Hello all, I have a strange problem.
I made a new piece of armor that was intended to replace the adaman hauberk for humes, but strangely, part of the alpha mapping isn't working right. As you can see in the picture below, in the model viewer, it shows the shoulder pads being successfully alpha'd out while the shoulder pads in game (at behemoth's dominion, perhaps it's a lighting issue or something?) are not alpha'd out correctly. If anyone has any solution to this, please feel free to let me know.. because if I don't find a fix for this I'll have to make a boring rectangular shoulder pad.
It's nothing wrong w/the alpha map because I was able to alpha out the flaps, and also make the design for the shoulder pads.
I made a new piece of armor that was intended to replace the adaman hauberk for humes, but strangely, part of the alpha mapping isn't working right. As you can see in the picture below, in the model viewer, it shows the shoulder pads being successfully alpha'd out while the shoulder pads in game (at behemoth's dominion, perhaps it's a lighting issue or something?) are not alpha'd out correctly. If anyone has any solution to this, please feel free to let me know.. because if I don't find a fix for this I'll have to make a boring rectangular shoulder pad.
It's nothing wrong w/the alpha map because I was able to alpha out the flaps, and also make the design for the shoulder pads.
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