Announcement

Collapse
No announcement yet.

Request for a skeletal refit on a weapon i made

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Request for a skeletal refit on a weapon i made

    well, basically, i'd like someone to refit my gunblade collection to greatkatana. Currently they're 1 handed sword, but i designed them with a two handed weapon style in mind. Hence the longer handle.

    I can't figure out VRS, and since getting a new comp, i'm bogged down with stuff. would anyone be willing to refit the animations for me?

    you can download the gunblade collection here

    Thanks in advance

    ~Tatha



  • #2
    Re: Request for a skeletal refit on a weapon i made

    Was anyone ever able to help you with this? lol I had a similar desire for this model. It'd just look very nice. ^^

    Sorry about bumping this, but I'd really like to use it as a GK. >_>; Didn't realize it was here. Go go Search Function. lol

    Comment


    • #3
      Re: Request for a skeletal refit on a weapon i made

      Couldn't simply overwriting a great katana with the gunblade fit it to the animations? Granted, it means you'd have to equip a great katana in-game to use it properly, but I assume that's what you're going for?

      Comment


      • #4
        Re: Request for a skeletal refit on a weapon i made

        No it doesn't seem to. I tried that last night just to see what would happen.

        I switched the dat of my Kotetsu, with the Gunblade. In model Viewer I started using Sword-style animations. And when I did Great Katana WS moves, it was like I was swinging air. The Gunblade was sheathed. So I dont think it works to just change the dats that way.

        Comment


        • #5
          Re: Request for a skeletal refit on a weapon i made

          I'll look into this if I get a chance later.

          Comment


          • #6
            Re: Request for a skeletal refit on a weapon i made

            Originally posted by Hustler_One
            No it doesn't seem to. I tried that last night just to see what would happen.

            I switched the dat of my Kotetsu, with the Gunblade. In model Viewer I started using Sword-style animations. And when I did Great Katana WS moves, it was like I was swinging air. The Gunblade was sheathed. So I dont think it works to just change the dats that way.
            He didn't mean to do that, what he was stating is to take the Gunblade mesh and copy it over a GK mesh using VRS. In that fashion the Gunblade takes over the GK's ID as being a GK and the system fits it right with the attack motions and WS uses.


            Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

            Comment


            • #7
              Re: Request for a skeletal refit on a weapon i made

              She. >.>; But yeah, that's exactly what I meant. XD

              Comment


              • #8
                Re: Request for a skeletal refit on a weapon i made

                Oh. lol

                I have never messed with any of those programs before. Afraid I'd mess it up somehow. XD

                Comment


                • #9
                  Re: Request for a skeletal refit on a weapon i made

                  Originally posted by Hustler_One
                  Oh. lol

                  I have never messed with any of those programs before. Afraid I'd mess it up somehow. XD
                  Yeah, that's why you create a copy of them in-case you do mess up you can restore it with the copy.


                  Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

                  Comment

                  Working...
                  X