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Automated effect .dat switching

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  • #16
    Re: Automated effect .dat switching

    Nice! I think Im gonna try this out once I get FFXI running on the PC properly again. Thanx.

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    • #17
      Re: Automated effect .dat switching

      Originally posted by Mitsune
      Like this program, keep up the good work

      heres some corrections from a 75 bard ^^
      Nice! Thank you very much, Mitsune!

      I have no IDEA how some people can keep up with their Ctrl+M magic list..
      Imagine, having every single WHM, RDM, BLM, SMN, NIN, and BRD spell... the thought makes my heard hurt considering my already hard-to-manage list... >_<!

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      • #18
        Re: Automated effect .dat switching

        Is there any way to view the animations without going into FFXI and .dat swapping?

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        • #19
          Re: Automated effect .dat switching

          That is something everyone wants, and would require a whole other program. And unfortunatly, no one has (publicly) released a program that does so.
          I've done my best to describe effects that I do not know the names of (with the occasional lazyness :D ), and hopefully I'll either encounter these effects in-game, or someone else would have and posted the corrected name.

          Comment


          • #20
            Re: Automated effect .dat switching

            Thanks so much Lucres! I hated Ei so much I changed it with Metsu. I'm so bad >.<; Oh well, i havn't been able to explore all the graphics, but does this look familiar to you?

            http://youtube.com/watch?v=Nz_qrptnKGE&search=FFXI



            Which FF Character Are You?

            Beware the ninja creampuff.... OF DOOM!
            http://video.google.com/videoplay?do...62&q=askaninja

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            • #21
              Re: Automated effect .dat switching

              i'd ask Gulkeeva what skill that is, he/she is on this forum.


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              • #22
                Re: Automated effect .dat switching

                Thanks alot! I thought that name sounded rrrreally familiar!



                Which FF Character Are You?

                Beware the ninja creampuff.... OF DOOM!
                http://video.google.com/videoplay?do...62&q=askaninja

                Comment


                • #23
                  Re: Automated effect .dat switching

                  1. If you get Gulk to reveal that dirty lil secret, I'll definatly add it in.

                  2. Brenner voke added last night.

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                  • #24
                    Re: Automated effect .dat switching

                    Lol, "Dirty little secret?" more like "Freaking Awesome Bit 'o Graphics(ensue drooling)"



                    Which FF Character Are You?

                    Beware the ninja creampuff.... OF DOOM!
                    http://video.google.com/videoplay?do...62&q=askaninja

                    Comment


                    • #25
                      Re: Automated effect .dat switching

                      hey lucres, i got a slight problem with mine, i switched the voke for brenner voke, but it stayed the same, i also switched thunder thrust out, and then when i reverted it it made my mithra's arms turn deformed and her weapon was like a very burned twig.

                      Any ideas what i did?


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                      • #26
                        Re: Automated effect .dat switching

                        Try zoning to see if that fixes it. Like I said, backups won't take effect in-game unless you zone.

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                        • #27
                          Re: Automated effect .dat switching

                          I was using some Blood Pact abilities in place of other things.. my character would go all berserk but I'd float into the air pretty well... it was awesome except for the fact my ankle was near my shoulder...



                          Which FF Character Are You?

                          Beware the ninja creampuff.... OF DOOM!
                          http://video.google.com/videoplay?do...62&q=askaninja

                          Comment


                          • #28
                            Re: Automated effect .dat switching

                            the spell labelled ultima looks alot like nether blast. =p

                            but under npc effects the
                            black crystal warp [in]
                            effect is amazing... definitely recommend blm's swap it for warp effect in blm spells.
                            75 SMN, 75BLM, 65 BLU, 63 WHM, 37 RDM, 39 BRD, 32 BST, 15 THF, 12 NIN

                            Comment


                            • #29
                              Re: Automated effect .dat switching

                              This is a really cool program, good job!
                              I'll do some looking around for what alot of these are called, I recognize quite a few of them but can't remember from where exactly and will update later if no one can elaborate^^
                              -The 2 ???s in NPC are both extra version of Carnal Nightmare for some reason, and you have it as "Cardinal" instead of "Carnal".
                              -In Black Magic the "Unknown" is Break(petrifies). You have some White spells listed as Break and Breakga which should probably be Stona or something.
                              -And I'm pretty sure that Black crystal warp is what a certain evil NPC in the Fellowship quest series uses to warp, and Vibrating light explosion is Blessed Radiance, the Fellowship NPC 2hr.
                              -Dark, Light, and Wind Teleport (in) and (out) are warp items. I can't recall from memory exactly what each is but I know Light works for Tavnazian Ring, Ducal Grd Ring, and possibly Homing Ring.
                              -Sparkly Light that follows you like tinkerbell looks like Glass of Blessed Radiance. Evil Torso glows looks Mirror of Blighted Gloom until you move.
                              -Lazer beams is Guide Missile, Machine blind attack and I think a few others right after those are also Omega TP moves. I should be fighting him on Wed. so I'll pay attention.
                              -[COP]Swirling Flames is a bugard or buffalo buff, or maybe both. Edit; It's definitely Scutum, bugard EVA boost, but it may also still be the Buffalo one. It's also Unblest Armor on true sight saurs.
                              -[COP] Purple energy attack is Blighted Gloom.
                              -Crystal is the buff move for adamantoise family.. I want to say Harden Shell, but I'm not sure why I don't think that's right.
                              -[Zilart]Ice Sword attack is Heavenly Strike isn't it?
                              -[COP] Wind shockwave is Brontotaur family AoE defense down 'Frightful Roar'
                              -[COP] Green Mist is Uragnite AoE poison...
                              -Fire strikes might must be Tiamat's spit move, which has no name
                              -Fire shockwave would be the aftermath of Inferno Blast
                              -The 3 Flame xxxxs might also be Tiamat but I can't tell by casting them on myself. :x Edit: After fighting Bugards One of them is Tail Roll, Bone Crunch, and one of them Tusk but I can't tell the difference.
                              More.. and multiple castings of some of these make me doubt them, since I can't be looking at a mob do it T_T
                              -Strong drain Spirit kick look like an ahriman move
                              -Circling glyphs looks like Sea pots, have to check

                              I'll look at some more next time I get bored.
                              Last edited by Halion; 03-27-2006, 07:07 PM.

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                              • #30
                                Re: Automated effect .dat switching

                                List updated with agreeable corrections, thanks Halion. ^^

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