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  • Raising a Chocobos stats with food alone

    Thought this was worth noting. I was starting to wonder if it was possible at all, seeing as I had been feeding my Chocobo Vomp Carrots forever now and didn't see a thing change, but tonight when I went to check on his condition I was pleseantly surprised.

    My chocobos care plan to this point has been strictly Endurance only. I've had it on "Exercise With Others" since the option became available to me, 52 days ago. During the chick stage I actually had him spend more time "Listening to Music" than anything else. Which should mean that his strength was zero to begin with as I believe "Listening to Music" has a negative effect on strength and endurance. Since he grew to adolescent on day 14 or 15 I believe it was I've had him on "Exercise with others" and fed him 3 Vomp carrots a day, with a couple exceptions. According to these estimations, it took me around 150 vomp carrots to get my bird's Strength from Poor to Substandard.

    So, yes, food does have an effect on increasing attributes, although it is extremely minute. Just thought I should post the details of what I've found up in case they can become useful in determining a point system on how much is required for an attribute level increase, or some other information. Enjoy
    Last edited by Joran Dax; 10-31-2006, 09:28 PM. Reason: fixed details on chick stage care plan

  • #2
    Re: Raising a Chocobos stats with food alone

    Carrot effect has been observed many times--most of the time you'll see it when a chocobo's attributes are "on the verge" of changing. With SolarWind, a few days into adolescent, he was Substandard Strength, Bit Deficient Endurance. After feeding 1 carrot Strength rose to Bit Deficient. The chocobo information NPCs also tell you what effects the carrots will have on your chocobo (Vomp = STR/END, Zegham = DIS/REC).

    What is nice, is the data you've collected and how you've chosen to forego higher tier care plans in favor of a food value test--exploiting the Strength "Window" of the Exercise with others care plan. I haven't seen enough care plan data to make comparisons between the two values as yet, but this will be useful for determining some more concrete numbers for carrots in the future.

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    • #3
      Re: Raising a Chocobos stats with food alone

      This is very interesting. I've been trying to determine whether seeing the Trainer's comment (ie "fine chocobo") makes the food's effect occur.

      What % of time (in your estimation) did you receive the Trainer's comment after feeding a Vomp Carrot?
      They that can give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety. - Benjamin Franklin

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      • #4
        Re: Raising a Chocobos stats with food alone

        Aside from the 1 strength boost the OP saw from 50 days of feeding only vomp carrots, It might make some people wonder if there are any worthwhile benefits to feeding vomp/zegham at all then.

        I'd say feed the bird all azouph/sharug (cheaper anyway if you are buying from others) just for the possible affection increase. Or, just feed all gysahl then if you have no problems with affection.

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        • #5
          Re: Raising a Chocobos stats with food alone

          Originally posted by Joran Dax View Post
          Thought this was worth noting. I was starting to wonder if it was possible at all, seeing as I had been feeding my Chocobo Vomp Carrots forever now and didn't see a thing change, but tonight when I went to check on his condition I was pleseantly surprised.

          My chocobos care plan to this point has been strictly Endurance only. I've had it on "Exercise With Others" since the option became available to me, 52 days ago. During the chick stage I actually had him spend more time "Listening to Music" than anything else. Which should mean that his strength was zero to begin with as I believe "Listening to Music" has a negative effect on strength and endurance. Since he grew to adolescent on day 14 or 15 I believe it was I've had him on "Exercise with others" and fed him 3 Vomp carrots a day, with a couple exceptions. According to these estimations, it took me around 150 vomp carrots to get my bird's Strength from Poor to Substandard.

          So, yes, food does have an effect on increasing attributes, although it is extremely minute. Just thought I should post the details of what I've found up in case they can become useful in determining a point system on how much is required for an attribute level increase, or some other information. Enjoy
          Hi,
          thanks for this information. However, adolesence doesn't start until day 19. And that when the option you chose becomes available. That's 5 days extra of a plan that may screw up somebody's trying to figure how to make things work for them too.9

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          • #6
            Re: Raising a Chocobos stats with food alone

            Originally posted by Loial View Post
            Aside from the 1 strength boost the OP saw from 50 days of feeding only vomp carrots, It might make some people wonder if there are any worthwhile benefits to feeding vomp/zegham at all then.

            I'd say feed the bird all azouph/sharug (cheaper anyway if you are buying from others) just for the possible affection increase. Or, just feed all gysahl then if you have no problems with affection.
            This is dependent upon how much more affection your chocobo needs. Obviously, if you have Parent affection and are not having difficulty maintaining it with just care and 1 Azouph daily (the case with me) there is no reason not to feed carrots for even a marginal boost as long as you can afford it.

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            • #7
              Re: Raising a Chocobos stats with food alone

              Only issue I have with that test is it's true for Vomp then possibly equal for Zephram carrots too. Problem is when I had chocobo doing digging and acting at first I did that along with feeding Zephram carrots. I achieved substandard stats early so I went for the next one to get a cleaner test. I achieved a bit deficient on the 3rd day being 9 carrots.

              I've tried digging now without the zephram carrots and already past 20 days of no stat improvement. I'm getting a suspicious feeling that care plans and food used separate have less of an impact then if used in combination. Of course the other issue with the test is the care plan is hitting a negative effect to Strength so using food to get it up while it's taking a negative hit seems like it would muddle the results.

              If you were testing Vomp Carrots for it's impact on Strength then I think a care plan that doesn't effect Strength will give a better result such as Digging. However if you are trying for an edurance chocobo then this would ruin that build.


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              • #8
                Re: Raising a Chocobos stats with food alone

                Originally posted by Macht View Post
                If you were testing Vomp Carrots for it's impact on Strength then I think a care plan that doesn't effect Strength will give a better result such as Digging. However if you are trying for an edurance chocobo then this would ruin that build.
                I honestly wasn't aware that "Exercise in a Group" had a negative effect on strength. I thought it was neutral on strength and negative on discernment and receptivity. But I suppose you are right in a way because before day 19 I was using "Listens to music" which does have a negative effect on strength and I'm assuming that it can't go into negative numbers I suppose, and that theres a bottom limit there that all the first generation chocbos started at.

                Perhaps to claify some things heres how my care plan went.

                Days 1-4, no food obviously, Basic care plan obviously so that could have had an effect there

                Days 5-19, Listens to Music Care plan, Carrot Paste which should raise physical stats but how much compared to actual carrots, I'm not sure. The care plan here should have eliminated any effects from the former care plan and most if not all of the effects of the paste if I'm not mistaken (Thanks to Zeenna for reminding me it was day 19 when they grow up ^^)

                Days 19-67, Exercise with Chocobos, 3 Vomp Carrots a day 99% of the time, with the exception of when he needed medication and even then still 3 carrots most of the time

                Chocobos current Stats:
                Strength: Substandard
                Endurance: Impressive
                Discernment: Poor
                Receptivity: Poor
                Regards as Parent
                Likes clear weather, but doesn't care for any weather
                Knows no abilities (obviously)
                Easygoing Personality

                Some of the things I can see that might skew the results are:

                What kind of effect does poor health have on stat increase from food
                what kind of effect does feeding food while it already has a full stomach have (did this once or twice)
                What kind of effect does food affection have (i.e. Munches contently, one gulp, etc.)

                As for the using food/care plan in tandem, I'm fairly convinced that it probably does increase the results of food, but I'm just looking at what food alone brings to the table here.


                To Nakti: I honestly didn't pay so much atention to that at the time, as it didn't occur to me, however I do remember seeing those messages. I cna't honestly make even a rough estimation how how often, but as far as I recall I did see it fairly frequently.


                Finally, in truth, I really wasn't deliberately testing for this at all. But when I logged on and saw this change w/o doing anything to my bird to effect such a positive change, I thought it was noteworthy. I do hope this more precise information helps though.
                Last edited by Joran Dax; 11-01-2006, 09:25 AM. Reason: stupid typing skills ><

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                • #9
                  Re: Raising a Chocobos stats with food alone

                  According to SE's diagram, Exercise in a Group minorly increases Endurance and minorly decreases Discernment and Receptivity. It shows neither increase nor decrease for Strength.
                  They that can give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety. - Benjamin Franklin

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                  • #10
                    Re: Raising a Chocobos stats with food alone

                    Originally posted by Nakti View Post
                    According to SE's diagram, Exercise in a Group minorly increases Endurance and minorly decreases Discernment and Receptivity. It shows neither increase nor decrease for Strength.
                    Bah, looked at the wrong one. Buggy eyes or something. Still just adds more mystery then if a care plan is so much better then food why a care plan like digging or acting seem to be so ineffecient without the food effecting the same stat.


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                    • #11
                      Re: Raising a Chocobos stats with food alone

                      Here's another mystery.

                      Why did my husband's chocobo's Receptivity increase after the daily report?

                      The report was for Digging for Treasure (Receptivity is supposed remain neutral).

                      The chocobo was lovesick (and had been for something like 14+ days). Can ailments cause increases or decreases in attributes?

                      And, btw, feeding a Vomp Carrot to a lovesick chocobo made the Receptivity go back down.
                      They that can give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety. - Benjamin Franklin

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                      • #12
                        Re: Raising a Chocobos stats with food alone

                        Originally posted by Nakti View Post
                        Here's another mystery.
                        Why did my husband's chocobo's Receptivity increase after the daily report?
                        The report was for Digging for Treasure (Receptivity is supposed remain neutral).
                        The chocobo was lovesick (and had been for something like 14+ days). Can ailments cause increases or decreases in attributes?
                        And, btw, feeding a Vomp Carrot to a lovesick chocobo made the Receptivity go back down.
                        Well that comment with the Vomp Carrot makes sense. As I've seen it seems the carrots do similar raise and drop of stats. So if Vomp Carrot raises STR & END it will drop DIS & REC. An image received from someone posting about their chocobo chick to me showed something intresting.

                        They fed the chocobo carrot paste and it apparently dropped the chocobo's END, seems to indicate that carrot paste might be a mental focused food. Or it's done something else completly.


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                        • #13
                          Re: Raising a Chocobos stats with food alone

                          Originally posted by Macht View Post
                          They fed the chocobo carrot paste and it apparently dropped the chocobo's END, seems to indicate that carrot paste might be a mental focused food. Or it's done something else completly.
                          Carrot paste is said, by the chocobo information guys, to be a physical related food. This is consistent with its recipe, which contains Vomp carrots, another physical related food. Therefore, I can only assume that it is intended to be positive for, at least, one or the other of Strength and Endurance. If it has a negative effect on Endurance perhaps it has a positive effect on Strength.

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                          • #14
                            Re: Raising a Chocobos stats with food alone

                            Originally posted by Macht View Post
                            Well that comment with the Vomp Carrot makes sense. As I've seen it seems the carrots do similar raise and drop of stats. So if Vomp Carrot raises STR & END it will drop DIS & REC. An image received from someone posting about their chocobo chick to me showed something intresting.

                            They fed the chocobo carrot paste and it apparently dropped the chocobo's END, seems to indicate that carrot paste might be a mental focused food. Or it's done something else completly.
                            But the mystery is why did Receptivity go up in the first place?

                            The only reason my husband fed the Vomp Carrot was because I wanted to see if REC would go back down (and it did). The chocobo's normal diet does not include Vomp Carrots.

                            Food and direct care give immediate changes to the attributes. So why was Receptivity at Substandard the night before (after all food and direct care had been given) and it was A Bit Deficient after the next Digging report?

                            edit: Mixed up A Bit Deficient and Substandard. I was confusing Macht.
                            Last edited by Nakti; 11-01-2006, 02:51 PM. Reason: SE's so-so translations...
                            They that can give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety. - Benjamin Franklin

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                            • #15
                              Re: Raising a Chocobos stats with food alone

                              Originally posted by Sabaron View Post
                              Carrot paste is said, by the chocobo information guys, to be a physical related food. This is consistent with its recipe, which contains Vomp carrots, another physical related food. Therefore, I can only assume that it is intended to be positive for, at least, one or the other of Strength and Endurance. If it has a negative effect on Endurance perhaps it has a positive effect on Strength.
                              That's pretty ill logic, considering you can still make arrows from Logs without using lumbers and can make the same mushroom recipe using any of the 3 mushroom types. I wouldn't be surprised if an alternate recipe using Zephram Carrots result in the same carrot paste. Also seems less logical since the 3 starting abilities all focus on either all 4 stats or sets of two. I doesn't make sense to help STR raise but not END, this also breaks potential for assist with chocobo color since the pastes are such a limited selection. Well unless the 4 pastes work totally different then we would expect.

                              Also the chocobo guy doesn't mention the pastes, he mentions the Vomp Carrots, Zephram Carrots, and specificies them. He then mentions San d'Oria Carrots but doesn't give specifics of what they do.

                              Originally posted by Nakti View Post
                              But the mystery is why did Receptivity go up in the first place?
                              The only reason my husband fed the Vomp Carrot was because I wanted to see if REC would go back down (and it did). The chocobo's normal diet does not include Vomp Carrots.
                              Food and direct care give immediate changes to the attributes. So why was Receptivity at A Bit Deficient the night before (after all food and direct care had been given) and it was Substandard after the next Digging report?
                              If your Receptivity was "A Bit Deficient" before and then went to "Substandard" that isn't raising, that's dropping. All I can guess on that one is possibly one of the personal care plans you did. Personal care plans seem to have wierd effects on the chocobo and when it effects them. For example when a chocobo is bored racing them fixes that, however the game doesn't process that fix till the next day. Same goes with when it's spoiled. However telling a story if it learns an ability the effect is immediate. So those changes can be pretty random.

                              Then also a wild idea, but has anyone tested the potential that calling their chocobo and using out in the field. Does it cause any changes? That one I'm doubting because it seems SE blocked it there (Why you need to re-register it if you want a stat change to take effect).
                              Last edited by Macht; 11-01-2006, 02:34 PM.


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