I would like to ask about a good technique to replicate skin texture. I have seen models where the skin looks flat and matte because it has no texture/shading. Other than cloning, I don't know of a way, and cloning has its own pitfalls.
Also, is it possible to set armor transparency? As in, is there a default skin texture that would be used where there is transparency? I was fooling around with my first-ever attempt at modding using the Leather Vest, and it looked like there were "transparent" areas that would default to skin texture, but when I expanded those areas, I got black shapes in their place. If there is no "transparency" or means to default to skin texture, then I would need to know a good way to do skin textures.
Thank you!
Here is my result. It looks really bad, I know. I wanted to remove the shoulders, collar, and hip elements.
Also, is it possible to set armor transparency? As in, is there a default skin texture that would be used where there is transparency? I was fooling around with my first-ever attempt at modding using the Leather Vest, and it looked like there were "transparent" areas that would default to skin texture, but when I expanded those areas, I got black shapes in their place. If there is no "transparency" or means to default to skin texture, then I would need to know a good way to do skin textures.
Thank you!
Here is my result. It looks really bad, I know. I wanted to remove the shoulders, collar, and hip elements.
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