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How to make a Mannequin - By Saeriel
Disclaimer: If this is in the wrong forum, please move it and I'll edit this top bit accordingly. Just checked around and couldn't find anything that covered this using search - at least not a guide as such.

Now - I know what you're first thinking - I'm a man's man! I don't play dress up. That's OK, no one needs to know you have one of these little beauties and they help immensely with storage. A lone Mannequin will grant you seven spaces of storage in your MH and you can have up to eight Mannequins. That's fifty six - 56!!! - spaces of stuff you can store for eight slots of safe. A good deal in my book,even if you don't want to play dress up with them with your old Artifact Armours and Rare/Ex gear that you don't use but don't want to part with (But they do look really cool when you make them look nice).

So - now that you've decided you want less muling hassle and more storage, how do you acquire one of these fabled items, let alone eight of them?

Read on... I promise it'll be between just you and me.

Firstly - you need to hit Mhaura to start the quest: It's raining mannequins. You do this by speaking to the NPC Fyi Chalmwoh in the Goldsmith's Guild at (G-8). I'm not quite certain how much fame is needed to start the quest, but I would assume a healthy amount 4 - 6 should suffice (For my recollection, I believe I was at 4 fame, but I cannot confirm this yet).

Once you speak to her - she'll send you off to find another NPC, Ramona in Selbina, inside the Clothcraft Guild there at (H-9). Speak to her and get the "Ye Olde Mannequin Catalogue" Key Item. She'll give you more background on the fateful posers and send you off looking once more. This time - head to Northern San D'Oria Woodworking Guild and speak to Cheupirudaux at (F-3). He'll give you more history on these wonderful things and the Key Item "Mannequin Joint Diagrams". Head back to Fyi Chalmwoh in Mhaura and speak to her again.

Now comes the hard part.

The Mannequin Pieces!

Mannequin Legs and Mannequin Feet:
Now, the legs and feet can either be very very difficult to acquire or very very easy. For these, you need to do Garrisons - and Taodyn has provided a very cool guide to Garrisoning (once more writing a guide on one of my favourite topics - so I'll leave it at that, and just threaten him if he does the lowbie Dragoon guide) - here. If you do what this guide says, you'll have mannequin parts galore, and other bits too.

Mannequin Body: Crustacean Conundrum - Waughroom Shrine
This is a rare drop from various BCNM's, but is a 100% drop from the BCNM Crustacean Conundrum. It's a hard BCNM. When I say hard... I mean - you'd rather be eaten by Jormy and have your skin burned off in Dynamis that do this place - unless you're prepared. And funny to speak of it, but I'm going to prepare you - with what I feel is the perfect formation for it (and I've won/lost with various setups so I'm speaking from experience).

Here's the good news: You have to kill 3 mobs with around 30 Hp each. Yes - 30 Hp.
Here's the bad news: Most you can do in a single attack/spell/ASTRAL FLOW - is 1 damage. O_o

Party setup:
Grab someone who knows/likes tanking. Balls of iron and nerves of steel are important - as this requires someone with a cool head. He goes as Red Mage/Warrior. Grab another mate and you two go as Red Mage/Ninjas. Yeah, you guys get to melee in this 20 cap BCNM. No, the world will not implode.

Equipping your team:
Gear wise - get the most damaging/low delay swords you can for this level - Auriga Xiphos is godly if you have it. Your tank eats tanking food, while you two Rdm/Nin eat attack food. The tank needs good tanking gear and the other two need a mix of casting gear and melee gear - which they should swap mid fight to hasten the process. If you're pushed for space on the swap rings - Mighty + Vision ring are ideal for this fight. They'll help push your acc/attack up enough to just about damage the crabs (Which is important). Hi-Pots and Hi-Ethers, Yag Drinks and Au Laits are important. Keep enough stocked up on you.

Tactics:
Eat food - go in, buff up with Prot/Shell/Blaze Spikes/Mighty/Vision/Blink and rest to full, cast Enthunder and charge up. The tanking Red Mage vokes the Heavy Metal Crab, while the two of you start melee'ing a single Metal Crab, opening with a Diaga. With good enough weapons and enspell effects - you'll drop the Metal Crab in no time. Be warned though - the crabs EnDrain effect is very disconcerting when it heals back to full. This is why you double team them. If lucky and your attacks/spells breach it's Def, you'll have dropped it's immense HP bank in a few seconds. Make sure your tank is healed to full while you finish off the other Metal Crab. Now comes the hard part. The Heavy Metal Crab's EnDrain will heal it to full, and it procs a lot, and it's Def/MDef is so high - you won't be doing it a lot of damage. Slow/Para/Dia and patience is your friend. A single hit will register a large chunk out of it's HP, but it'll regain a lot. NEVER EVER SPAWN THESE ON DARKSDAY. Consider yourselves warned. Have faith and with a little luck, you'll be home and dry. Collect your shiny from the crate and repeat for friends. If you're really lucky, you could loot a hands or head too, and save yourself another BCNM.

Mannequin Hands: Charming Trio - Balga's Dias
Charming Trio. I love this BCNM. It's a good training ground for newer players to get a taste of BCNM'ing because one of the ideal setups doesn't require *any* advanced jobs. It's a battle against three Leech type mobs - with all their regular special moves plus a few new tricks. Be warned, just because the ideal setup isn't three Smn's or Brd's or Rng's does not mean it's to be underestimated. One mistake can still wipe your party. Good news - it also drops the hands 100% of the time.

Party Setup:
Ideally - Tank: War/Mnk*, Damage Dealer: Mnk/War or War/Mnk (Great Axe), Healer: Whm/Blm.
It's that simple - honest. Sure - you can swap about the DD with a Drg, or Sam or Rng, but Mnk/War is just peachy. Hell - a good Thf/War would probably be an asset here too. *My personal preference for tanking this is as a War/Blu, as it allows me to stabilize the fight much earlier, but has more room for error with MP and mistakes.

Equipping your team:
Decent gear for your role is all that's needed. HQ of Bone/Lizard is perfect for this, and if you're likely to repeat these or do Garrison's, having a 20 cap set is a must have. Healer does the same, except with White Magery type gear. Doesn't have to be ZOMG!1! gear -just, reliably good. Food: Crab for tank, Meat Jerky/Dhalmel Pies for DD, MP food for Whm. Two - Three Hi-Pots for the tank, some Au Laits, and Hi-Ethers/Yag Drinks for the Whm.

Tactics:
Eat Food - go in - buff up, Prot + Shell etc, tank pops an Au Lait. You three charge in. The tank vokes Pepper - the middle one first, and both Melee engage it. The Whm needs to prepare a Cure II at this time and the tank needs to ready a Hi-Pot. The either two Leeches will open with a mix of Drain/Aspir, and if you get a double Drain on you - that's a large chunk of HP's gone, enough to put you in trouble (if you're like me, a Taru, and invariably the tank O_o). Healer needs to Dia, Slow, Paralyse Pepper ONLY, and keep the tank alive. Weaponskill when ready and switch to Phoedme when Pepper falls. Repeat and finally attack and kill off Prune (the weakest of the three). Open crate and collect your Mannequin Hands. The Head and Body also drop here - but are rare drops.

Mannequin Head: Shooting Fish - Horlais Peak
Honestly - I don't know much about this BCNM, other than it can be soloed very quickly by a Summoner using Ramuh and multiple Astral Flows. If anyone is willing to post a working strat for this BCNM, I'll gladly credit them with it in this guide. The Head is also a 100% drop from this fight. I personally got my head via Charming Trio having a 2/4 Head drop on that session.

Taodyn has yet again written another guide which does great things at explaining how to solo this BCNM. How does he keep doing it?

Finishing Your Mannequin!

Once you've amassed your five Mannequin parts - pat yourself on the back, it's an acheivement. Head back to Mhaura and to Fyi Chalmwoh and trade them all to her. She'll tell you that it'll take some time to make (next midnight Japan time from my understanding). Head off, chill out, say lots of props to your peeps - and please keep your receipts, and generally be a Suburban Homeboy for a while. Come back the next day and collect your mega storage device of ultimate shinyness (because we all know you won't be playing dress up Taru with it... not like I did immediately).

If you wish to change your Manne into say a Mithra (and you said you didn't do dress up.. O_o; ), you can exchange it for 10,000g or spend 250,000g to buy a new one (each different style - race/sex will cost you just 250k per whole one!). Much much cheaper than buying the component parts from Bazaars - and you'll now have much more storage to utilize.

Congrats!

- Saeriel.

Last edited by Spinnthrift : 06-06-2006 at 02:37 PM. Reason: Updating stuff.. and wow! I got a stickified!
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Old 06-05-2006, 06:28 PM   #2 (permalink)
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Re: How to make a Mannequin - By Saeriel
Clarification: Once you have built one you can buy another complete one for 250k? Or did I totally read that wrong?



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Old 06-05-2006, 06:30 PM   #3 (permalink)
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Re: How to make a Mannequin - By Saeriel
Totally right. You build the first one from the various pieces - and you can buy up to 7 more - each of the various styles - Elv M, Elv F, Mith, Galk, Hume M, Hume F, Taru M, Taru F for 250,000g each.

I know it's 1.75 mill... but that's nothing in my mind for the joy of 56 spaces. Much <3

So - if you're a guy Taru, you get the Taru M Manne, if you're a Mithra - Mithra Manne and so on. And then you buy the rest. And play dress up with them. Unless you're the big Galka in my LS. Who's threatened me with much violence if I tell people he plays dress up with big dolls. His name isn't Amarok and I've not told you. Honestly.

- Saeriel

Last edited by Spinnthrift : 06-05-2006 at 07:36 PM. Reason: stuff
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Old 06-05-2006, 08:19 PM   #4 (permalink)
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Re: How to make a Mannequin - By Saeriel
I already posted a Shooting Fish solo strategy guide in the Summoner forums.

Hope that helps.




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Old 06-14-2006, 08:03 AM   #5 (permalink)
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Re: How to make a Mannequin - By Saeriel
OMG!!!! I can get more manns and more space?!!?

Is it the same person whom makes the mann that sells the extras or do I need the prommys done for that?

Nice guide!!

I have the mannequin, but I had no idea that I could have more.



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Old 06-14-2006, 08:05 AM   #6 (permalink)
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Re: How to make a Mannequin - By Saeriel
Oh yes... 56 total spaces are acheivable from Mannequins.

I'm working on getting a complete Manne now for a mule... to help with space.
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Old 06-14-2006, 08:14 AM   #7 (permalink)
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Re: How to make a Mannequin - By Saeriel
Thanks alot!!

quote by: Spinnthrift
Quote:
I'm working on getting a complete Manne now for a mule... to help with space.
You are a resourcefully captain of pimpness for sure!



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Old 06-14-2006, 08:15 AM   #8 (permalink)
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Re: How to make a Mannequin - By Saeriel
Anybody wanna post screenshots of how they look?

Pretty pretty please?




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Old 06-14-2006, 08:15 AM   #9 (permalink)
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Re: How to make a Mannequin - By Saeriel
Nice guide. To note i did the leeches with a nin/war (although i think pld tank would have been better) and smn/whm smn/whm, and the only problem was that no matter how much hate i got whenever either smn rested they got aggro (dont know if that was just cause the leeches were built that way or what but it was dam odd), however that worked really well, diamond dust ftw.

Shooting fish i did with nin/war rng/nin(me) and smn/whm. We didnt even worry about the two side fish they died pretty much right after the astral flow, but the middle one took a little doing.

The crabs were a blast. I dont think i have had so much fun as a rdm yet (still only 35 hehe), but to note on that we did have a nin/war tank and the reason we did that was cause of the drain effect. The other rdm/nin and i both ate acc food, but that was cause i had read that you will only ever do 0-2 dmg no matter how much att you have. The enthunder though that was rockin. On a side note the other rdm/nin apparently did this with 2 monks and him as whm/blm, said the mnks just used hundredfist ftw.

Good guide though, I am still savin for my second mannaquin. On that note can i only have 7? can i only get mannaquins that i dont already have then i take it?





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Old 06-14-2006, 08:29 AM   #10 (permalink)
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Re: How to make a Mannequin - By Saeriel
Well.. I have something of the packrat in my nature... I've got full sets of gear for:

Whm 20 cap + 30 cap (Whm/Blm, Whm/Rdm and Whm/Nin - plus a full set of Whm/Nin DD/Tank gear for Promies/Missions/ENM).
Rdm 20 cap - (Rdm/Nin, Rdm/Blm, Rdm/War and Rdm/Whm builds depending on BCNM)
War 20 cap
Pld 20 cap
Sam 20 cap
Thf 20, 30, 40, 50 cap (Thf/War, Thf/Mnk, Thf/Nin, Thf/Rng and Thf/Drg)
Drg 20, 30, 40 cap (Drg/War, Drg/Mage)
Brd 20, 30 cap.
Nin 20, 30 cap
Bst 20, 30 cap.

That's purely equipment (I mean weapons/armour for each job) plus other assorted R/E armour/weapons, I've got stacks of various crafting gear, potions/hi pots/just in storage.. Promy gear... etc... I use five mules atm... all full to the brim... so I found out Mannequin stuff and am now trying to cut down on the number of mules I have to make crafting and storage easier.
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Old 08-09-2006, 02:26 AM   #11 (permalink)
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Re: How to make a Mannequin - By Saeriel
If i can get 8 full mannequinns, i have a good idea on how to decorate them and what to do XD. Thanks for the info, never knew how it worked but always wanted to know
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Old 08-09-2006, 04:12 AM   #12 (permalink)
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Re: How to make a Mannequin - By Saeriel
Does anyone have a stratgy for Shooting fish that isn't based around summoners? I want to get in there and do it myself (taking friends isn't a problem provided i'm actually contributing and not having someone basically do it for me) but don't want to touch summoner until i have a high level jobs myself (to oldschool it as it were). The only strategies i've found are for solo or duo summoners.

I'd guess blm could be desireable on this too, but would require a tank of some sort?

Any ideas?


Also on a separate note...
in Crustacian conundrum, does dark resist help at all? has anyone tested this? I'd of thought boosting dark resist might help make the drain less painfull.



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Old 08-10-2006, 01:28 PM   #13 (permalink)
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Re: How to make a Mannequin - By Saeriel
I went in to tank shooting fish as a PLD, as support for a single summoner & a white mage. Needless to say those fish threw me across the battlefield down the entrance when the hate got taken from Ramuh. went to far down the entry path the white mage couldn't locate me to cure me all the while the fish followed me.

I do know the summoner 2 houred to kill the pugs in almost one sweep.

and I know standing back to one of the stone piers doesn't help much the three eventually move you from the pier and knock out back...far back.



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Old 08-10-2006, 02:08 PM   #14 (permalink)
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Re: How to make a Mannequin - By Saeriel
I'm reluctant to share my strat with these as they're my Bread & Butter when it comes to making gil. I've done Crustacean Conundrum so many times my LS jokingly asked me, "When they see you walk into the BC, do they just fall over and die automatically?"

However, for Charming Trio, I would suggest WAR/MNK w/ Great Axe, DRG/WAR, and WHM. This can be done with 2 DRG/WARs and a WHM pretty easy as well. Food for the 2 Melee can be skipped as it does a Dispel Kiss, but I would suggest the two melees have 3 Hi-Pots per fight, and Regen Drinks would work VERY nicely. WHM needs Yagudo Drinks, and anything to increase their MP.

1) Main Tank (WAR/MNK or DRG/WAR with highest DEF/Eva) Provokes the Middle Leech. DRG Jumps it, and starts swinging away. (I've seen 150+ Jumps here.)
2) Main Tank calls out which Leech dies next when the 1st Leech is down to 15%. Same thing for the last one.
3) WHM stands back, cast Dia on the Leech that is being attacked. Make sure you don't Dia one and pull hate only to have it kill you.

Any DD can take the place of the DRG. I've done this with a PUP that didn't do so bad as the PUP could Provoke, Flash, and Stoneskin, but DD was much lower than DRG and Wyvern. But honestly DRG is best suited for this BCNM20. 2 DRGs set up is really nice! Nearly the same DEF as a WAR, good DD. I've seen 2 DRGs both Jump for 120dmg, then 170dmg Double Thrust x2 nearly killed the 2nd leech.

I'm considering trying this as 3 DRG/WHMs and see if you can't just drop them really fast with basically 6 people beating away. If only DRG could tell their Wyverns to fight one Leech while they kill another.

Either way, Mann. Hands are 100% Drop and sell for 650k to 850k on Lakshmi.



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