How do you upload .dat files such as character models into 3D Programs such as 3D Studio Max? I'd like to try this and i do have 3DSMax, so does anyone know how to do this?
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Uploading Dats >> 3D Programs
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Re: Uploading Dats >> 3D Programs
You can find a MQO import plugin I forgot where, Search the fourm. I tried it once. It imported fine but I coudln't Export it back to meta > MV. It would screw up. But if you just wanted to do renders that would work.Join Us at FFXI Mod Community! A great site for support! Don't forget TuTWiki, open community Wiki. Also Every User Gets 100mb To Upload Images/Dats easily! All Users Can Edit Thier own Dat Submissions!
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Re: Uploading Dats >> 3D Programs
Well, thanks to a friend in Japan, I have the registered version of Metasequoia, so I can just do a port from Modelviewer > metaseq > 3dsmax compatible formats.
Although... I'm not quite sure, but maybe you can use Mikoto to save the metasequoia file to another format (unlikely, - I haven't touched Mikoto in quite some time ever since VRS got the motion data update...)I believe most sigs are like the people they represent - useless, loud and obnoxious.
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