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Proposal: FFXI Graphic Update Colaberation

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  • #31
    Re: Proposal: FFXI Graphic Update Colaberation

    PS2 version does not use the same file system (.dat files and such) as the PC version does. You cannot make an edit for PS2. No ifs ands buts about it.

    As for loading times, nothing changes. The DX3 files embedded in the .DATs are all the same size regardless of what design you do.

    You can have fun and create some armor edits, but that's it. I wouldn't even submit the idea to S-E.

    TheCraft - Crafting Linkshell
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    • #32
      Re: Proposal: FFXI Graphic Update Colaberation

      PS2 version does not use the same file system (.dat files and such) as the PC version does. You cannot make an edit for PS2. No ifs ands buts about it.
      Actually, its been done, and there's even a guide on these forums to show you how to do it. In this very section, check the history I stumbeled upon it earlier this week.

      Art done by Fred Perry.

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      • #33
        Re: Proposal: FFXI Graphic Update Colaberation

        Originally posted by solid-jamz
        PS2 version does not use the same file system (.dat files and such) as the PC version does. You cannot make an edit for PS2. No ifs ands buts about it.

        As for loading times, nothing changes. The DX3 files embedded in the .DATs are all the same size regardless of what design you do.

        You can have fun and create some armor edits, but that's it. I wouldn't even submit the idea to S-E.
        All you have to do is slave the PS2 hard drive to your computer and then do some file type changing magic.

        Edit: http://www.ffxionline.com/forums/showthread.php?t=47809

        There you are.
        Last edited by Tan'o; 09-12-2005, 11:13 PM.

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        • #34
          Re: Proposal: FFXI Graphic Update Colaberation

          Ahhh IC. I guess I never really looked into it. Guess I get to play around with my PS2 version now. >.>

          TheCraft - Crafting Linkshell
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          • #35
            Re: Proposal: FFXI Graphic Update Colaberation

            i wonder whatever happened to this....


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            • #36
              Re: Proposal: FFXI Graphic Update Colaberation

              woah....talk about reviving an old thread O.o ... most likely S-E got their panties in a ruffle if they posed the question to them, so they stopped? .. dunno.
              A LMFAO production:
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              • #37
                Re: Proposal: FFXI Graphic Update Colaberation

                Necro'd!

                On ffximc theres a updated goblin set, part of an ambitious and most likely abandoned retexturing of all the mobs... but bit by bit we seem to be creating what this post wanted, a large collection of high quality mods over time. The problem would be in making sure we standardize what mod replaces what original file, making sure none of them have unfortunate artifacts, and that theyre all at least as good a quality as SE's originals.


                I use the black and red war chocobo all the time for instance. but his footstep effects just make blocks in the sand.
                75 SMN, 75BLM, 65 BLU, 63 WHM, 37 RDM, 39 BRD, 32 BST, 15 THF, 12 NIN

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                • #38
                  Re: Proposal: FFXI Graphic Update Colaberation

                  Originally posted by Hyrist
                  We wont know untill we try.

                  Worst case senerio, the PC community will have a nice little graphics update available on the web.
                  Aye.





                  Lol always wanted to say "aye."
                  http://www.ffxiah.com/player.php?id=953347

                  War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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                  • #39
                    Re: Proposal: FFXI Graphic Update Colaberation

                    Hmmm wow this IS an old topic lol, almost a year its been dead... It wasnt a bad idea though, even though the most SE would do if they DID accept it is make a link to a download of the files probably... Which, we can easily do here on these fine forums.
                    ~*~ ~*~ ~*~ ~*~
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                    • #40
                      Re: Proposal: FFXI Graphic Update Colaberation

                      After seeing the mod communtiy slowly evolve over the years, Ive come to the conclusion that this is actually pointless.

                      I recind my first response.

                      Would it honestly matter to you if your AF was hi-res now? No, because if you're modding or DLing other's Mods, you want something different.

                      The same gear with a coat of Armor-All isn't going to make that big of an impact, especially considering the amount of time it takes to make a Hi-Res Model.

                      Besides, then you'd just get more LJ shouts about Lag... screw that...

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