So I've been skilling up cooking for a while now, and I'm having a hard time figuring out how to get Guild Points. I really really need Raw Fish Handling, as I use a lot of Squid Sushi and would like to be able to make my own at some point. I understand that you turn in certain items on certain days, and there's a pattern and all that, but I must be an idiot because I look at those Guild Pattern web pages and can't seem to understand what is going on...so if someone could please give me an explanation on how to actually read that and predict it I would appreciate it. I tried using the one on FFXIAH.com but like I said don't understand what I'm supposed to be looking at to figure it out.
Is there some kind of PREDICTABLE pattern or does it change randomly from day to day? Reason I ask is I crafted a TON of San d'Orian Tea, and they sell really slow, so I'd rather get some guild points out of it then watch the tons of excess rot on all my mules. I saw them come up as "Redeemable" one time on the website but I was partying at the time so couldn't get over there to turn any in...I'm usually nowhere near Windurst, so being able to know ahead of time to get out there would be cool.
I'm level 66 right now, and I did some research the other day and came up with a rough outline of what I'm gonna craft; anyone familiar with cooking mind looking this over and telling me if I'm missing something obvious that may be a better synth (like, something vendorable for a small loss that doesn't depend on A.H.)? This is what I've got so far: San d'Orian Tea to 68, Pear au Lait to 71-72, Dhalmel Pie to 74-75, Shallops Tropicale to 80, Mushroom Stew to 85-86, Rolanberry Pie to 90...after 90 I'm at a loss so suggestions are appreciated, everything looks nasty but I suppose that's to be expected in the higher tiers.
Also, and this is probably just my imagination, but I've noticed that at the very beginning and very end of a particular day I tend to break more/skillup and HQ less...I tend to get my mats and such together before a given day, and then as soon as the day rolls over start crafting away...but I always seem to have more trouble between 00:00-02:00 and 22:00-23:59. Does the previous and following day's element influence the current day when it gets close like that, or do I just read too much into it?
Thanks for any insight you guys can provide.
Is there some kind of PREDICTABLE pattern or does it change randomly from day to day? Reason I ask is I crafted a TON of San d'Orian Tea, and they sell really slow, so I'd rather get some guild points out of it then watch the tons of excess rot on all my mules. I saw them come up as "Redeemable" one time on the website but I was partying at the time so couldn't get over there to turn any in...I'm usually nowhere near Windurst, so being able to know ahead of time to get out there would be cool.
I'm level 66 right now, and I did some research the other day and came up with a rough outline of what I'm gonna craft; anyone familiar with cooking mind looking this over and telling me if I'm missing something obvious that may be a better synth (like, something vendorable for a small loss that doesn't depend on A.H.)? This is what I've got so far: San d'Orian Tea to 68, Pear au Lait to 71-72, Dhalmel Pie to 74-75, Shallops Tropicale to 80, Mushroom Stew to 85-86, Rolanberry Pie to 90...after 90 I'm at a loss so suggestions are appreciated, everything looks nasty but I suppose that's to be expected in the higher tiers.
Also, and this is probably just my imagination, but I've noticed that at the very beginning and very end of a particular day I tend to break more/skillup and HQ less...I tend to get my mats and such together before a given day, and then as soon as the day rolls over start crafting away...but I always seem to have more trouble between 00:00-02:00 and 22:00-23:59. Does the previous and following day's element influence the current day when it gets close like that, or do I just read too much into it?
Thanks for any insight you guys can provide.
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