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Movement Edits.

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  • #31
    Re: Movement Edits.

    gulk i cant see the videos T_T

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    • #32
      Re: Movement Edits.

      Videos were up for about 2 months removed them eventually

      http://www.neko-sentai.com -fear!

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      • #33
        Re: Movement Edits.

        ah noooes
        can you email maybe??
        coldflame1@hotmail.com
        if they are any good ill try to figure out the swap for my mifra

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        • #34
          Re: Movement Edits.

          Originally posted by Yasmine
          if you open up a movement dat in word, you can see words like idl, wlk, run, etc. i have not tried it yet, but i am wondering if you can alter those to make them work.
          did this work? w

          ah noooes
          can you email maybe??
          coldflame1@hotmail.com
          if they are any good ill try to figure out the swap for my mifra
          its kinda large to be e-mailing w like 20MB or so?

          http://www.neko-sentai.com -fear!

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          • #35
            Re: Movement Edits.

            yes thank you, i finally figured it out, but it sorta scared me at first when i went through my characters action list to see if eeverything was ok, and run/wlk were missing

            so i logged in just in case, because you mentioned you get the run/wlk from swapping the dats, and it was fine :D

            ok nanaa migho's(sp sorry) idle is 1-4-96, for those who are curious about it(1 = ROM folder.. etc) and you simply copy, paste somewhere else, rename to '90', and save it to 1-51-90, and there ya go, only putting all this down cuz it took me like 5 minutes to figure out how to find animation dat #'s, this one paragraph maybe takes 45 sec to read.. so there..

            edit
            and thanks gulk this is pretty cool, i dont mind standing around now, cuz i can make funny ss and caption it(cuz sorta looks like there should be a thought bubble over my head >.>; )

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