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Alpha mapping on chainmail problem

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  • #16
    Re: Alpha mapping on chainmail problem

    Originally posted by dabadking
    you know.... all you had to do was instead of using S3 encode engine....just use my encode engine and it would have fixed alll of that lol...
    I'm having this problem now. >< It doesn't matter whether I use S3 or My Encode, the alpha still doesn't show up in modelviewer.

    I like the reskin by the way. ^^
    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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    • #17
      Re: Alpha mapping on chainmail problem

      Originally posted by Stromgarde
      The easy way is to fiddle with the UV mapping such that the textured area takes up the entirety of those polygons and then shrink them to an appropriate size.

      The clever way is to remove the material in VRS.

      Both take roughly the same amount of time.
      Fixable very easily in VRS. Transparency alpha and shine alpha can't and won't work on the same texture.

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      • #18
        Re: Alpha mapping on chainmail problem

        Ugh. Disregard. I dunno what I did different that time, but after repeating the process a few times in frustration it decided to work.
        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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