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  • Latent Effect, Additional Effet, ect...

    I'm guessing it is assumed that everyone knows this already, as I can't find a thread that talks about it, and your glossary has a whole 6 terms in it

    What is Latent Effect?

    (pardon me for using Allakhazam, I like their item pics)






    Also, I'm unsure on what Additional Effect exactly does. I recently bought a Cruel Scythe for my DRK.



    I'm assuming that it is the mob's evasion is decreased, and not mine. Right?




    Another thing, so I don't need to make another thread....can someone point me to a thread or article eplaining exactly what DEX, VIT, ect....are?

    I think I have STR and INT and AGI understood, but not sure on the others.

    Thanks for the sig, Selphiie!!

    FFXI Xbox360 user ----- BLM 63 / RDM 36/ WHM 42 / THF 25
    DRK 26 / BST 21 / DRG 17 / WAR 17 / MNK 10 / SMN 9 / PUP 4 /
    BLU 1 / PLD 1 / BRD 1 / RNG 1 / NIN 1 / SAM 1
    Bonecraft 63 / Leathercraft 19 / Fishing 7 Windhurst Rank 5

  • #2
    Re: Latent Effect, Additional Effet, ect...

    Latent effect is an effect triggered by something - examples of what triggers items latents:

    Sub job
    Low HP
    Having songs cast on you

    etc.

    Additional effect is an effect which sometimes kicks in when you hit the mob, it will say: "Additional effect: xxx"

    That earring I beleive is triggered by PLD sub.

    Comment


    • #3
      Re: Latent Effect, Additional Effet, ect...

      So we have to figure out what triggers the Latent Effect on our own? Will we get a prompt when it has been triggered?

      Thanks for the sig, Selphiie!!

      FFXI Xbox360 user ----- BLM 63 / RDM 36/ WHM 42 / THF 25
      DRK 26 / BST 21 / DRG 17 / WAR 17 / MNK 10 / SMN 9 / PUP 4 /
      BLU 1 / PLD 1 / BRD 1 / RNG 1 / NIN 1 / SAM 1
      Bonecraft 63 / Leathercraft 19 / Fishing 7 Windhurst Rank 5

      Comment


      • #4
        Re: Latent Effect, Additional Effet, ect...

        Originally posted by Lambeaus
        So we have to figure out what triggers the Latent Effect on our own? Will we get a prompt when it has been triggered?
        Get absolutely nothing at all.
        However KI and Alla both have the majority of these "Latent" items in their databases, just do item search, and they'll tell you what triggers it.

        I can give you a few though

        All Lv30 Earrings and Backpieces with "Latent Effect" are sub job activated
        Esquire = PLD sub
        Genin = NIN sub
        Ashigura? = SAM sub
        Beater = RNG sub
        Mercenary = WAR sub
        Warlock = RDM sub
        Magician = SMN sub

        not sure of the last ones

        All Lv50 Job exclusive latent rings : Activates with yellow HP

        All trial weapons : Activates immediatly, once it de-activates your trial is complete and you can turn in the weapon and get the quest itself for your trial weapon skill

        The lv70ish weapons (Maneater for instance) are below 100 TP activated and deactivates once you reach 100 tp and re-activates upon use of weaponskill


        Caitlif's Socks is a feet item around 65-70ish who's latent activates when you reach critical red (100ish hp) and activates flee, not sure how long flee lasts in this condition, but it seems to last until you get above critical red again.

        Comment


        • #5
          Re: Latent Effect, Additional Effet, ect...

          You can find out what triggers it pretty easily - I see you use Alla already, so read the comments on the items - someone will have posted what triggers it.

          The Lv.30 earrings are triggered by subjob - so checking which triggers it is probably best, only ones I know are Genin Earring triggered by having Ninja sub and Healers earring triggered by having WHM sub.

          Comment


          • #6
            Re: Latent Effect, Additional Effet, ect...

            Thanks guys!

            So, about DEX, VIT...

            Thanks for the sig, Selphiie!!

            FFXI Xbox360 user ----- BLM 63 / RDM 36/ WHM 42 / THF 25
            DRK 26 / BST 21 / DRG 17 / WAR 17 / MNK 10 / SMN 9 / PUP 4 /
            BLU 1 / PLD 1 / BRD 1 / RNG 1 / NIN 1 / SAM 1
            Bonecraft 63 / Leathercraft 19 / Fishing 7 Windhurst Rank 5

            Comment


            • #7
              Re: Latent Effect, Additional Effet, ect...

              Latent just means it's not an on-all-the-time effect. As mentioned above, the conditions vary widely depending on the item.

              Caitiff's Socks activate Flee randomly when you're damaged at orange or lower HP. The effect lasts the standard 30 seconds, and can trigger multiple times (but the trigger rate is very low - I tried a pair after getting some from Megalobugard once and it activated maybe 10% of the time)

              EDIT:

              STR = Strength
              DEX = Dexterity
              VIT = Vitality
              AGI = Agility
              MND = Mind
              CHR = Charisma
              HP = Health Points
              MP = Magic Points
              DEF = Defense
              ATK = Attack


              Icemage

              Comment


              • #8
                Re: Latent Effect, Additional Effet, ect...

                Originally posted by Icemage

                EDIT:

                STR = Strength
                DEX = Dexterity
                VIT = Vitality
                AGI = Agility
                MND = Mind
                CHR = Charisma
                HP = Health Points
                MP = Magic Points
                DEF = Defense
                ATK = Attack


                Icemage
                LOL! I know what each one stands for! But what do they do!?!?

                Strentgh - duh
                Inteligence - stronger Black Magic
                Mind - stronger white magic
                Agility - better accuracey/evasion???

                What about dexterity and vitality? I have no idea what charisma is for...

                Thanks for the sig, Selphiie!!

                FFXI Xbox360 user ----- BLM 63 / RDM 36/ WHM 42 / THF 25
                DRK 26 / BST 21 / DRG 17 / WAR 17 / MNK 10 / SMN 9 / PUP 4 /
                BLU 1 / PLD 1 / BRD 1 / RNG 1 / NIN 1 / SAM 1
                Bonecraft 63 / Leathercraft 19 / Fishing 7 Windhurst Rank 5

                Comment


                • #9
                  Re: Latent Effect, Additional Effet, ect...

                  STR - effects Attack, increases weaponskill damage
                  DEX - effects Accuracy, better chance of critical hits, Sneak Attack modifier
                  VIT - effects Defense, decreases physical damage taken (STR and VIT sort of oppose each other the same way Attack and Defense do)
                  AGI - effects Ranged Attack Accuracy, Evasion, Parry, Guard, and Shield skills, Trick Attack modifier
                  MND - strength and accuracy of White Magic, as well as defense against it
                  INT - strength and accuracy of Black Magic, as well as defense against it
                  CHR - effects Charm for BST and the success rate of debuff songs for BRD, defense against songs, and modifies Killer traits

                  There are a lot of job-specific things each stat can effect, too. Each weaponskill has certain attribute modifiers, which vary from weaponskill to weaponskill, though most use STR. Some job abilities have stat modifiers (like Chi Blast and MND). Some of the "additional effect" items are effected by increased stats.

                  Edit: added corrections from Icemage and Liquidedust, thanks.
                  Last edited by Ellipses; 05-23-2006, 08:03 AM. Reason: correcting misinformation
                  Ellipses on Fenrir
                  There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
                  ,
                  . . .

                  Comment


                  • #10
                    Re: Latent Effect, Additional Effet, ect...

                    Thanks Ellipses! That is all I wanted to know

                    Thanks for the sig, Selphiie!!

                    FFXI Xbox360 user ----- BLM 63 / RDM 36/ WHM 42 / THF 25
                    DRK 26 / BST 21 / DRG 17 / WAR 17 / MNK 10 / SMN 9 / PUP 4 /
                    BLU 1 / PLD 1 / BRD 1 / RNG 1 / NIN 1 / SAM 1
                    Bonecraft 63 / Leathercraft 19 / Fishing 7 Windhurst Rank 5

                    Comment


                    • #11
                      Re: Latent Effect, Additional Effet, ect...

                      Originally posted by Ellipses
                      STR - effects Attack, increases weaponskill damage
                      DEX - effects Accuracy, better chance of critical hits, Sneak Attack modifier
                      VIT - effects Defense, decreases physical damage taken (STR and VIT sort of oppose each other the same way Attack and Defense do)
                      AGI - effects Ranged Attack Accuracy, Evasion, Parry, Guard, and Shield skills, Trick Attack modifier
                      MND - effects Magic Defense, strength and accuracy of White Magic
                      INT - effects Magic Attack, strength and accuracy of Black Magic
                      CHR - effects Charm for BST and the success rate of debuff songs for BRD

                      There are a lot of job-specific things each stat can effect, too. Each weaponskill has certain attribute modifiers, which vary from weaponskill to weaponskill, though most use STR. Some job abilities have stat modifiers (like Chi Blast and MND). Some of the "additional effect" items are effected by increased stats.
                      CHR also is a modifier for Killer effects don't forget that bit .
                      Keep in mind, sig might be outdated I just update it a few times per week.
                      Signature with the usual levels and obtained stuff etc. . .

                      Comment


                      • #12
                        Re: Latent Effect, Additional Effet, ect...

                        killer effects?

                        Thanks for the sig, Selphiie!!

                        FFXI Xbox360 user ----- BLM 63 / RDM 36/ WHM 42 / THF 25
                        DRK 26 / BST 21 / DRG 17 / WAR 17 / MNK 10 / SMN 9 / PUP 4 /
                        BLU 1 / PLD 1 / BRD 1 / RNG 1 / NIN 1 / SAM 1
                        Bonecraft 63 / Leathercraft 19 / Fishing 7 Windhurst Rank 5

                        Comment


                        • #13
                          Re: Latent Effect, Additional Effet, ect...

                          MND is magic defense for white magic effects (Banish, Slow, Paralyze, etc.). INT is magic defense for black magic effects (Stonega, Burn, Blind, etc.). CHR is defense against songs (Lullaby, Elegy, Threnody, Requiem).


                          Icemage

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                          • #14
                            Re: Latent Effect, Additional Effet, ect...

                            Killer Effects are things like Plant Killer, Beast Killer, Demon Killer, etc. If you have Plant Killer, and have hate from a plant-type mob (e.g., mandragora), you have a chance of intimidating it, which is a bit like paralyze. You'll get a message "The mandragora is indimidated by Awsomebstguy's presence" and it won't attack or do whatever it was about to do.
                            Ellipses on Fenrir
                            There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
                            ,
                            . . .

                            Comment


                            • #15
                              Re: Latent Effect, Additional Effet, ect...

                              http://www.ffxionline.com/forums/rac...gers.list.html
                              "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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