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  • textures Mess up

    Hello every, i am having a problem with reimporting .dds stuff from change tex, when it import it back in the game it is all compressed and doesnt go on the Object right....can anyone help me?

  • #2
    Re: textures Mess up

    Oh and by the way can Somone Put here the .dat for Hume face 2-b...i, like a retard, fogot to back it up before it screwed up



    Thanks in advance

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    • #3
      Re: textures Mess up

      Not sure if you wanted HumeM or HumeF, so I put both faces in the zip.

      For your problem, only thing I can think which might cause this problem is that you're trying to import a different sized .dds file. You can't change the size.
      Attached Files

      Click to check out all my works

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      • #4
        Re: textures Mess up

        what do you mean my different size? Like as in KB?? or as in Resolution? I dont change the resolution at all but it gets 2 kb bigger when i am finished.

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        • #5
          Re: textures Mess up

          Originally posted by Korith View Post
          ... You can't change the size.
          Hallihallo

          You can't change the size in a simple way without VRS but you can.

          To Sehi:
          If the DDS has the same size: Is the UV mapping correct?

          Nice Day
          Nomido

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          • #6
            Re: textures Mess up

            I was reffering to resolution. If you aren't changing that then I'm not sure what your problem is. Unless, as Nomido said, is a UV mapping problem.

            Click to check out all my works

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            • #7
              Re: textures Mess up

              Could you possibly explain the UV mapping to me...only thing i did was export it, change add some face tatoos made the eyes green and tried to port it back...but if was all messed up when i went into game to look at it....i didnt do anything else.


              Explain what you mean about uv mapping being correct.

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              • #8
                Re: textures Mess up

                In short, UV mapping controls how the image is wrapped around the 3D object.

                Ye Olde Grumy Rarab's Modding Guide

                The Metasequoia section of that guide talks about UV mapping if you want to learn how to change it. That guide covers most aspects of modding FFXI.

                Click to check out all my works

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                • #9
                  Re: textures Mess up

                  Originally posted by Sehi View Post
                  Could you possibly explain the UV mapping to me...only thing i did was export it, change add some face tatoos made the eyes green and tried to port it back...but if was all messed up when i went into game to look at it....i didnt do anything else.
                  Explain what you mean about uv mapping being correct.
                  Hallihallo Sehi

                  Why don't you attach a picture of the messed up model to your post?
                  A picture says more than thousand words

                  Nice Day
                  Nomido

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                  • #10
                    Re: textures Mess up

                    Well, its not messed up anymore but if i try again and it messes up, i will definently post it...wait i actually have one of it messed up, i took a screen...
                    Attached Files

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                    • #11
                      Re: textures Mess up

                      This is what i am trying to put on it if you needed to know...this is PSD format though..so to preserve it ya know.
                      Attached Files

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                      • #12
                        Re: textures Mess up

                        Hallihallo Sehi

                        Let me list what i think you do. Tell me if you do something another way:

                        1.Open Changetex
                        2.Open DAT with Changetex
                        3.Export DDS with Changetex
                        4.Open DDS with GC3 Graphicconverter
                        5.Save DDS as BMP
                        6.Edit it with a picture edit program
                        7.Open GC3 Graphiconverter
                        8.Open edited BMP
                        9.Convert BMP to DDS
                        10.Save it as DDS
                        11.Import edited DDS into the DAT with Changetex.

                        Is this he way you change the DDS or do you do it in another way?

                        Nice Day
                        Nomido

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                        • #13
                          Re: textures Mess up

                          Close


                          this is what i do

                          1. Open changetex
                          2. Open the Dat i want to Alter in changetex
                          3. Extract the .dds from the Dat with chagetex
                          4. Save the .dds as a .dds
                          5. Open the .dds in photoshop
                          6. Edti/alter it in Photoshop
                          7. Save as a .psd to preserve it then save as a .dds over the original
                          8. import it back into the .dat with changetex

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                          • #14
                            Re: textures Mess up

                            Originally posted by Sehi View Post
                            ...
                            5. Open the .dds in photoshop
                            6. Edti/alter it in Photoshop
                            7. Save as a .psd to preserve it then save as a .dds over the original
                            ..
                            Hallihallo Sehi

                            I see 2 options for you:

                            1.Use GC3 Graphicconverter and work with the *bmp format.

                            2.Write a plugin for photoshop that prevents it from destroying the FFXI-dds format. :p

                            Nice Day
                            Nomido
                            Last edited by Nomido; 11-05-2006, 08:43 AM.

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                            • #15
                              Re: textures Mess up

                              Photoshop DDS Plugin.

                              Make sure your settings match the ones specified on that page when you save.

                              If you still have problems, try one of these:
                              -Try using graphcs converter 3 like Nomido said
                              -Use the model viewer to export things instead

                              Click to check out all my works

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