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hMP increase per increment

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  • hMP increase per increment

    http://wiki.ffxiclopedia.org/wiki/HMP

    I was looking at the hMP webpage on clopedia, and noticed this.

    Example - Base character with Clear Mind III(+9HMP and +1 increase per increment):
    • 1st tick: 21MP recovered (from 0 to 21 MP)
    • 2nd tick: 23MP recovered (from 21 to 44 MP)
    • 3rd tick: 25MP recovered (from 44 to 69 MP)
    • etc~
    The part I want to know more about is the increase per increment. What gear, food, items, etc. gives this status?
    "All of the biggest technological inventions created by man - the airplane, the automobile, the computer - says little about his intelligence, but speaks volumes about his laziness." - Mark Kennedy

  • #2
    Re: hMP increase per increment

    No gear, food, or items will up that number. Clear Mind (III and up) is the only thing that will. Clear Mind III and IV provide +2 increase per increment, and Clear Mind V provides +3. In all other situations (no Clear Mind or Clear Mind I-II), it's +1.
    Ellipses on Fenrir
    There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
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