Originally posted by Kutch
Edit: To add something new, idea for SE:
if a player is repeatedly doing the same task for hours:
1) Spawn a "Mooglepolice"
2) Have mooglePolice ask player a simple question that he is without doubt able to answer, such as "how much is 2 + 2"
3) Ensure that there are a wide variety of these questions available, so that a bot cannot answer them
4) auto-disconnect the user if he cannot answer 2/3 questions within oh, say 15 minutes
5) Tag the player as suspicious
That should help us get rid of 99% of all bots, without too much coding effort from SE's side
Edit: To add something new, idea for SE:
if a player is repeatedly doing the same task for hours:
1) Spawn a "Mooglepolice"
2) Have mooglePolice ask player a simple question that he is without doubt able to answer, such as "how much is 2 + 2"
3) Ensure that there are a wide variety of these questions available, so that a bot cannot answer them
4) auto-disconnect the user if he cannot answer 2/3 questions within oh, say 15 minutes
5) Tag the player as suspicious
That should help us get rid of 99% of all bots, without too much coding effort from SE's side
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