I get the fact that your % chance of HQ is capped at a certain point, depending on which tier you belong to:
0-10 levels above recipe level: 1-2% capped HQs over time
11-30 ----> 10% cap HQ
31-50 ----> 25% cap HQ
51+ ------> 50% cap HQ
If i'm 31 levels above a craft level, would i have a better chance of HQ if i was 32 levels above? I guess i could say this:
if i want to make a level 10 synth, for example, and my crafting level is 41, do i have a 25% (max % chance based on that tier zone) or is it something like 11%, and as i increase my crafting level, my HQ chance increases and is capped at 25%?
This is relevant to me because i'm at 92 cooking, and i don't really want to pay to level it anymore unless i get some good returns. I'm 31 levels above the item i want to craft, am i good?
0-10 levels above recipe level: 1-2% capped HQs over time
11-30 ----> 10% cap HQ
31-50 ----> 25% cap HQ
51+ ------> 50% cap HQ
If i'm 31 levels above a craft level, would i have a better chance of HQ if i was 32 levels above? I guess i could say this:
if i want to make a level 10 synth, for example, and my crafting level is 41, do i have a 25% (max % chance based on that tier zone) or is it something like 11%, and as i increase my crafting level, my HQ chance increases and is capped at 25%?
This is relevant to me because i'm at 92 cooking, and i don't really want to pay to level it anymore unless i get some good returns. I'm 31 levels above the item i want to craft, am i good?
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