I've been working on this for a while and here are my results so far.
.
.
1) I'm working on the assumption that Satisfaction is internally coded between 000 and 255 with each level representing 32 points.
.
2) I checked hunger level before and after each time I fed the chocobo. Unless stated otherwise, I've confirmed these values with my own chocobo. Affection levels were tested likewise.
.
3) Since there seems to be different satisfaction levels for the chocobo's stages (at least for pastes), I will show the information in separate sections. (Can't do colors or it won't look right on the dark scheme.)
.
.
1 - Starving [0-31]
2 - Quite hungry [32-63]
3 - A little hungry [64-95]
4 - Neither full nor hungry [96-127]
5 - Neither full nor hungry (not a typo) [128-159]
6 - Almost full [160-191]
7 - Quite full [192-223]
8 - Completely full [224-255]
.
~~ Chick ~~
.
Carrot Paste value: [193-223] ~210, about +5 Affection
Vegetable Paste value: [65-79] ~70, about +25 Affection
.
Vomp Carrot value: [97-111] ~100
Zegham Carrot value: [97-111] ~100
San d'Orian Carrot value: [75-79] ~75
.
Azouph Greens value: [129-159] ~150
Sharug Greens value: [41-53] ~50
Gysahl Greens value: [81-111] ~100
.
other
.
Herb Paste value: [33-95]
Tokopekko Wildgrass value: [30]
.
.
~~ Adolescent & Adult ~~
.
Carrot Paste value: [30], -15 Affection
Vegetable Paste value: [10], Affection neither increases nor decreases
.
Vomp Carrot value: [99-101] 100, +1 Affection
Zegham Carrot value: [99-101] 100, +1 Affection
San d'Orian Carrot value: [75], +1 Affection
.
Azouph Greens value: [149-151] 150, +17 Affection (gobbles)
Sharug Greens value: [50], +5 Affection (eats)
Gysahl Greens value: [99-101] 100, +11 Affection (contentedly)
.
Tokopekko Wildgrass value: [29-30] 30, +2 Affection
Garidav Wildgrass value: [30], +2 Affection
Gausbit Wildgrass value: [30], +2 Affection
("gets well soon" = medicine has taken effect)
.
.
notes
.
Hunger satisfaction and energy level affect the next day's starting hunger satisfaction level. "Starving" can be anywhere from 0 to 31 points; keep that in mind to avoid overfeeding.
.
As long as your chocobo has some room left in its stomach, it won't force itself to eat no matter how filling the food. So even if your chocobo is 254 points full, you can still safely feed it an Azouph Green.
.
Curiously, when feeding an adult chocobo Carrot Paste after it was 255 points completely full (forcing itself to eat), the Affection did not go down as expected. There were also no colored flames at all indicating that the food automatically had zero effect.
.
The more your chocobo's hunger is satisfied, the less likely you will get a big Affection drop the next day due to your Care Plan. Therefore, feed your chocobo until it's quite full or completely full. Chicks will not get hungry as much as adolescents or adults. (Correlation between Energy used and Hunger is a little different.)
.
.
Bon Appetit!
.
This should help you not overstuff your chocobo ^^b
.
.
Cookies for...
Akaibara, Balfree, Irisjir
.
Anyone can contribute to the research.
I need:
.
1) stage (chick, adolescent, adult)
2) food used
3) hunger right before eating
4) hunger right after eating
5) "eats", "munches contentedly", or "gobbles"
6) color flames after eating
7) did the trainer say anything?
8) what are the chocobo's attributes? (STR, END, DIS, REC)
9) what is the chocobo's personality?
.
.
1) I'm working on the assumption that Satisfaction is internally coded between 000 and 255 with each level representing 32 points.
.
2) I checked hunger level before and after each time I fed the chocobo. Unless stated otherwise, I've confirmed these values with my own chocobo. Affection levels were tested likewise.
.
3) Since there seems to be different satisfaction levels for the chocobo's stages (at least for pastes), I will show the information in separate sections. (Can't do colors or it won't look right on the dark scheme.)
.
.
1 - Starving [0-31]
2 - Quite hungry [32-63]
3 - A little hungry [64-95]
4 - Neither full nor hungry [96-127]
5 - Neither full nor hungry (not a typo) [128-159]
6 - Almost full [160-191]
7 - Quite full [192-223]
8 - Completely full [224-255]
.
~~ Chick ~~
.
Carrot Paste value: [193-223] ~210, about +5 Affection
Vegetable Paste value: [65-79] ~70, about +25 Affection
.
Vomp Carrot value: [97-111] ~100
Zegham Carrot value: [97-111] ~100
San d'Orian Carrot value: [75-79] ~75
.
Azouph Greens value: [129-159] ~150
Sharug Greens value: [41-53] ~50
Gysahl Greens value: [81-111] ~100
.
other
.
Herb Paste value: [33-95]
Tokopekko Wildgrass value: [30]
.
.
~~ Adolescent & Adult ~~
.
Carrot Paste value: [30], -15 Affection
Vegetable Paste value: [10], Affection neither increases nor decreases
.
Vomp Carrot value: [99-101] 100, +1 Affection
Zegham Carrot value: [99-101] 100, +1 Affection
San d'Orian Carrot value: [75], +1 Affection
.
Azouph Greens value: [149-151] 150, +17 Affection (gobbles)
Sharug Greens value: [50], +5 Affection (eats)
Gysahl Greens value: [99-101] 100, +11 Affection (contentedly)
.
Tokopekko Wildgrass value: [29-30] 30, +2 Affection
Garidav Wildgrass value: [30], +2 Affection
Gausbit Wildgrass value: [30], +2 Affection
("gets well soon" = medicine has taken effect)
.
.
notes
.
Hunger satisfaction and energy level affect the next day's starting hunger satisfaction level. "Starving" can be anywhere from 0 to 31 points; keep that in mind to avoid overfeeding.
.
As long as your chocobo has some room left in its stomach, it won't force itself to eat no matter how filling the food. So even if your chocobo is 254 points full, you can still safely feed it an Azouph Green.
.
Curiously, when feeding an adult chocobo Carrot Paste after it was 255 points completely full (forcing itself to eat), the Affection did not go down as expected. There were also no colored flames at all indicating that the food automatically had zero effect.
.
The more your chocobo's hunger is satisfied, the less likely you will get a big Affection drop the next day due to your Care Plan. Therefore, feed your chocobo until it's quite full or completely full. Chicks will not get hungry as much as adolescents or adults. (Correlation between Energy used and Hunger is a little different.)
.
.
Bon Appetit!
.
This should help you not overstuff your chocobo ^^b
.
.
Cookies for...
Akaibara, Balfree, Irisjir
.
Anyone can contribute to the research.
I need:
.
1) stage (chick, adolescent, adult)
2) food used
3) hunger right before eating
4) hunger right after eating
5) "eats", "munches contentedly", or "gobbles"
6) color flames after eating
7) did the trainer say anything?
8) what are the chocobo's attributes? (STR, END, DIS, REC)
9) what is the chocobo's personality?
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