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  • Rekiem
    replied
    I was thinking of raising BlackSmith to make money by breaking Goblin Helm and Mail but after reading this thread, it seems like the failure rate is pretty high and the profit you make from this isn't that good. But do you guys suggest it or killing tigers in battalia for teeth will probably give me more money.

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  • Lerican
    replied
    to be honest...

    I don't think it does =/ at least not anytime soon. The biggest problem with Blacksmithing is that its end products (weapons & armor) get recycled through the economy so even if something is profitable to make now, it will likely drop in price as more people buy it and sell it back to AH when they've outlvled it. The few perishable tools we can make are cheaper to buy in a town that you have decent fame in. Considering the current average lvl of NA players, demand for higher lvl JSE (the big reason to skill above 60, imho) is still based largely on the JPN players and already supplied by JPN crafters. It is likely that the majority of synthed items you can profit from is from making materials for other crafters to skill up off of (ingots, sheets, scales, chain, etc.).

    Does this mean that blacksmithing not profitable? Absolutely not, however, the measure of how much is based on your server's economy. If you are a miner, blacksmithing is wonderful for turning iron ore into ingots. Similarly, if you are a goldsmith, you can turn silver ore into ingots and likewise with mythril (although it is rare to get silver and mythril in the quantities that would require someone to melt them into ingots unless they were keeping all 'semi precious' ore). This translates into higher effective carrying capacity (dependent on the yields you get) and on my server at least, an increase in profit over selling raw iron ore since iron ingots and sheets sell for more than the ore it takes to make them and require less AH space.

    So far, I have not found profit beyond making Iron Sheets and my first 'money maker' was making Iron Ingots and selling them in stacks for up to 2.5k profit per stack. Stacks of Iron Sheets make up to 5k profit per stack. The profit is based on buying iron ore at the 'low price' since the 'high price' is usually set by higher lvl crafters making darksteel ingots and no profit can be made when considering ore at that price.

    (All Bastok Prices on Kujata Server)

    Iron Ore: 500-600
    Iron Ingotx12: 28000
    Iron Sheetx12: 32000
    Fire Crystalx12: 1500-2000

    Also, you can make a profit out of breaking down Beastmen armor, although the margin is result it not definite and you may also take a loss if you fail too often.

    Goblin Helm: 400-600
    Lightning Crystal: 100-150
    Bronze Ingot: 100-300
    Iron Ingot: 2200-2500
    Steel Ingot: 3000-3500 (may have permanently dropped to 3k)

    A Gobbie Helm+Lightning synth requires a minimum of 500 and up to 750 to acquire via AH and, if successful, results in a profit of -650 to 2500. I have both made and lost money on gobbie helms I'm not sure if i'm in the plus or minus range =/.

    I've decided to put my blacksmithing on hold for awhile after losing ~50k in failed Iron Chain synths since no one buys Iron Scales on my server (reason being that Chainmail is not profitable to make anymore unless you're making Silver Mail from it). If you mine, I'd highly suggest getting to at least 16 skill so you can make iron ingots w/o synth support to aid in effective carry load. If you're rich or abhor mining, then I dont think blacksmithing will make you a profit =/.

    -Lerican

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  • Spiritsaint
    replied
    ummm. i know this question have been asked many times but i get many different answers.

    when does it get profitable?

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  • PURPLENV
    replied
    Agreed, found this as well.

    Alchemy and Smithing at 56-59 Battery = Water + Copper ingot + Tin ingot + Cermet Chunk + Rock Salt + Lightning cluster + Dis. Water

    They stack to 99.

    I am assuming this is the recipe for the lvl10 batteries.

    Lvl10 = Battery
    Lvl30 = Kilo Battery
    Lvl50 = Mega Battery (?)

    I am also wondering if the tin ingot is used in the making of the Spark type weapons that use these batteries.

    From the level requirements I wil hold no hope of selling Tin Ingots quickly, and will likely guild or npc them.

    Leave a comment:


  • Arctyc
    replied
    From all the digging around I could do, I found this:

    Water Crystal -- (Copper Ingot, Tin Ingot, Cermet Chunk, Rock Salt, Lightning Cluster, Distilled Water)

    Yields 33, Alchemy skill ~60.

    Leave a comment:


  • PURPLENV
    replied
    A recipe that uses Tin Ingots would be great.

    Sales on Phoenix in Bastok are about 1 stack a week, for $3k or so. Makes money since tin ore was only 30 gill each, but is way to slow for my playing style, but is great for leveling. I will be taking these to level 15, at which time I hope to find something else that is cheap, and will still level.

    Even if the recipe is much higher level, or other skill such as Alchemy, it will gave me the idea wether to save them with my mule, or take the loss. If the recipe is so hard to find, there must be profit in the result if it is used at all.

    A tip from another site, says they are used to make Batteries. Evidence was based on failures of a person crafting and loosing tin ingots. Full recipe was not obtained.

    Leave a comment:


  • Ginku
    replied
    lol thx for the info..i don't know how the split out of my mind i will remember it now

    now i'm gonna go save up some more money

    then i'll give the results if 4xtin and fire, will be a cheaper method to skill it up, if not i'm gonna go bronze rod, it seems to be the most cost effective way to raise it up.

    Leave a comment:


  • DrMrLordX
    replied
    The Guide has been edited. May the supermoderators smile upon said edit. Hopefully *P

    Ginku, you likely have not passed your blacksmithing test.

    Talk to the blacksmithing guildmaster NPC in either San D'Oria or Bastok. You'll be assigned the task of making a specific item. Make the item, or buy it off the AH(or somewhere else), and trade it to the guildmaster NPC.

    You will not be able to advance your skill past 10 otherwise.

    I believe your first test will be to craft a Xiphos.

    And yes, using lightning crystals for "breakdown" synths, on beast-made items or otherwise, is rather difficult. However, I have not had a lot of luck with using wind crystals as a substitute. I get a lot of failures. Your mileage may vary, who knows.

    Also, when using wind crystals instead of lightning crystals, you do get different results. For example, wind crystal + gob helm = bronze or iron sheet(instead of ingots, and steel does not seem to be possible? I've never gotten it).

    Leave a comment:


  • Ginku
    replied
    ok just tired it, didn't even give me a skill

    i don't know whats the most effective way to get it all the way up
    from lvl 10-16

    i really don't know what to try

    Leave a comment:


  • Ginku
    replied
    great post^^


    ok i'm lvl 10 now, syning about 12 bronze rod and it didn't leave up my skill at all

    i'm gonna try fire and tin, i'll do about a stack and i'll give ya guys the results

    Leave a comment:


  • Arctyc
    replied
    When you synthesize an item, most recipes provide for what are called HQ (high quality) results. When you perform one of these successfully, it is accompanied by a unique sound and animation.

    The biggest factors in creating HQ synths are skill, and luck.

    When you do succeed in making an HQ synth, you have the possibility of creating a certain degree (+1, +2, +3) of HQ item, again depending on recipe.

    Some recipes do not have HQ synths, like Brass Ingots (I actually got the animation and sound for an HQ Brass Ingot at one time, but the result I obtained was just the standard Brass Ingot x1). Others have HQ synths with unique names, like the Colored Stone results (Tourmaline, Peridot, Emerald). Yet other recipes simply concatenate the result name with the +1 moniker.

    When you look at an item's icon in inventory/AH/etc, you can usually tell HQ results because they will have a White/Blue band around the outside of the icon square.

    Leave a comment:


  • Spiritsaint
    replied
    hmmx thats cool.
    can someone explain to me abt the HQ1, HQ2 thinggies?

    Leave a comment:


  • ZeroRadius
    replied
    DrMrLordX,

    If you could make a cleaner list of everything that you have found for this and other crafts, please do so. I shall make it a sticky for all to see. Great guide and keep it up.

    P.S

    I shall PM you about this.

    Leave a comment:


  • Painkiller
    replied
    Beast-made stuff...

    Alchemy:
    Lightning+Goblin Mask = Glass Fiberx2(HQ1=4/HQ2=6/HQ3=8)

    Leave a comment:


  • Lerican
    replied
    Beastmen synths

    These are the beastmen synths I know of at the moment & use:

    Wind+Goblin Mask = Sheep Leatherx1 (Leatherworking)
    Lightning+Goblin Helm = Bronze/Iron/Steel Ingotx1 (Blacksmithing)
    Wind+Yagudo Necklace = Grass Threadx3 (Clothworking)

    Others which I know/have heard of but dont use or know the result (may not be correct):

    Lightning+Quadav Backplate = Iron? Darksteel? ingot
    Lightning+Goblin Mail = Ingots of some sort
    Wind+Goblin Armor = Cotton Thread

    So far when I use wind to cut beastmen stuff, I rarely fail and it seems to be a regular synth. However, when I try to break beastmen stuff/crafted items with lightning, the result is erratic and the failure rate seems independent of your skill level. I DO know that breaking a certain item is related to a skill level/range because I have gotten skill increases on some of these synths and was not able to do others until I increased my crafting skill.

    Basically, breaking items down in general (including non-Beastmen items) has a higher failure rate than other synths and the result is not static. If you do a Lightning+Goblin Helm synth, if you succeed, you will often get an Iron Ingot, but sometimes you will get a Bronze or Steel Ingot. If you do a Lightning+Scale Mail synth, you may get one or more items used in making Scale Mail. The varying results you get when doing lightning synths (non-thread synth varieties) are the difference between which items you get. A Steel and Iron Ingot are HQ results from Gobbie Helm and well, Bronze Ingots just suck.

    A lot of AH prices are based off what you can get from breaking down Beastmen items into raw materials (thus why beastmen items sell quickly, at least on Kujata).

    As for breaking down crafted items, it is BEST to break down an item which has few ingredients, best if only one, and costs less than buying the raw material itself. You cannot break down every crafted item, but most equipment you can. I haven't found one for Blacksmithing yet since most of our recipes require a lot of ingredients so breaking them down doesn't always yield a profit =(.

    Hope that helped~~
    (If someone finds a mistake, please correct ;c))

    -Lerican

    Leave a comment:

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