Re: Hmm... weapon changes...
Be aware that it's not just the skeletal bindings that need to be changed, but also the master container. While skeletal dependencies are inherited from vertexes, the table of which animations to reference is inherited from that master black box.
Be aware that it's not just the skeletal bindings that need to be changed, but also the master container. While skeletal dependencies are inherited from vertexes, the table of which animations to reference is inherited from that master black box.
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