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  • question about battle system

    hi i am thinking of buying this game and as i look at the videos i certainly love everythign about it but one thing bothers me .. that is hte battle system the seems very slow and boring .. is that true? i kind of like games with fast movement like lineage 2 with fast blows n stuff ... but the game play in ffxi seems to b a bit slow and dull ...
    please help change my mind becuz i really want to play this game thank you

  • #2
    Re: question about battle system

    it is a slower pace than other mmorpgs, but i wouldn't call it boring. when you start making skillchains and magic bursts with other party members, it is very fun.

    Thanks Yyg!

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    • #3
      Re: question about battle system

      seems interesting thank you for ur feedback

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      • #4
        Re: question about battle system

        when you get into missions and BC fights later on the fights are anything but slow. this game has gotten me more amped during heavy fights then most other games I've played


        Wii code: 6851 9579 6989 9039

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        • #5
          Re: question about battle system

          If FFXI suddenly became "faster", you'd see all sorts of chaos and dismay. Things already happen so fast, you have to think for each fight, and each situation, it's not about hack n slash, not 90% of the time atleast.
          signatures are for pussies mew mew mew, here's mine

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          • #6
            Re: question about battle system

            Yea I agree with Balfree. I also personally find the first 10 levels most boring and so :p you can get used to it though eventually -> because theres other thingsto focus on in battles, like weapon skills(skill chains), big damage, job abilitys and what more
            http://www.ffxiah.com/player.php?id=953347

            War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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            • #7
              Re: question about battle system

              If you really want a good feel for what FFXI combat plays like, go pick up and play FFXII on PS2. The combat timing is VERY similar.


              Icemage

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              • #8
                Re: question about battle system

                You serious? It looks the same but the actual impression you get from it is waaaaayy different. The biggest difference is caused because its offline, it goes smoother and so, its not the same
                http://www.ffxiah.com/player.php?id=953347

                War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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                • #9
                  Re: question about battle system

                  Originally posted by Sweetkitty View Post
                  You serious? It looks the same but the actual impression you get from it is waaaaayy different. The biggest difference is caused because its offline, it goes smoother and so, its not the same
                  Oh, it's not exactly the same. But the timing in FFXII(12) is awfully close. At the very least, it's the closest approximation to FFXI(11)'s combat timing that you'll find, short of playing the game yourself.

                  The only thing to remember is that you can't override the decisions of your other party members in FFXI(11).


                  Icemage

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                  • #10
                    Re: question about battle system

                    If you're in an exp party repetitively fighting mobs that are kinda easy for your level I suppose it can be boring, especially if you're a melee. But if that's the case you're in the wrong party.

                    Obviously in parties the monotony of fighting the same mob over and over is going to soon set in, but I've always found that challenges always arise to keep you on your toes: there's suddenly a link; the mob uses a surprise uber-attack; an ally dies =( Though there are bound to be repetitive battles, every battle you will encounter will vary on some level. I've certainly had my fair share of battles were somebody says, "Well that woke us all up!"

                    I don't see anything boring about a battle system that allows you to customise your character in terms of their jobs; a battle system that allows you to utilise hundreds of abilities and spells; a battle system were you can create combos with other players; a battle system were you face enemies with amazing artificial intelligence; a battle system that actually requires you to think as opposed to hack, slash and grind.

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