Re: Is FF XI a game for me?
No, it doesn't. It requires chunks of 5+ hours to get *certain* things done, but there's lots of other things that you can do with smaller chunks of time (especially now with FoV).
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Yes, but it's not really that big a deal. Any race can be good at any job - it's mostly in how you play it.
There is some bias against galka mages and taru tanks, but it's not really justified by effectiveness, in my experience.
The more balanced races like hume and mithra shouldn't have any problems with in-game racism though.
A bit, but it's still effective.
However, thief is a difficult job to get into early; it's particularly weak without a subjob, and a lot of the power of the job doesn't become available until level 15 or 30 (and even then, it requires coordination with other party members that may be difficult to arrange). Some players will also have totally unrealistic (for a new player) gear expectations. From level 24-30 other players may think less of you for not having NIN as your subjob, without realizing that you can't. Daggers are a weak weapon (especially early), but using another weapon can leave you with skill problems - both immediately (low caps) and longer term (not having dagger skill because you used something else for 20 levels).
And other players know all those things, so thief is often considered last for party invites at low levels.
If these things are getting you down, consider a job change. You can change and change back as often as you want. I think in a lot of ways thief is more suited to a player with more experience with the game - if it wasn't for the FF I connection, they probably would have made it an advanced job.
Originally posted by Raydeus
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Originally posted by TezzaLarks
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There is some bias against galka mages and taru tanks, but it's not really justified by effectiveness, in my experience.
The more balanced races like hume and mithra shouldn't have any problems with in-game racism though.
I'm thinking of going Mithra Thief..
or is that cliche in FF XI?
or is that cliche in FF XI?
![Tongue](http://www.ffxionline.com/forums/images/smilies/new/tongue.gif)
However, thief is a difficult job to get into early; it's particularly weak without a subjob, and a lot of the power of the job doesn't become available until level 15 or 30 (and even then, it requires coordination with other party members that may be difficult to arrange). Some players will also have totally unrealistic (for a new player) gear expectations. From level 24-30 other players may think less of you for not having NIN as your subjob, without realizing that you can't. Daggers are a weak weapon (especially early), but using another weapon can leave you with skill problems - both immediately (low caps) and longer term (not having dagger skill because you used something else for 20 levels).
And other players know all those things, so thief is often considered last for party invites at low levels.
If these things are getting you down, consider a job change. You can change and change back as often as you want. I think in a lot of ways thief is more suited to a player with more experience with the game - if it wasn't for the FF I connection, they probably would have made it an advanced job.
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