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  • GM glow .dat

    Could anybody combine the glows from Lorty's GM glow .dats?Is it possible?><
    Thanks in advance.
    Link below is for lorty's gm glows.
    http://www.ffxidats.com/page.php?al=alias1934
    Last edited by Vinsent; 09-05-2006, 07:58 PM.

  • #2
    Re: GM glow .dat

    Bump ;;

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    • #3
      Re: GM glow .dat

      There's no need to bump a post defaintly not within 24hr. Only time you really need to bump a post is if its droped off a first page but then stil, eh. Somone will answer your question if they have an answer or info. And Bumping a post isn't gonna change that one bit. Most people are alot less likely to reply when you bump a post like that, because it shows your not patient. And the only reason I post is to tell you this.

      The only info I know about gm glow is to take something gm, size it down so it can't be seen but leave the mesh. Add your mesh, to that one.
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      • #4
        Re: GM glow .dat

        Originally posted by Kilandor View Post
        There's no need to bump a post defaintly not within 24hr. Only time you really need to bump a post is if its droped off a first page but then stil, eh. Somone will answer your question if they have an answer or info. And Bumping a post isn't gonna change that one bit. Most people are alot less likely to reply when you bump a post like that, because it shows your not patient. And the only reason I post is to tell you this.
        The only info I know about gm glow is to take something gm, size it down so it can't be seen but leave the mesh. Add your mesh, to that one.
        Been worked out that you need at least 1 polygon from the GM item still there. So take that 1 polygon hide it away, and copy the new mesh in. That's the current method so far until someone isolates were the glow is in the Hex Code.


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