I'm embrassed to ask, this seems like something I should be able to easily figure out... but I do best when I have explict instuction, haha. ![Sweating](http://www.ffxionline.com/forums/images/smilies/custom/sweat.gif)
I've only just started to delve into the realm of .DAT modification, simply working with plain textures at the moment. I've become adept at easy recolors and such, but I wanted to do something and had a problem.
I wanted to make a mask for my Elvaan F character, but there was some obvious problems that I dont know how to go about doing. What I had planned looked like a leather bandana that wrapped around the mouth (Sort of a speak no evil thing, just because I think a mute MNK woman would be neat. I planned on also making a sash for her eyes later, to give a mysterous Martial artists vibe.) But the obvious problem was, that it simply just applied right to the texture of her skin.
I'm ready to start using more advanced tools I think, what steps should I take to do this?
Will I need to start working with actual modeling tools?
![Sweating](http://www.ffxionline.com/forums/images/smilies/custom/sweat.gif)
I've only just started to delve into the realm of .DAT modification, simply working with plain textures at the moment. I've become adept at easy recolors and such, but I wanted to do something and had a problem.
I wanted to make a mask for my Elvaan F character, but there was some obvious problems that I dont know how to go about doing. What I had planned looked like a leather bandana that wrapped around the mouth (Sort of a speak no evil thing, just because I think a mute MNK woman would be neat. I planned on also making a sash for her eyes later, to give a mysterous Martial artists vibe.) But the obvious problem was, that it simply just applied right to the texture of her skin.
I'm ready to start using more advanced tools I think, what steps should I take to do this?
Will I need to start working with actual modeling tools?
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