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  • New NPC Female

    Hello~!

    I was wondering if anyone can provide a .dat for the face (and possibly the clothes) of the new female NPC . She comes in two versions, a white and orange manteel. She's located in ROM 4 2-14 and 2-16.

    I tried doing it myself but I got stuck in making the mqo into a working dat. So I thought I'd ask the pros!

    Thank you very much.
    Attached Files

  • #2
    Re: New NPC Female

    I found the face file on Xoops, but not the clothes, gomen gomen
    Last edited by Nautica; 03-18-2007, 06:58 PM.


    "Nauti by nay-cha, not cause I hate-cha!"

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    • #3
      Re: New NPC Female

      I like her. She makes the story worthwhile

      Now I just need a trick to make my NPC look just like her. Any suggestions?

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      • #4
        Re: New NPC Female

        Hmm, other than switching your NPC's head, and if you extract the new NPC in modelviewer, apply the .bmp and .dds files to the Shair Bard JSE, which it basically looks like, then take those new closthes files and apply them to whatever your NPC is wearing, Ida know of any other way


        "Nauti by nay-cha, not cause I hate-cha!"

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        • #5
          Re: New NPC Female

          You know VRS could convert that extreemly easy. NPC Hume Females and PC Hume Females have the exact same skeleton, so all you have to do is basicaly dissect the NPC Hume Female into the parts you want and can make into equippable gear (Dissecting models in Metasequoia will not work, VRS is only one I know of that allows this).

          Only thing you will need is change text to swap out the textures that VRS will mess up and swap in clean textures.


          Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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          • #6
            Re: New NPC Female

            Here's a little information about this .dat. I downloaded it from XOOPS and yes, I swapped it for my character's face. It works fine in game. However, you CAN NOT wear any sort of gear for the head, including cloaks such as Vermillion. The head/hair "sticks" out and doesn't hide or conform to the gear .dats. It was supposedly fixed with another upload, but I tried that one too without success. =(

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            • #7
              Re: New NPC Female

              Off topic: Nice sig there, but you know, the first bible actually listed 616 as the Apoclypse, not 666. Time to colect those numbers 50 values lower! =P

              On topic: Yes, it is a really nice NPC. I have not seen the orange outfit yet, though I'm thinking I might recolor it(NPC .dat still) to blue because the orange is to bright for me but I like the texture berrter than the white anr normal manteels.
              Originally posted by Ellipses
              Really, it's just like pretty much every question about this game that begins with "Why." The answer is "Because."
              Originally posted by MCLV
              A subjob is like sex, you shouldn't have it untill your 18 but if you don't have it after 21 everyone laughs at you.
              More Sig:

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              • #8
                Re: New NPC Female

                MMOXOOPS now has the set of white clothes for this, but the hands are attached to the body and the feet are attached to the legs in a way that even with no equipment on it looks incredibly glitchy. Could anyone here be able to seperate and/or remove the hands and feet?
                http://tune.ache-bang.com/~vg/module...4067_White.zip

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                • #9
                  Re: New NPC Female

                  does anyone besides me think she looks like Brittany Spears??? maybe a .dat file to change her clothes to a gray sweater and plaid skirt...LOL

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