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Chocobo Raising Frustration

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  • #16
    Re: Chocobo Raising Frustration

    Aha, so mine would be a carrot eater. She also seems to bore easily with music. I think I may have to adjust her care plans more to fix a more active racer, rather than a digger as I'd originally planned.

    Be the Ultimate Ninja! Play Billy Vs. SNAKEMAN today!

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    • #17
      Re: Chocobo Raising Frustration

      Originally posted by Macht View Post
      They'll eat the food differently, for example these are ones I got:

      Munches on Vegetable paste
      Quickly consumes Zegham Carrot
      eats Azouph Greens in one gulp!

      weakly consumes ______ (Get this one when it's ill)

      Obviously the one they just gulp down they must of liked a lot. Mine when it was ill I feed it like 3 Tokopekko Wildgrass, the next day he was back to normal. He recovered quickly much like I do >.>
      Last night I gave my bird a Zegham Carrt, and it gave me the text "Munches Contently", whch seemed to be different that when I was giving my bird paste, here he just "Eats". Pretty sure this isn't a result of whether hes happy or not, otherwise I'd have seen the message before. Except for the time I got hit with the sleeping sickness hes bonced between "Happy" and "Excited/Elated" every other day. It was however the first time I had feed him that carrot.

      So, my birds likes/dislikes

      Azoph - Loves (One Gulp)
      Shurag - Likes (Eats)
      Zegham - Likes Alot (Munches contently)
      Vomp - Loves (One Gulp)
      All Pastes - Likes (Eats)

      If their taste in food has anything to do with it, it would seem that my bird has a natural inclination for physical strength because Vomp Carrots are used to raise the phisical attributes, HOWVER it would seem that hes also not opposed to mental attributes as he "Munches Contently" on Zegham Carrots, howver he likes physical a bit more.

      Hopefully I'll discover this when I try out the new training types. I set the new schedule at the beginning of day 19, which was 40 hours ago, however the next day my bird was on the original plan where he was "Taking a Walk in Town" when he should have been "Exercising with Other Chocobos".

      So as I understand it, you can change your schedule but it will take 24 hours for the change to register, which means one more day that your bird is on the old schedule. If you get the cutscene for Day 19 from the NPC, you're getting it on day 20. Therefore your bird is already running on whatever was next on the list of the old schedule. I think this is where the Sleeping Sickness came from as well. Because your old schedule had Rest on it for the next day when you changed it, your bird got stuck on the Rest cyce for the duration. Which, yeah I'm really bothered about. The system really does seem slow to institute changes which could have a detrimental effect to how well your bird is raised.

      What also bothers me about the Schedule system, is that it seems whenever you bird has finished a Training schedule that you set up for it, the game automatically resets that schedule to "Basic Care, 7 Days" and you have to go back and change it again. So, if you have listed for Schedule 2: "Listen to Music, 2 days" once your bird has finished its second day of that, the game resets that schedule to "Basic Care, 7 days". Now I don't know about you, but I personally don't want to have to come back and fix that every time it resets. I'd rather set up a perma schedule and let it run the duration, or only make changes when I feel its necessary. And I tend to forget that my schedule does this until I come in one day and I see my bird has been recieveing "Basic Care" today.

      So yeah, IMO, it seems like SE was being a little shortsighted in certain aspects of the Chocobo Raising Process when they created it. I think that the Schedule system needs to update immediately to avoid problems and glitches in the system, and that the schedules you create should be permanently set until you decide to change it, especially if it take 24 hours + to change a schedule in the first place. Definitely need to fix this in some way to avoid future problems.
      Last edited by Joran Dax; 09-15-2006, 09:14 AM. Reason: Typos, hope I got em all

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      • #18
        Re: Chocobo Raising Frustration

        Originally posted by Greylynx View Post
        You completely misunderstand me. I am simply making the point that I am doing my best (with the information that I have) to raise a good chocobo, and the inconsistant results make it hard to know if I am doing the right thing.
        Yea i understand, what im trying to say is that chocobos will probably have random feelings that you might not be able to "fix".

        It is inconsistent because that is what randomized things are, unpredictable, hard to plan ahead. Gotta raise alot of chocobos to fully understand, most probably, and even then you'll prolly allways have surprises, thats a cool thing imo, makes it more genuine, i personally would prefer to do without a "recipe" that works for everyone ya know?

        SE probably predicted something like that would happen, so they gave it a huge random factor, in feelings, physical aptitude, mentality, personality, etc.
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        • #19
          Re: Chocobo Raising Frustration

          Originally posted by Greylynx View Post
          Is anyone else totally confused by the chocobo raising system? I am trying to raise a chocobo with emphasis on Strength, then Endurance. I don't really care about the other attributes. I follow the same schedule every day under "Care for Chocobo":

          When is was a chick:
          2 Short Walks, 1 Watch over Chocobo, feed Veggie Paste (Herb Paste when sick)

          Adult:
          1 Long Walk, One compete against others, Vomp Carrots and Sharug Greens

          My care plan tends to vary, but its ALWAYS an activity that is meant to increase strength or endurance, like Walk around Town, Excercise with/without Others, etc.

          So what are my problems? For a few days my Chocobo was "Ill tempered, suited for military use" but that went away for no apparent reason.

          Two days ago his strength FINALLY went from Poor to Substandard. But now its back to poor.
          I think you may be pushing your chocobo too hard.

          Originally posted by SE via chocoboy
          > "Exercising alone."

          Exercising alone will significantly improve your chocobo’s strength. On the other hand, its mental attributes will markedly decrease. If the chocobo is strong this plan is quite effective. But if the chocobo is weak then you shouldn’t push it too hard.
          The success of a care plan depends on both affection and the level of the stat you want to improve. I recommend sticking with Walk as your Care Plan for a while.
          They that can give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety. - Benjamin Franklin

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          • #20
            Re: Chocobo Raising Frustration

            Originally posted by Balfree View Post
            SE probably predicted something like that would happen, so they gave it a huge random factor, in feelings, physical aptitude, mentality, personality, etc.
            SE has always favored more a natural aproach to things over numbers, things like Fishing and Gardening are examples of it.

            I actually like this about the game's design, specially since that will let me treat my choco more like a virtual pet instead of an scheduled recipe (when I start raising one that is).

            Come to think about it, I would've liked seeing NPCs with this kind of "personality" traits, beyond the way their limited coments are written.
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            • #21
              Re: Chocobo Raising Frustration

              Originally posted by Joran Dax View Post
              So yeah, IMO, it seems like SE was being a little shortsighted in certain aspects of the Chocobo Raising Process when they created it. I think that the Schedule system needs to update immediately to avoid problems and glitches in the system, and that the schedules you create should be permanently set until you decide to change it, especially if it take 24 hours + to change a schedule in the first place. Definitely need to fix this in some way to avoid future problems.
              I can see why SE would do that though, they want players that are actively focusing on their chocobo's to have better chocobo's. So if you just set a schedule and forget it, that kind of makes it a bit lame that someone paying less attention is likely to get as decent a chocobo then someone putting a lot more focus into theirs.

              It goes back to that whole deal people constantly make debates about, "I spent more time then you on doing X so why should you deserve better then me?"


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              • #22
                Re: Chocobo Raising Frustration

                I think so. Just like how gardenning works, dedicated gardenners have their time schedule you through the whole month, day by day. When to harvest, when to feed, how to time the plant to be harvest on full moon and etc.
                There are painters who transform the sun into a yellow spot,
                but there are others who with the help of their art and their intelligence
                transform a yellow spot into the sun.

                - Pablo Picasso

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                • #23
                  Re: Chocobo Raising Frustration

                  I think the eating message has more to do with overall condition than preference for food. I feed at least 1 Vomp carrot every day since day 19. On day 25 my bird was injured and he " munched weakly" on a Vomp carrot. Day before was gulped in one bite.
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                  • #24
                    Re: Chocobo Raising Frustration

                    Originally posted by Heartily View Post
                    I think the eating message has more to do with overall condition than preference for food. I feed at least 1 Vomp carrot every day since day 19. On day 25 my bird was injured and he " munched weakly" on a Vomp carrot. Day before was gulped in one bite.
                    If your Chocobo is Injured or Ill, that message will display when you feed it anything. That fast was already stated once earlier in this thread.
                    "Worrying about the future only wastes the present."

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                    • #25
                      Re: Chocobo Raising Frustration

                      I dont think that being able to set a 'perma' schedule is as good as it may sound. Right now you've pretty much got as close to a 'one month' schedule as you can get. Just set your care plans to 7 days (all 4 plans) if you really want your choco just doing 1 thing. If not just set up the care schedule so that you need to only check once every 5 days.

                      The way the system is set up now is balanced for both people who dont care to check on their choco (some people still get colored teen even though they did absolutely nothing for their choco) and for those who really really care to check every single day, and for everyone else in between the two spectrums.

                      I like being able to control what my chocobo does on a daily basis and change things as needed based on npc message.
                      ~Aquelia
                      TaruPrime Powah!
                      Chocobo Raising Diary: http://aquelia.waltzforariah.com

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                      • #26
                        Re: Chocobo Raising Frustration

                        One more thing to keep in mind... Just like with each 'jobs' in FFXi there is a balance of what you can do, In order to raise a chocobo that can do everything really well, I think that's not possible, so you have to make choices of what to feed/care schedule etc in order to get the best in one category. I do agree with the other posters that breeding will play a huge role in taking your chocos beyond the 'initial' stage of evolution.
                        ~Aquelia
                        TaruPrime Powah!
                        Chocobo Raising Diary: http://aquelia.waltzforariah.com

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