Here are results for my plantings of Wildgrass seeds. I will keep updating as the plants become harvestable. I hope to see other people posting their Wildgrass results here as well, and eventuall evolve this thread into a nice little piece of research. Gardening is far too complicated and time-consuming to gather really concrete results, so the only way to do it is via hard-core statistical analysis which can take hideous amounts of time. All I'm really looking for is something similar to the format in the code box or any super/sub-set of that data you choose to collect even if it's just Crystal->Yield.
Elemental Bias for Wildgrass Seeds: Wind crystals cause Wildgrass to grow faster. Light and Dark crystals cause them to grow more slowly.
[EDIT: Never mind the table... FFXIOnline doesn't support any useful type of tabular format and Attachment capability is far too limited. Vanilla results only: Send me a PM if you want a pretty PDF/ODS file, please specify the format you would like and where you want it sent.]
3 3
[code]
[/code][code] Town Pot Planted Fertilized Harvest Yield
Day (Moon) Crys. (Day) Day (Moon)
B Brass E (XC) A (L) F (1Q) 20 x Gysahl Greens
B Brass E (XC) E (L) D (NG) 10 x Vomp Carrot
B Brass E (XC) W (L) D (NG) 9 x Azouph Greens
B Brass E (XC) I (L) D (NG) 12 x Sharug Greens
B Brass E (XC) F (L) D (NG) 6 x Garidau Wildgrass
B Brass E (XC) T (L) D (NG) 20 x Sharug Greens
B Brass E (XC) L (L) T (NC) 3 x Cupid Worm
B Brass E (XC) L (L) T (NC) 8 x La Thiene Cabbages
B Brass E (XC) D (L) T (NC) 6 x La Thiene Cabbages
S Brass F (N) F (F) T (NC) 5 x Ice Crystal
S Brass F (N) F (F) T (NC) 5 x Ice Crystal
S Brass F (N) F (F) T (NC) 10 x Gysahl Greens
S Brass F (N) F (F) T (NC) 11 x Gysahl Greens
W Earth D (XC) D (D) L (XC) 8 x Gysahl Greens
W Porc. D (XC) D (D) L (XC) 3 x La Thiene Cabbages
W Brass D (XC) D (D) L (XC) 4 x Parasite Worms
W Brass D (XC) D (D) L (XC) 2 x Light Crystals
B Brass I (NG) None I (N) 6 x Little Worms
B Brass I (NG) None I (N) 8 x La Thiene Cabbages
B Brass I (NG) None I (N) 8 x Sharug Greens
B Brass I (NG) None I (N) 6 x La Thiene Cabbages
B Brass I (NG) None I (N) 10 x Little Worms
B Brass I (NG) None I (N) 9 x La Thiene Cabbages
[/code] Key:
Moon: New = N, WaXing Crescent = XC, 1st Quarter = 1Q, WaXing Gibbous = XG, Full = F, WaNing Gibbous = NG, Last Quarter = LQ, WaNing Crescent = NC
Element: Light, Dark, Fire, Earth, Water, Air, Ice, Thunder
Town: Bastok, San d'Oria, Windurst
I apologize for the table... I cannot (through repeated attempts) get the stupid columns to line up like they do in the editor... Editing changes the alignment.
Elemental Bias for Wildgrass Seeds: Wind crystals cause Wildgrass to grow faster. Light and Dark crystals cause them to grow more slowly.
[EDIT: Never mind the table... FFXIOnline doesn't support any useful type of tabular format and Attachment capability is far too limited. Vanilla results only: Send me a PM if you want a pretty PDF/ODS file, please specify the format you would like and where you want it sent.]
3 3
[code]
[/code][code] Town Pot Planted Fertilized Harvest Yield
Day (Moon) Crys. (Day) Day (Moon)
B Brass E (XC) A (L) F (1Q) 20 x Gysahl Greens
B Brass E (XC) E (L) D (NG) 10 x Vomp Carrot
B Brass E (XC) W (L) D (NG) 9 x Azouph Greens
B Brass E (XC) I (L) D (NG) 12 x Sharug Greens
B Brass E (XC) F (L) D (NG) 6 x Garidau Wildgrass
B Brass E (XC) T (L) D (NG) 20 x Sharug Greens
B Brass E (XC) L (L) T (NC) 3 x Cupid Worm
B Brass E (XC) L (L) T (NC) 8 x La Thiene Cabbages
B Brass E (XC) D (L) T (NC) 6 x La Thiene Cabbages
S Brass F (N) F (F) T (NC) 5 x Ice Crystal
S Brass F (N) F (F) T (NC) 5 x Ice Crystal
S Brass F (N) F (F) T (NC) 10 x Gysahl Greens
S Brass F (N) F (F) T (NC) 11 x Gysahl Greens
W Earth D (XC) D (D) L (XC) 8 x Gysahl Greens
W Porc. D (XC) D (D) L (XC) 3 x La Thiene Cabbages
W Brass D (XC) D (D) L (XC) 4 x Parasite Worms
W Brass D (XC) D (D) L (XC) 2 x Light Crystals
B Brass I (NG) None I (N) 6 x Little Worms
B Brass I (NG) None I (N) 8 x La Thiene Cabbages
B Brass I (NG) None I (N) 8 x Sharug Greens
B Brass I (NG) None I (N) 6 x La Thiene Cabbages
B Brass I (NG) None I (N) 10 x Little Worms
B Brass I (NG) None I (N) 9 x La Thiene Cabbages
[/code] Key:
Moon: New = N, WaXing Crescent = XC, 1st Quarter = 1Q, WaXing Gibbous = XG, Full = F, WaNing Gibbous = NG, Last Quarter = LQ, WaNing Crescent = NC
Element: Light, Dark, Fire, Earth, Water, Air, Ice, Thunder
Town: Bastok, San d'Oria, Windurst
I apologize for the table... I cannot (through repeated attempts) get the stupid columns to line up like they do in the editor... Editing changes the alignment.
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