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Critique on my Alchemy 75+ skillup plan please ;)

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  • #16
    It might be a good idea to get a light enhancement mog support before trying it.

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    • #17
      I just wanted to poitn this out.

      Now, I haven't played the game in many months, but I was one of the first NA on my server past level 70 back in January.

      I can't quite recall the skill raise limit for hi-potion, but you can start making those from about level 52.

      At about level 62 or 63, you can safely(with support) begin to make Remedy. I used this for a very long time to actually make money, because while it will cost about 60,000 gil to make a dozen, you can sell them at any vendor(preferrably with most fame) for a bit under 80,000. Mistletoe is the only ingrediant that is hard to find, so buy that one first.

      This will get you to maybe skill level 68. After that, you can buy mauls from the AH (they get restocked pretty quickly) and make them into Holy Mauls. At this skill level 68, you don't need support and you will almost always succeed. The skill cap for this is level 71. When I played, you could buy normal mauls for 3000 each (or farm them from Beadeaux) and after you make them into Holy Mauls, sell it at the vendor for 3,300 or so.
      60RDM, 49NIN, 30BLM, 26BRD, 29WAR, 22THF, 17WHM, 16SMN, 8BST

      Currently playing Ninja...
      RDM is boring so I have no reason to play after I got full AF.

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