For example, the ark angels have friggin cool ways to cast magic, attack, etc. Anyone know how to edit animes? or even just replace it with one existing in another char? Of course animation points and bone weight would have to be adjusted but is it possible? Do we have the tools yet for this?
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Animation replacements; how far into that are we?
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Animation replacements; how far into that are we?
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Re: Animation replacements; how far into that are we?
Well, I don't know anything about editting animations.. not seen it anywhere, but I do know people can use NPC's animations on their own character, switch equipment, area, Weapon skill .dat's..http://www.ffxiah.com/player.php?id=953347
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Re: Animation replacements; how far into that are we?
If you have an edited DAT... other people will NOT be able to see it as you're the only one with that file. If I had what I want... my Hume would shoot arrows the normal way to everyone else's eyes, but like an elvaan on MY screen only.
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Re: Animation replacements; how far into that are we?
Who's that directed at?Originally posted by EohmerIf you have an edited DAT... other people will NOT be able to see it as you're the only one with that file. If I had what I want... my Hume would shoot arrows the normal way to everyone else's eyes, but like an elvaan on MY screen only.http://www.ffxiah.com/player.php?id=953347
War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75
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Re: Animation replacements; how far into that are we?
Um... Sweetkitty didn't say anything about other people seeing dats installed on one's game... reading comprehension 101?Ryadbraman
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Re: Animation replacements; how far into that are we?
"not seen it anywhere"
That to me looked like that's what she meant. My apologies for misunderstanding that.
You really didn't have to be rude with that last little comment you made there.
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Re: Animation replacements; how far into that are we?
Sounds to me like she meant on this site or others lol.
I just hope that when this is released to english speaking people that they show a lil decency and dont degrade mithras and humes further lol... the japanese already started doing so >.<
~*~ ~*~ ~*~ ~*~All you parents out there, it is very important to teach your kids to be logical."If you fall off that swing and break your neck, you can't go to the store with me."
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Re: Animation replacements; how far into that are we?
as far as basica animations.... I know someone found a way to turn their third swing of the combo of attacks with sword into the animation for savage blade, without all the funky effects, it involved a hex editor... was just a lil bit before spell swapper was introduced. so I know people can and have figured it out to some extent
note: jp aren't real people >.>;; <.<;;VRS, it's like shoving an apple down a baby's throat.
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Re: Animation replacements; how far into that are we?
JP don't degrade mithra half a smuch as humes >.<
This has probably been asked before, but, can't VRS change animation files?
I still need to download that....stupid 56k...
Double Post Edited:
*as much
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sorry, lol

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