Firstly, I'm fairly new to this.
Anyway, I've been working on a small Elvaan to Mithra port based on some of Lowtech's work. Which can be seen here: Link. So after getting basic textures down, I started working extensively in 3dsMax8 in reshaping parts of the body piece. Right now I'm at a loss as to how to take this new model and get it back into the correct formats to be used in FFXI. They only idea I have is to go 3dsMax > Metaseq > VRS. Problem is I don't know how. I've looked for tutorials, but the only ones I can find involve basic texture editing or "race changing" dats in VRS.
{Help me out!}
Anyway, I've been working on a small Elvaan to Mithra port based on some of Lowtech's work. Which can be seen here: Link. So after getting basic textures down, I started working extensively in 3dsMax8 in reshaping parts of the body piece. Right now I'm at a loss as to how to take this new model and get it back into the correct formats to be used in FFXI. They only idea I have is to go 3dsMax > Metaseq > VRS. Problem is I don't know how. I've looked for tutorials, but the only ones I can find involve basic texture editing or "race changing" dats in VRS.
{Help me out!}
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