not sure if this was posted here yet or not, I have one question, which seems to be the most undocumented and hard to answer question in the ffxi modding universe.
I need help help/tips on extracting the DDS files from the dat's for the textures im using.
I use 3dsmax and do the 'ol Modelviewer->MPQ->Metaseq-Save->Import to 3dsmax. Works fine, but the areas on armors that are supposed to be transparent are not. Ive had a lot of difficulty trying to make my own alpha maps for the model textures and someone said its a lot easier to just extract the DDS (Direct Draw Surface) from the .dat's and apply them to the model. I have the various 3dsmax plugins and instructions on properly doing this. It seems the last part im having trouble finding info on is the act of FINDING a way to get to the DDS files. Anyone have any ideas?
Is there a utility for extracting them?
I need help help/tips on extracting the DDS files from the dat's for the textures im using.
I use 3dsmax and do the 'ol Modelviewer->MPQ->Metaseq-Save->Import to 3dsmax. Works fine, but the areas on armors that are supposed to be transparent are not. Ive had a lot of difficulty trying to make my own alpha maps for the model textures and someone said its a lot easier to just extract the DDS (Direct Draw Surface) from the .dat's and apply them to the model. I have the various 3dsmax plugins and instructions on properly doing this. It seems the last part im having trouble finding info on is the act of FINDING a way to get to the DDS files. Anyone have any ideas?
Is there a utility for extracting them?
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