I'm kinda tired of reading threads that constently ask how to synthesis good and make HQ items. So after much noob synthesis...a lot in any case (with help from friends). I concluded this:
-There is always a chance you'll create HQ items on darksday
-There is a big chance by crafting on the day you're element crystal is weak against you'll create HQ items.
-It is always best to craft on new moon
-Crafting on the day of you're crystals strenght you'll always fail at HQ items
-Direction's can always help:
-dark crystal: North
-light crystal: Noth East
-ice crystal: East
-wind crystal: South East
-earth crystal: South
-lightning crystal: South West
-water crystal: West
-fire crystal: North West
Concluding all this I made a index of how to use crystal the best:
-Dark Crystal: New Moon, Light day, North
-Light Crystal: New Moon, Dark day, North East
-Ice Crystal: New Moon, Fire day, East
-Wind Crystal: New Moon, Ice day, South East
-Earth Crystal: New Moon, Wind day, South
-Lightning Crystal: New Moon, Earth day, South West
-Water Crystal: New Moon, Lightning day, West
-Fire Crystal: New moon, Water day, North West
I havent figured out how it would work to make just normal items at no risk yet. I think it would almost be the oposite. So it would be crafting on the day they're strong against. The direction and moon stance would stay the same. So to make a item almost risk proof this would be the idex for that:
-Dark Crystal: New Moon, Light day, North
-Light Crystal: New Moon, Dark Day, North East
-Ice crystal: New Moon, Wind day, East
-Wind Crystal: New Moon, Earth day, South East
-Earth Crystal: New Moon, Lightning day, South
-Lightning Crystal: New Moon, Water day, South West
-Water Crystal: New Moon, Fire day, West
-Fire Crystal: New Moon, Ice day, North West
This one schould be used the most in case you're skill cap isn't verry high. So only attempt HQ items when you can make 5 of the item fail proof on the oposite day.
Doing this schould give you a higher chance of maker normal items or HQ items. Now everyone can stop asking about it...
-There is always a chance you'll create HQ items on darksday
-There is a big chance by crafting on the day you're element crystal is weak against you'll create HQ items.
-It is always best to craft on new moon
-Crafting on the day of you're crystals strenght you'll always fail at HQ items
-Direction's can always help:
-dark crystal: North
-light crystal: Noth East
-ice crystal: East
-wind crystal: South East
-earth crystal: South
-lightning crystal: South West
-water crystal: West
-fire crystal: North West
Concluding all this I made a index of how to use crystal the best:
-Dark Crystal: New Moon, Light day, North
-Light Crystal: New Moon, Dark day, North East
-Ice Crystal: New Moon, Fire day, East
-Wind Crystal: New Moon, Ice day, South East
-Earth Crystal: New Moon, Wind day, South
-Lightning Crystal: New Moon, Earth day, South West
-Water Crystal: New Moon, Lightning day, West
-Fire Crystal: New moon, Water day, North West
I havent figured out how it would work to make just normal items at no risk yet. I think it would almost be the oposite. So it would be crafting on the day they're strong against. The direction and moon stance would stay the same. So to make a item almost risk proof this would be the idex for that:
-Dark Crystal: New Moon, Light day, North
-Light Crystal: New Moon, Dark Day, North East
-Ice crystal: New Moon, Wind day, East
-Wind Crystal: New Moon, Earth day, South East
-Earth Crystal: New Moon, Lightning day, South
-Lightning Crystal: New Moon, Water day, South West
-Water Crystal: New Moon, Fire day, West
-Fire Crystal: New Moon, Ice day, North West
This one schould be used the most in case you're skill cap isn't verry high. So only attempt HQ items when you can make 5 of the item fail proof on the oposite day.
Doing this schould give you a higher chance of maker normal items or HQ items. Now everyone can stop asking about it...
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