Result of more boredom:
Aviator hat: Simple reedit and texturing of the goblin helm, since I needed something to replace the default silk hat graphic for the Optical hat.
After taking a look at my old head mesh/texture work (which was really ugly), I invested more effort into restructuring the hume 3B face. Nothing major, most people won't notice the changes, no, you won't find something to satiate your vicarious dreams of "being" Legolas / Sephiroth / emo-whatever (I'm not into that, sorry), but at least the hair on face 3B won't annoy me intensely anymore - the neck was beginning to get to me. (Actually, all hume male necks are the same thickness and have 0 detail making them look like a inbred redneck from rural Texas if you run the game in high res, like I do.)
And yes, it looks fine with armour on, since the game uses clipping.
Dats will be posted on this thread only on request, as per normal. Wasting more site bandwith/cache memory isn't a good thing(tm).
Aviator hat: Simple reedit and texturing of the goblin helm, since I needed something to replace the default silk hat graphic for the Optical hat.
After taking a look at my old head mesh/texture work (which was really ugly), I invested more effort into restructuring the hume 3B face. Nothing major, most people won't notice the changes, no, you won't find something to satiate your vicarious dreams of "being" Legolas / Sephiroth / emo-whatever (I'm not into that, sorry), but at least the hair on face 3B won't annoy me intensely anymore - the neck was beginning to get to me. (Actually, all hume male necks are the same thickness and have 0 detail making them look like a inbred redneck from rural Texas if you run the game in high res, like I do.)
And yes, it looks fine with armour on, since the game uses clipping.
Dats will be posted on this thread only on request, as per normal. Wasting more site bandwith/cache memory isn't a good thing(tm).
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