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  • im new to this..

    Hi, im new to all this kind of stuff, and kind of dont want to mess up files etc...

    but i want to look cool instead of using the boring looking armor.
    things im intrested in are the big wings, ( the red 1s i have seen )
    and having some cool looking armor.

    but i dont know how to apply any of it, and if i need to back up anything what ?

    anybody know any guides on how to apply stuff to change there charactors appearence?

    also lets just say im a black mage, do i need to apply a wepon what is a staff ? or can it be swords etc...

    and 1 more question, can other people see what i look like or is it just me?

    thank you to replys in advance, i hope i dont trouble any of you who anser my questions

  • #2
    Re: im new to this..

    Okay, I found this somewhere, I hope it helps!
    You need to download the model editor (found in this forum).
    Each folder (the ROM folders in your FFXI directory) contains (or should contain) more folders
    with specific .DATs. Simply select one that you personally
    prefer. For the sake of argument, let's say you chose
    the DAT for "Cloud's Sword From Final Fantasy 7". This is
    for Great Swords wielded by Hume Males and Females. So in the modeler
    select a sword that you'd like to switch.
    To use the model
    viewer, go into the folder marked:
    "FFXI_Model_Viewer_-_Eng_v1-0-1"
    Either hit "CTRL + A" or Select all items in the folder
    (They're the same thing anyway), and then drag and drop
    them into the root folder of FFXI, which by default should
    be:
    "C:\Program Files\PlayOnline\SquareEnix\FINAL FANTASY XI\"
    And simply load the ".EXE" that came with FFXI Model Viewer.
    (Note: If your FFXI directory isn't in the C drive, you have to extract these files there, then edit the model viewer's ini file to have the correct paths)
    Once you've opened the Model Viewer, you'll notice off to the
    right that you'll have some options as to sprites you want to
    load. In the upper right hand corner, click the bullet called
    "PC" (Player Character), not "NPC" (Non-Playable Character),
    but "PC". In the drop-down Bar below that, select "Hume-M" for
    your character race. There, below that, there should be
    several more dropdown bars. Select the one with the subheading
    "Main" (This is your Main Weapon), and go and pick [As an
    Example] "G.Sword: Zweihander".
    Once you do that, you'll notice a set of numbers in the upper
    right hand corner of the Program's window. The number should
    read:
    "1-29-43.dat"
    Basically, this is telling you the Location of the Sword's
    image File. There are 3 "ROM" folders (they are separated by
    expansion). The Folder marked "1" is the first "ROM" folder,
    this is basically all the things in "Final Fantasy XI". The
    "ROM2" folder is everything in "Rise of the Zilart", and the
    "ROM3" folder is everything in "Chains of Promathia". Since
    the DAT reads "1-29-43.dat", it's pretty much saying that this
    DAT is located in the FIRST "ROM" folder, in the #29 folder,
    and the 43rd "DAT" file. To be even more exact:
    "C:\Program Files\PlayOnline\SquareEnix\FINAL FANTASY XI\ROM\29\43.dat"
    Once you locate this file, either make a backup of it or put
    it somewhere safe. Then open the folder that has:
    "Cloud's Sword - Hume Male Only.DAT"
    Take that file, and drag 'n' drop it into the ROM\29 folder,
    and rename it to "43.dat". Then load up the Model Viewer, and
    view the Zweihander again for Hume Male. If you did it correctly
    then the Zweihander should look just like Cloud's Sword from FF7.
    Note: Another easier way to view the .DAT locations in FFXI model
    viewer. Either hit "ALT + S" or click on the "Settings"
    tab, then select "Show DAT Number". That'll show you where
    all the DATs are in the Dropdown Menu.
    If you'd like everything to be back to normal, just reverse the
    directions and switch the DATs back. Simple enough. I DO strongly
    suggest you back up all your DATs just in case.
    ......-Cecylia-........
    Future Summoner
    Proud Windurstian

    Comment


    • #3
      Re: im new to this..

      kinda dificult to understand but il try.
      is there a tutorial with pictures anywere ?

      and thanks 4 reply

      Comment


      • #4
        Re: im new to this..

        First of all, get either Model Viewer or Altana View, both are programs that show models + armors/weapons.
        Second, always make backup of what you overwrite so you can undo your changes.

        Disclaimer: The .dat numbers I post in this guide are not the real ones, they're only there as an example

        Ok, load up the model program and go to PC(Player character), in this case we say you are a Hume male, so select Hume male from the race list, now you should see the model on the big screen section.

        Now you have to decide which armor you want to change, in this case lets say you normally use a Haubergeon, but is kinda bored with the looks and you found a cool looking armor that you want to replace Haubergeon with.

        At the menu called "Body" scroll down till you find Haubergeon and click on it, the model should now wear a Haubergeon. At the bottom of the program there should be a line that read something like this "1/164/12.dat" this indicates where this .dat file is located in your folders.

        Now, this may look a little odd and hard to figure out at first, but it's realy easy:
        -The 1 indicates that the file is located in the ROM folder, if it was 2 it would be in the ROM2 folder. Mostly everything you equip on your character will be located in the ROM folder since this is the folder for the core game that everyone can see.
        -The 164 indicates that the .dat is located in folder number 164 under ROM
        -The 12 is the actual .dat file that contains the Haubergeon model for Hume Male.

        Ok, so now you've located the armor model you want to replace with something new and cool. First off, be sure to copy and paste the file to a new folder and rename it so you know what's in the file, fx "Hume male Haubergeon 1/164/12"

        The last thing to do is replacing the file, so find the new armor file you want to replace the old file with and rename this file to 12, place it in folder 164 and say yes to overwrite the old file since you got a safecopy of it. Now the Haubergeon armor has been replaced.

        If you want to check before loading the game, restart your model program and it should show your Hume Male with the new armor on.

        One thing to remember about model changing, you will be the only person to see it and it will effect all models using the same armor as you, this means that all Hume Males wearing a Haubergeon will now wear the new armor instead
        One Windurst to rule them all
        One Windurst to conquer the others
        One Windurst to find the others
        And in mithraness bind them

        Comment


        • #5
          Re: im new to this..

          ok ty alot =) that seems a easyer way to do it than the above post

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