other jobs either suffer in damage (i.e. daggers do 50% normal damage vs bones), or they can't close light renkei.

                              Then again, if I'm wrong about SAM's not having access to light WS, then my whole post is moot eh?

                              As far as damage itself goes... I have no clue. Damage can sometimes very skewed because processionaires (crawlers you fight around the time of the 225's) take huge amounts of damage with their low defense. With souleater on I could easily close SC for 1200dmg on cross, and 1200+ on the darkness. I don't know if the same could be said for SAM. Some might argue that meditate allows for huge extra damage outside of SC, and this may be true, I can't comment since I don't know for sure.

                              Comment


                              • Samurai does have access to light renkei from my understanding, their lvl 71 NMWS has Fusion element, meaning could link with a DRK's spining slash to make Light renkei, and Dark renkei (with Gekko) with the same weapon, opening the possibility of a Dark+Light renkei per battle, (SAM+DRK=Light SAM+PLD=Dark).

                                Yes if you look at damage per WS or per hit, yes SAM will be inferior, but thats not the SAM's application. SAM is suposed to add flexibility to a PT, and opening the option of multiple renkeis per battle, thats why I think DRK vs SAM is a hard comparison, because they serve different purposes. SAM vs RNG is more of a true comparison, since both are Fusion renkei (after 71), so it all depends on the set up, because RNG has 2 fusions while SAM has Fusion and Distortion. From my understanding the only way to have both lvl 3 renkeis at once is by having a SAM.

                                So after 71 I dare to say that the best support damage dealer is Samurai, just by having that option of 2 Renkei+MB every battle will add so much damage that I'm confident it would outdamage even a RNG's natural damage output.

                                The SAM true power is not just his own damage output, but the power they add to the group as a whole, which is VERY ofter overlooked.

                                ~Lanurk
                                ______________________________
                                PLD 75 | WAR 37 | MNK 44 | NIN 55 | BST 11 | WHM 20 | RNG 13 | BLM 18

                                Comment

                                Working...
                                X