Ok so, I'm converting models into 3DS like normal. I save Duelist's Chapeau as an MQO to import the alpha map like normal. I open the DDS in GC3 like normal... its at like 50% opacity. This also happens to the Tabard. I delete the files and convert them again, the Tabard is now fine and I save the alpha map, but the Chapeau is still transparent. I imported it into Meta anyway and yup... it shows up transparent in 3D too.
Why is this happening? I couldn't find it reported by anyone else and I guess will keep trying until it saves properly, but I'd like to know if I've messed something up. T_T;
Why is this happening? I couldn't find it reported by anyone else and I guess will keep trying until it saves properly, but I'd like to know if I've messed something up. T_T;
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